Updated wrappers
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@@ -41,17 +41,17 @@ BEGIN_OBJECT_REFLECTOR(osgGA::StateSetManipulator)
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I_Method1(void, setStateSet, IN, osg::StateSet *, x,
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Properties::VIRTUAL,
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__void__setStateSet__osg_StateSet_P1,
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"attach a STATESTATE to the manipulator to be used for specifying view. ",
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"attach a StateSet to the manipulator to be used for specifying view. ",
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"");
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I_Method0(osg::StateSet *, getStateSet,
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Properties::VIRTUAL,
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__osg_StateSet_P1__getStateSet,
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"get the attached a STATESTATE. ",
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"get the attached a StateSet. ",
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"");
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I_Method0(const osg::StateSet *, getStateSet,
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Properties::VIRTUAL,
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__C5_osg_StateSet_P1__getStateSet,
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"get the attached a STATESTATE. ",
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"get the attached a StateSet. ",
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"");
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I_Method2(bool, handle, IN, const osgGA::GUIEventAdapter &, ea, IN, osgGA::GUIActionAdapter &, us,
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Properties::VIRTUAL,
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@@ -217,9 +217,8 @@ END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgViewer::RecordCameraPathHandler)
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I_DeclaringFile("osgViewer/ViewerEventHandlers");
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I_BaseType(osgGA::GUIEventHandler);
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I_ConstructorWithDefaults1(IN, const std::string &, filename, "saved_animation.path",
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Properties::NON_EXPLICIT,
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____RecordCameraPathHandler__C5_std_string_R1,
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I_ConstructorWithDefaults2(IN, const std::string &, filename, "saved_animation.path", IN, float, fps, 25.0f,
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____RecordCameraPathHandler__C5_std_string_R1__float,
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"",
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"");
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I_Method1(void, setKeyEventToggleRecord, IN, int, key,
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