Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
support for osg::Sequence in the pfb loader.
This commit is contained in:
2
AUTHORS
2
AUTHORS
@@ -62,6 +62,8 @@ Randall Hopper <aa8vb@yahoo.com>
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Ulrich Hertlein <u.hertlein@bit-side.com>
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- support for IBM Mirror Repeat extension in osg::Texture
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- support for texture subloading in osg::Texture
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- osg::Sequence support.
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- improvements to the pfb loader.
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- .lwo and .obj plugins.
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Axel Volley <volley@acm.org>
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@@ -86,6 +86,7 @@ DEMOS_DIRS = \
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osgreflect\
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osgscribe\
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osgstereoimage\
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osgsequence\
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osgtext\
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osgtexture\
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osgviews\
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95
VisualStudio/Demos/osgsequence/osgsequence.cpp
Normal file
95
VisualStudio/Demos/osgsequence/osgsequence.cpp
Normal file
@@ -0,0 +1,95 @@
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# Microsoft Developer Studio Project File - Name="Demo osgsequence" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=Demo osgsequence - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "osgsequence.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
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!MESSAGE NMAKE /f "osgsequence.mak" CFG="Demo osgsequence - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "Demo osgsequence - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "Demo osgsequence - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "Demo osgsequence - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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||||
# PROP BASE Output_Dir "Release"
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||||
# PROP BASE Intermediate_Dir "Release"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 0
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||||
# PROP Output_Dir "Release"
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||||
# PROP Intermediate_Dir "Release"
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||||
# PROP Ignore_Export_Lib 0
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||||
# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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||||
# ADD RSC /l 0x809 /d "NDEBUG"
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||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 /nologo /subsystem:console /pdb:none /machine:I386 /out:"../../../bin/osgsequence.exe" /libpath:"../../../lib"
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!ELSEIF "$(CFG)" == "Demo osgsequence - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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||||
# PROP BASE Output_Dir "Debug"
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||||
# PROP BASE Intermediate_Dir "Debug"
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||||
# PROP BASE Target_Dir ""
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||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 1
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||||
# PROP Output_Dir "Debug"
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||||
# PROP Intermediate_Dir "Debug"
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||||
# PROP Ignore_Export_Lib 0
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||||
# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_CONSOLE" /D "_MBCS" /D "FL_DLL" /D "WIN32" /D "_DEBUG" /FR /YX /FD /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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||||
BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 glut32.lib glu32.lib opengl32.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libcmt" /out:"../../../bin/osgsequenced.exe" /pdbtype:sept /libpath:"../../../lib"
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# SUBTRACT LINK32 /incremental:no
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!ENDIF
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# Begin Target
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# Name "Demo osgsequence - Win32 Release"
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# Name "Demo osgsequence - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\..\src\Demos\osgsequence\osgsequence.cpp
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# End Source File
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# End Target
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||||
# Begin Group "Resource Files"
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||||
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# End Project
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@@ -1104,6 +1104,60 @@ Package=<4>
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Project: "Demo osgsequence"=.\Demos\osgsequence\osgsequence.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name Core osg
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgDB
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgGA
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgGLUT
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgUtil
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End Project Dependency
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}}}
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###############################################################################
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Project: "Demo osgstereoimage"=.\Demos\osgstereoimage\osgstereoimage.dsp - Package Owner=<4>
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@@ -329,6 +329,10 @@ SOURCE=..\..\src\osg\Quat.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\Sequence.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osg\ShadeModel.cpp
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# End Source File
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# Begin Source File
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@@ -677,6 +681,10 @@ SOURCE=..\..\Include\Osg\Referenced
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\Sequence
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\Osg\ShadeModel
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# End Source File
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# Begin Source File
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@@ -157,6 +157,14 @@ SOURCE=..\..\..\src\osgPlugins\iv\indexedfaceset.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\iv\atrvec3list.h
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\iv\indexedtristripset.h
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# End Source File
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||||
# Begin Source File
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||||
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SOURCE=..\..\..\src\osgPlugins\iv\ltstr.h
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# End Source File
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# Begin Source File
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@@ -23,6 +23,7 @@ class Switch;
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class Impostor;
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class EarthSky;
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class OccluderNode;
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class Sequence;
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/** Visitor for type safe operations on osg::Node's.
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Based on GOF's Visitor pattern. The NodeVisitor
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@@ -177,6 +178,7 @@ class SG_EXPORT NodeVisitor : public Referenced
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virtual void apply(Projection& node) { apply((Group&)node); }
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virtual void apply(Transform& node) { apply((Group&)node); }
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virtual void apply(Switch& node) { apply((Group&)node); }
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virtual void apply(Sequence& node) { apply((Switch&)node); }
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virtual void apply(LOD& node) { apply((Group&)node); }
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virtual void apply(Impostor& node) { apply((LOD&)node); }
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virtual void apply(EarthSky& node) { apply((Group&)node); }
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95
include/osg/Sequence
Normal file
95
include/osg/Sequence
Normal file
@@ -0,0 +1,95 @@
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// -*-c++-*-
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//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
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//Distributed under the terms of the GNU Library General Public License (LGPL)
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//as published by the Free Software Foundation.
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#ifndef OSG_SEQUENCE
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#define OSG_SEQUENCE 1
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#include <osg/Switch>
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namespace osg {
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/** Sequence is a Group node which allows automatic, time based
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switching between children.
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*/
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class SG_EXPORT Sequence : public Switch
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{
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public :
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Sequence();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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Sequence(const Sequence&, const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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META_Node(osg, Sequence);
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virtual void traverse(NodeVisitor& nv);
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/** Set time in seconds for child */
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void setTime(int frame, float t);
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/** Get time for child */
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const float getTime(int frame) const;
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/** Interval modes */
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enum LoopMode {
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LOOP,
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SWING
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};
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/** Set sequence mode & interval. */
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void setInterval(LoopMode mode, int begin, int end);
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/** Get sequence mode & interval. */
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inline void getInterval(LoopMode& mode, int& begin, int& end) const {
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mode = _loopMode;
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begin = _begin;
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end = _end;
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}
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/** Set duration: speed-up & number of repeats */
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void setDuration(float speed, int nreps = -1);
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/** Get duration */
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inline void getDuration(float& speed, int& nreps) const {
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speed = _speed;
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nreps = _nreps;
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}
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/** Sequence modes */
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enum SequenceMode {
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START,
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STOP,
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PAUSE,
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RESUME
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};
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/** Set sequence mode. Start/stop & pause/resume. */
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void setMode(SequenceMode mode);
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/** Get sequence mode. */
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inline SequenceMode getMode() const { return _mode; }
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protected :
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virtual ~Sequence() {}
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float _last;
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std::vector<float> _frameTime;
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int _step;
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LoopMode _loopMode;
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int _begin, _end;
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float _speed;
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int _nreps, _nrepsremain;
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SequenceMode _mode;
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};
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}
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#endif
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15
src/Demos/osgsequence/Makefile
Normal file
15
src/Demos/osgsequence/Makefile
Normal file
@@ -0,0 +1,15 @@
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TOPDIR = ../../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgsequence.cpp\
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LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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INSTFILES = \
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$(CXXFILES)\
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Makefile.inst=Makefile
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EXEC = osgsequence
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include $(TOPDIR)/Make/makerules
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11
src/Demos/osgsequence/Makefile.inst
Normal file
11
src/Demos/osgsequence/Makefile.inst
Normal file
@@ -0,0 +1,11 @@
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TOPDIR = ../..
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include $(TOPDIR)/Make/makedefs
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CXXFILES =\
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osgtexture.cpp\
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LIBS += $(OSG_LIBS) $(GLUT_LIB) $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
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EXEC = osgtexture
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include $(TOPDIR)/Make/makerules
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194
src/Demos/osgsequence/osgsequence.cpp
Normal file
194
src/Demos/osgsequence/osgsequence.cpp
Normal file
@@ -0,0 +1,194 @@
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// -*-c++-*-
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#include <osg/Group>
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#include <osg/Sequence>
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#include <osg/Transform>
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#include <osgDB/ReadFile>
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#include <osgGA/TrackballManipulator>
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#include <osgGLUT/Viewer>
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#include <osgGLUT/glut>
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//
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// A simple demo demonstrating usage of osg::Sequence.
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//
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// simple event handler to start/stop sequences
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class MyEventHandler : public osgGA::GUIEventHandler {
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public:
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/// Constructor.
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MyEventHandler(std::vector<osg::Sequence*>* seq) : GUIEventHandler() {
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_seq = seq;
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}
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/// Handle events.
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virtual bool handle(const osgGA::GUIEventAdapter& ea,
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osgGA::GUIActionAdapter&) {
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bool handled = false;
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if (ea.getEventType() == osgGA::GUIEventAdapter::KEYBOARD) {
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const char keys[] = "!@#$%^&*()";
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for (unsigned int i = 0; i < (sizeof(keys) / sizeof(keys[0])); i++) {
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if (i < _seq->size() && ea.getKey() == keys[i]) {
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// toggle sequence
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osg::Sequence* seq = (*_seq)[i];
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osg::Sequence::SequenceMode mode = seq->getMode();
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switch (mode) {
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case osg::Sequence::START:
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seq->setMode(osg::Sequence::PAUSE);
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break;
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case osg::Sequence::STOP:
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seq->setMode(osg::Sequence::START);
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break;
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||||
case osg::Sequence::PAUSE:
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seq->setMode(osg::Sequence::RESUME);
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break;
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default:
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||||
break;
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||||
}
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cerr << "Toggled sequence " << i << endl;
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handled = true;
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||||
}
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||||
}
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||||
}
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||||
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||||
return handled;
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||||
}
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||||
|
||||
/// accept visits.
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||||
virtual void accept(osgGA::GUIEventHandlerVisitor&) { }
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||||
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||||
private:
|
||||
std::vector<osg::Sequence*>* _seq;
|
||||
};
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||||
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||||
void write_usage(std::ostream& out, const std::string& name)
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||||
{
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||||
out << std::endl;
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||||
out <<"usage:"<< std::endl;
|
||||
out <<" "<<name<<" [options] infile1 [infile2 ...]"<< std::endl;
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||||
out << std::endl;
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||||
out <<"options:"<< std::endl;
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||||
out <<" -l libraryName - load plugin of name libraryName"<< std::endl;
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||||
out <<" i.e. -l osgdb_pfb"<< std::endl;
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||||
out <<" Useful for loading reader/writers which can load"<< std::endl;
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||||
out <<" other file formats in addition to its extension."<< std::endl;
|
||||
out <<" -e extensionName - load reader/wrter plugin for file extension"<< std::endl;
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||||
out <<" i.e. -e pfb"<< std::endl;
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||||
out <<" Useful short hand for specifying full library name as"<< std::endl;
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||||
out <<" done with -l above, as it automatically expands to"<< std::endl;
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||||
out <<" the full library name appropriate for each platform."<< std::endl;
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||||
out<<std::endl;
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||||
}
|
||||
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||||
osg::Sequence* generateSeq(osg::Sequence::LoopMode mode,
|
||||
float speed, int nreps,
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||||
std::vector<osg::Node*>& model)
|
||||
{
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||||
osg::Sequence* seqNode = osgNew osg::Sequence;
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||||
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||||
// add children, show each child for 1.0 seconds
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||||
for (unsigned int i = 0; i < model.size(); i++) {
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||||
seqNode->addChild(model[i]);
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||||
seqNode->setTime(i, 1.0f);
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||||
}
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||||
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||||
// interval
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||||
seqNode->setInterval(mode, 0, -1);
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||||
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||||
// speed-up factor and number of repeats for entire sequence
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||||
seqNode->setDuration(speed, nreps);
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||||
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||||
// stopped
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||||
seqNode->setMode(osg::Sequence::STOP);
|
||||
|
||||
return seqNode;
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
// initialize the GLUT
|
||||
glutInit( &argc, argv );
|
||||
|
||||
if (argc < 2)
|
||||
{
|
||||
write_usage(osg::notify(osg::NOTICE), argv[0]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// create commandline args
|
||||
std::vector<std::string> commandLine;
|
||||
for (int i = 1; i < argc; i++)
|
||||
commandLine.push_back(argv[i]);
|
||||
|
||||
// initialize the viewer
|
||||
osgGLUT::Viewer viewer;
|
||||
viewer.setWindowTitle(argv[0]);
|
||||
|
||||
// configure the viewer from the commandline arguments, and eat any
|
||||
// parameters that have been matched.
|
||||
viewer.readCommandLine(commandLine);
|
||||
|
||||
// assumes any remaining parameters are models
|
||||
std::vector<osg::Node*> model;
|
||||
for (unsigned int i = 0; i < commandLine.size(); i++) {
|
||||
cerr << "Loading " << commandLine[i] << endl;
|
||||
osg::Node* node = osgDB::readNodeFile(commandLine[i]);
|
||||
if (node)
|
||||
model.push_back(node);
|
||||
}
|
||||
if (model.empty()) {
|
||||
write_usage(osg::notify(osg::NOTICE),argv[0]);
|
||||
return -1;
|
||||
}
|
||||
|
||||
// root
|
||||
osg::Group* rootNode = osgNew osg::Group;
|
||||
|
||||
// create sequences
|
||||
std::vector<osg::Sequence*> seq;
|
||||
|
||||
const osg::Sequence::LoopMode mode[] = { osg::Sequence::LOOP,
|
||||
osg::Sequence::SWING,
|
||||
osg::Sequence::LOOP };
|
||||
const float speed[] = { 0.5f, 1.0f, 1.5f };
|
||||
const int nreps[] = { -1, 5, 1 };
|
||||
|
||||
float x = 0.0f;
|
||||
for (unsigned int i = 0; i < (sizeof(speed) / sizeof(speed[0])); i++) {
|
||||
osg::Sequence* seqNode = generateSeq(mode[i], speed[i], nreps[i],
|
||||
model);
|
||||
if (!seqNode)
|
||||
continue;
|
||||
seq.push_back(seqNode);
|
||||
|
||||
// position sequence
|
||||
osg::Matrix matrix;
|
||||
matrix.makeTranslate(x, 0.0, 0.0);
|
||||
|
||||
osg::Transform* xform = osgNew osg::Transform;
|
||||
xform->setMatrix(matrix);
|
||||
xform->addChild(seqNode);
|
||||
|
||||
rootNode->addChild(xform);
|
||||
|
||||
x += seqNode->getBound()._radius * 1.5f;
|
||||
}
|
||||
|
||||
// add model to viewer.
|
||||
viewer.addViewport(rootNode);
|
||||
|
||||
// register additional event handler
|
||||
viewer.setEventHandler(osgNew MyEventHandler(&seq), 0);
|
||||
|
||||
// register trackball, flight and drive.
|
||||
viewer.registerCameraManipulator(new osgGA::TrackballManipulator);
|
||||
|
||||
viewer.open();
|
||||
viewer.run();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -62,6 +62,7 @@ CXXFILES =\
|
||||
Primitive.cpp\
|
||||
Projection.cpp\
|
||||
Quat.cpp\
|
||||
Sequence.cpp\
|
||||
ShadeModel.cpp\
|
||||
ShadowVolumeOccluder.cpp\
|
||||
State.cpp\
|
||||
@@ -77,7 +78,7 @@ CXXFILES =\
|
||||
Transform.cpp\
|
||||
Version.cpp\
|
||||
Viewport.cpp\
|
||||
|
||||
|
||||
DEF += -DSG_LIBRARY
|
||||
|
||||
LIBS += $(GL_LIBS) $(OTHER_LIBS)
|
||||
|
||||
172
src/osg/Sequence.cpp
Normal file
172
src/osg/Sequence.cpp
Normal file
@@ -0,0 +1,172 @@
|
||||
// -*-c++-*-
|
||||
|
||||
#include <osg/Sequence>
|
||||
|
||||
#include <osgUtil/AppVisitor>
|
||||
|
||||
using namespace osg;
|
||||
|
||||
/**
|
||||
* Sequence constructor.
|
||||
*/
|
||||
Sequence::Sequence() :
|
||||
Switch(),
|
||||
_last(-1.0f),
|
||||
_step(1)
|
||||
{
|
||||
_frameTime.clear();
|
||||
setInterval(LOOP, 0, -1);
|
||||
setMode(STOP);
|
||||
|
||||
setNumChildrenRequiringAppTraversal(1);
|
||||
}
|
||||
|
||||
Sequence::Sequence(const Sequence& seq, const CopyOp& copyop) :
|
||||
Switch(seq, copyop),
|
||||
_last(seq._last),
|
||||
_frameTime(seq._frameTime),
|
||||
_step(seq._step)
|
||||
{
|
||||
setInterval(seq._loopMode, seq._begin, seq._end);
|
||||
setDuration(seq._speed, seq._nreps);
|
||||
setMode(seq._mode);
|
||||
|
||||
setNumChildrenRequiringAppTraversal(1);
|
||||
}
|
||||
|
||||
void Sequence::setTime(int frame, float t)
|
||||
{
|
||||
int sz = _frameTime.size();
|
||||
//cerr << "sz=" << sz << " frame=" << frame << endl;
|
||||
if (frame < sz)
|
||||
_frameTime[frame] = t;
|
||||
else
|
||||
for (int i = sz; i < (frame+1); i++) {
|
||||
_frameTime.push_back(t);
|
||||
}
|
||||
}
|
||||
|
||||
const float Sequence::getTime(int frame) const
|
||||
{
|
||||
if (frame >= 0 && frame < (int) _frameTime.size())
|
||||
return _frameTime[frame];
|
||||
else
|
||||
return -1.0f;
|
||||
}
|
||||
|
||||
void Sequence::setInterval(LoopMode mode, int begin, int end)
|
||||
{
|
||||
_loopMode = mode;
|
||||
_begin = begin;
|
||||
_end = end;
|
||||
|
||||
// switch to beginning of interval
|
||||
unsigned int nch = getNumChildren();
|
||||
begin = (_begin < 0 ? nch + _begin : _begin);
|
||||
end = (_end < 0 ? nch + _end : _end);
|
||||
|
||||
setValue(begin);
|
||||
_step = (begin < end ? 1 : -1);
|
||||
}
|
||||
|
||||
void Sequence::setDuration(float speed, int nreps)
|
||||
{
|
||||
_speed = (speed <= 0.0f ? 0.0f : speed);
|
||||
_nreps = (nreps < 0 ? -1 : nreps);
|
||||
_nrepsremain = _nreps;
|
||||
}
|
||||
|
||||
void Sequence::setMode(SequenceMode mode)
|
||||
{
|
||||
switch (mode) {
|
||||
case START:
|
||||
// restarts sequence in 'traverse'
|
||||
setValue(ALL_CHILDREN_OFF);
|
||||
_mode = mode;
|
||||
break;
|
||||
case STOP:
|
||||
_mode = mode;
|
||||
break;
|
||||
case PAUSE:
|
||||
if (_mode == START)
|
||||
_mode = PAUSE;
|
||||
break;
|
||||
case RESUME:
|
||||
if (_mode == PAUSE)
|
||||
_mode = START;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Sequence::traverse(NodeVisitor& nv)
|
||||
{
|
||||
osgUtil::AppVisitor* app = dynamic_cast<osgUtil::AppVisitor*>(&nv);
|
||||
if (app && _mode == START && _nrepsremain) {
|
||||
double t = nv.getFrameStamp()->getReferenceTime();
|
||||
if (_last == -1.0)
|
||||
_last = t;
|
||||
|
||||
// first and last frame of interval
|
||||
unsigned int nch = getNumChildren();
|
||||
int begin = (_begin < 0 ? nch + _begin : _begin);
|
||||
int end = (_end < 0 ? nch + _end : _end);
|
||||
|
||||
int sw = getValue();
|
||||
if (sw == ALL_CHILDREN_OFF || sw == ALL_CHILDREN_ON) {
|
||||
sw = begin;
|
||||
_step = (begin < end ? 1 : -1);
|
||||
}
|
||||
|
||||
// default timeout for unset values
|
||||
if (sw >= (int) _frameTime.size()) {
|
||||
setTime(sw, 1.0f);
|
||||
}
|
||||
|
||||
// frame time-out?
|
||||
float dur = _frameTime[sw] * _speed;
|
||||
if ((t - _last) > dur) {
|
||||
|
||||
sw += _step;
|
||||
|
||||
// check interval
|
||||
int ibegin = (begin < end ? begin : end);
|
||||
int iend = (end > begin ? end : begin);
|
||||
//cerr << this << " interval " << ibegin << "," << iend << endl;
|
||||
|
||||
if (sw < ibegin || sw > iend) {
|
||||
// stop at last frame
|
||||
if (sw < ibegin)
|
||||
sw = ibegin;
|
||||
else
|
||||
sw = iend;
|
||||
|
||||
// repeat counter
|
||||
if (_nrepsremain > 0)
|
||||
_nrepsremain--;
|
||||
|
||||
if (_nrepsremain == 0) {
|
||||
// stop
|
||||
setMode(STOP);
|
||||
}
|
||||
else {
|
||||
// wrap around
|
||||
switch (_loopMode) {
|
||||
case LOOP:
|
||||
//cerr << this << " loop" << endl;
|
||||
sw = begin;
|
||||
break;
|
||||
case SWING:
|
||||
//cerr << this << " swing" << endl;
|
||||
_step = -_step;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_last = t;
|
||||
}
|
||||
//cerr << this << " child=" << sw << endl;
|
||||
setValue(sw);
|
||||
}
|
||||
Switch::traverse(nv);
|
||||
}
|
||||
@@ -207,6 +207,11 @@ void Texture::dirtyTextureObject()
|
||||
void Texture::apply(State& state) const
|
||||
{
|
||||
|
||||
// Texture* texture = const_cast<Texture*>(this);
|
||||
// texture->_min_filter = LINEAR_MIPMAP_LINEAR;
|
||||
// texture->_mag_filter = ANISOTROPIC;
|
||||
|
||||
|
||||
// get the contextID (user defined ID of 0 upwards) for the
|
||||
// current OpenGL context.
|
||||
const uint contextID = state.getContextID();
|
||||
|
||||
@@ -108,7 +108,12 @@ DynamicLibrary::PROC_ADDRESS DynamicLibrary::getProcAddress(const std::string& p
|
||||
return NULL;
|
||||
}
|
||||
#else // other unix
|
||||
return dlsym( _handle, procName.c_str() );
|
||||
void* sym = dlsym( _handle, procName.c_str() );
|
||||
if (!sym) {
|
||||
notify(WARN) << "DynamicLibrary::failed looking up " << procName << std::endl;
|
||||
notify(WARN) << "DynamicLibrary::error " << dlerror() << std::endl;
|
||||
}
|
||||
return sym;
|
||||
#endif
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@@ -39,6 +39,7 @@ CXXFILES =\
|
||||
ReaderWriterOSG.cpp\
|
||||
ShadeModel.cpp\
|
||||
StateSet.cpp\
|
||||
Sequence.cpp\
|
||||
Stencil.cpp\
|
||||
Switch.cpp\
|
||||
TexEnv.cpp\
|
||||
|
||||
157
src/osgPlugins/osg/Sequence.cpp
Normal file
157
src/osgPlugins/osg/Sequence.cpp
Normal file
@@ -0,0 +1,157 @@
|
||||
#include "osg/Sequence"
|
||||
|
||||
#include "osgDB/Registry"
|
||||
#include "osgDB/Input"
|
||||
#include "osgDB/Output"
|
||||
|
||||
using namespace osg;
|
||||
using namespace osgDB;
|
||||
|
||||
// forward declare functions to use later.
|
||||
bool Sequence_readLocalData(Object& obj, Input& fr);
|
||||
bool Sequence_writeLocalData(const Object& obj, Output& fw);
|
||||
|
||||
// register the read and write functions with the osgDB::Registry.
|
||||
RegisterDotOsgWrapperProxy g_SequenceProxy
|
||||
(
|
||||
osgNew osg::Sequence,
|
||||
"Sequence",
|
||||
"Object Node Group Switch Sequence",
|
||||
&Sequence_readLocalData,
|
||||
&Sequence_writeLocalData
|
||||
);
|
||||
|
||||
static bool Sequence_matchLoopMode(const char* str,
|
||||
Sequence::LoopMode& mode)
|
||||
{
|
||||
if (strcmp(str, "LOOP") == 0)
|
||||
mode = Sequence::LOOP;
|
||||
else if (strcmp(str, "SWING") == 0)
|
||||
mode = Sequence::SWING;
|
||||
else
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static const char* Sequence_getLoopMode(Sequence::LoopMode mode)
|
||||
{
|
||||
switch (mode) {
|
||||
case Sequence::SWING:
|
||||
return "SWING";
|
||||
case Sequence::LOOP:
|
||||
default:
|
||||
return "LOOP";
|
||||
}
|
||||
}
|
||||
|
||||
// only storing 'START' and 'STOP' since 'PAUSE' doesn't make sense to me
|
||||
static bool Sequence_matchSeqMode(const char* str,
|
||||
Sequence::SequenceMode& mode)
|
||||
{
|
||||
if (strcmp(str, "START") == 0)
|
||||
mode = Sequence::START;
|
||||
else if (strcmp(str, "STOP") == 0)
|
||||
mode = Sequence::STOP;
|
||||
else
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static const char* Sequence_getSeqMode(Sequence::SequenceMode mode)
|
||||
{
|
||||
switch (mode) {
|
||||
case Sequence::START:
|
||||
return "START";
|
||||
default:
|
||||
return "STOP";
|
||||
}
|
||||
}
|
||||
|
||||
bool Sequence_readLocalData(Object& obj, Input& fr)
|
||||
{
|
||||
bool iteratorAdvanced = false;
|
||||
|
||||
Sequence& sw = static_cast<Sequence&>(obj);
|
||||
|
||||
if (fr.matchSequence("frameTime {")) {
|
||||
int entry = fr[0].getNoNestedBrackets();
|
||||
fr += 2;
|
||||
|
||||
int i = 0;
|
||||
while (!fr.eof() && fr[0].getNoNestedBrackets() > entry) {
|
||||
float t;
|
||||
if (fr[0].getFloat(t)) {
|
||||
sw.setTime(i, t);
|
||||
++fr;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
iteratorAdvanced = true;
|
||||
++fr;
|
||||
}
|
||||
else if (fr.matchSequence("interval")) {
|
||||
Sequence::LoopMode mode;
|
||||
int begin, end;
|
||||
if (Sequence_matchLoopMode(fr[1].getStr(), mode) &&
|
||||
fr[2].getInt(begin) && fr[3].getInt(end)) {
|
||||
sw.setInterval(mode, begin, end);
|
||||
iteratorAdvanced = true;
|
||||
fr += 4;
|
||||
}
|
||||
}
|
||||
else if (fr.matchSequence("duration")) {
|
||||
if (fr[1].isFloat() && fr[2].isInt()) {
|
||||
float speed;
|
||||
int nreps;
|
||||
fr[1].getFloat(speed);
|
||||
fr[2].getInt(nreps);
|
||||
sw.setDuration(speed, nreps);
|
||||
iteratorAdvanced = true;
|
||||
fr += 3;
|
||||
}
|
||||
}
|
||||
else if (fr.matchSequence("mode")) {
|
||||
Sequence::SequenceMode mode;
|
||||
if (Sequence_matchSeqMode(fr[1].getStr(), mode)) {
|
||||
sw.setMode(mode);
|
||||
iteratorAdvanced = true;
|
||||
fr += 2;
|
||||
}
|
||||
}
|
||||
|
||||
return iteratorAdvanced;
|
||||
}
|
||||
|
||||
bool Sequence_writeLocalData(const Object& obj, Output& fw)
|
||||
{
|
||||
const Sequence& sw = static_cast<const Sequence&>(obj);
|
||||
|
||||
// frame times
|
||||
fw.indent() << "frameTime {" << std::endl;
|
||||
fw.moveIn();
|
||||
for (unsigned int i = 0; i < sw.getNumChildren(); i++) {
|
||||
fw.indent() << sw.getTime(i) << std::endl;
|
||||
}
|
||||
fw.moveOut();
|
||||
fw.indent() << "}" << std::endl;
|
||||
|
||||
// loop mode & interval
|
||||
Sequence::LoopMode mode;
|
||||
int begin, end;
|
||||
sw.getInterval(mode, begin, end);
|
||||
fw.indent() << "interval " << Sequence_getLoopMode(mode) << " " << begin << " " << end << std::endl;
|
||||
|
||||
// duration
|
||||
float speed;
|
||||
int nreps;
|
||||
sw.getDuration(speed, nreps);
|
||||
fw.indent() << "duration " << speed << " " << nreps << std::endl;
|
||||
|
||||
// sequence mode
|
||||
fw.indent() << "mode " << Sequence_getSeqMode(sw.getMode()) << std::endl;
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -16,6 +16,7 @@
|
||||
#include <osg/Material>
|
||||
#include <osg/Notify>
|
||||
#include <osg/Geometry>
|
||||
#include <osg/Sequence>
|
||||
|
||||
#include <osgDB/FileNameUtils>
|
||||
#include <osgDB/Registry>
|
||||
@@ -254,23 +255,25 @@ osg::Node* ConvertFromPerformer::visitSwitch(osg::Group* osgParent,pfSwitch* swi
|
||||
}
|
||||
|
||||
|
||||
osg::Node* ConvertFromPerformer::visitSequence(osg::Group* osgParent,pfSequence* sequence)
|
||||
osg::Node* ConvertFromPerformer::visitSequence(osg::Group* osgParent,
|
||||
pfSequence* sequence)
|
||||
{
|
||||
|
||||
osg::notify(osg::WARN)<<"Warning : cannot convert pfSequence as no osg::Sequence exists, using osg::Switch instead."<<std::endl;
|
||||
//osg::notify(osg::WARN)<<"Warning : cannot convert pfSequence as no osg::Sequence exists, using osg::Switch instead."<<std::endl;
|
||||
|
||||
osg::Switch* osgSequence = dynamic_cast<osg::Switch*>(getOsgObject(sequence));
|
||||
osg::Sequence* osgSequence = dynamic_cast<osg::Sequence*>(getOsgObject(sequence));
|
||||
if (osgSequence)
|
||||
{
|
||||
if (osgParent) osgParent->addChild(osgSequence);
|
||||
return osgSequence;
|
||||
}
|
||||
|
||||
osgSequence = new osg::Switch;
|
||||
osgSequence = new osg::Sequence;
|
||||
if (osgParent) osgParent->addChild(osgSequence);
|
||||
|
||||
registerPfObjectForOsgObject(sequence,osgSequence);
|
||||
|
||||
#if 0
|
||||
if (sequence->getNumChildren()>0)
|
||||
{
|
||||
// set switch to first child as a 'hack' to prevent all
|
||||
@@ -279,11 +282,44 @@ osg::Node* ConvertFromPerformer::visitSequence(osg::Group* osgParent,pfSequence*
|
||||
// be removed.
|
||||
osgSequence->setValue(0);
|
||||
}
|
||||
#endif
|
||||
|
||||
// add children
|
||||
for(int i=0;i<sequence->getNumChildren();++i)
|
||||
{
|
||||
osgSequence->setTime(i, sequence->getTime(i));
|
||||
visitNode(osgSequence,sequence->getChild(i));
|
||||
}
|
||||
|
||||
// interval
|
||||
int mode, begin, end;
|
||||
sequence->getInterval(&mode, &begin, &end);
|
||||
|
||||
osg::Sequence::LoopMode loopMode = osg::Sequence::LOOP;
|
||||
if (mode == PFSEQ_SWING)
|
||||
loopMode = osg::Sequence::SWING;
|
||||
osgSequence->setInterval(loopMode, begin, end);
|
||||
|
||||
// duration
|
||||
float speed;
|
||||
int repeat;
|
||||
sequence->getDuration(&speed, &repeat);
|
||||
osgSequence->setDuration(speed, repeat);
|
||||
|
||||
// mode
|
||||
mode = sequence->getMode();
|
||||
|
||||
osg::Sequence::SequenceMode seqMode = osg::Sequence::START;
|
||||
switch (mode) {
|
||||
case PFSEQ_STOP:
|
||||
seqMode = osg::Sequence::STOP;
|
||||
break;
|
||||
case PFSEQ_PAUSE:
|
||||
seqMode = osg::Sequence::PAUSE;
|
||||
break;
|
||||
}
|
||||
osgSequence->setMode(seqMode);
|
||||
|
||||
return (osg::Node*)osgSequence;
|
||||
}
|
||||
|
||||
@@ -483,6 +519,7 @@ osg::Drawable* ConvertFromPerformer::visitGeoSet(osg::Geode* osgGeode,pfGeoSet*
|
||||
// and then convert back to a osg::Geometry afterwards.
|
||||
//osg::ref_ptr<osg::GeoSet> osgGeoSet = new osg::GeoSet;
|
||||
osg::GeoSet* osgGeoSet = new osg::GeoSet;
|
||||
osgGeoSet->ref();
|
||||
|
||||
int i;
|
||||
|
||||
@@ -714,7 +751,7 @@ osg::Drawable* ConvertFromPerformer::visitGeoSet(osg::Geode* osgGeode,pfGeoSet*
|
||||
osgGeode->addDrawable(osgDrawable);
|
||||
registerPfObjectForOsgObject(geoset,osgDrawable);
|
||||
}
|
||||
|
||||
osgGeoSet->unref();
|
||||
|
||||
return osgDrawable;
|
||||
}
|
||||
@@ -1191,7 +1228,7 @@ osg::Texture* ConvertFromPerformer::visitTexture(osg::StateSet* osgStateSet,pfTe
|
||||
unsigned int dataType = GL_UNSIGNED_BYTE;
|
||||
|
||||
// copy image data
|
||||
int size = s * t * comp;
|
||||
int size = s * t * r * comp;
|
||||
unsigned char* data = (unsigned char*) malloc(size);
|
||||
memcpy(data, imageData, size);
|
||||
|
||||
|
||||
@@ -102,6 +102,7 @@ class ReaderWriterPFB : public osgDB::ReaderWriter
|
||||
initPerformer();
|
||||
|
||||
pfTexture* tex = new pfTexture;
|
||||
tex->ref();
|
||||
if (tex->loadFile(fileName.c_str()))
|
||||
{
|
||||
int s=0;
|
||||
@@ -116,23 +117,34 @@ class ReaderWriterPFB : public osgDB::ReaderWriter
|
||||
|
||||
unsigned int pixelFormat =
|
||||
comp == 1 ? GL_LUMINANCE :
|
||||
comp == 2 ? GL_LUMINANCE_ALPHA :
|
||||
comp == 3 ? GL_RGB :
|
||||
comp == 4 ? GL_RGBA : (GLenum)-1;
|
||||
comp == 2 ? GL_LUMINANCE_ALPHA :
|
||||
comp == 3 ? GL_RGB :
|
||||
comp == 4 ? GL_RGBA : (GLenum)-1;
|
||||
|
||||
unsigned int dataType = GL_UNSIGNED_BYTE;
|
||||
|
||||
// copy image data
|
||||
int size = s * t * r * comp;
|
||||
unsigned char* data = (unsigned char*) malloc(size);
|
||||
memcpy(data, imageData, size);
|
||||
|
||||
osg::Image* image = new osg::Image;
|
||||
image->setFileName(fileName.c_str());
|
||||
image->setImage(s,t,r,
|
||||
internalFormat,
|
||||
pixelFormat,
|
||||
dataType,
|
||||
(unsigned char*)imageData);
|
||||
internalFormat,
|
||||
pixelFormat,
|
||||
dataType,
|
||||
data);
|
||||
|
||||
// free texture & image data
|
||||
tex->unrefDelete();
|
||||
|
||||
return image;
|
||||
}
|
||||
|
||||
// free texture & image data
|
||||
tex->unrefDelete();
|
||||
|
||||
return ReadResult::FILE_NOT_HANDLED;
|
||||
}
|
||||
|
||||
@@ -146,12 +158,13 @@ class ReaderWriterPFB : public osgDB::ReaderWriter
|
||||
initPerformer();
|
||||
|
||||
pfNode* root = pfdLoadFile(fileName.c_str());
|
||||
|
||||
if (root)
|
||||
{
|
||||
|
||||
root->ref();
|
||||
ConvertFromPerformer converter;
|
||||
return converter.convert(root);
|
||||
osg::Node* node = converter.convert(root);
|
||||
root->unrefDelete();
|
||||
return node;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user