Fixed indentation

This commit is contained in:
Robert Osfield
2011-05-27 11:18:44 +00:00
parent 960f20fe1e
commit 6bc1c27fe9

View File

@@ -8,23 +8,23 @@
class OrientationConverter {
public :
OrientationConverter(void);
void setRotation( const osg::Vec3 &from,
const osg::Vec3 &to );
void setRotation( float degrees, const osg::Vec3 &axis );
void setTranslation( const osg::Vec3 &trans);
void setScale( const osg::Vec3 &trans);
OrientationConverter(void);
void setRotation( const osg::Vec3 &from,
const osg::Vec3 &to );
void setRotation( float degrees, const osg::Vec3 &axis );
void setTranslation( const osg::Vec3 &trans);
void setScale( const osg::Vec3 &trans);
/** return the root of the updated subgraph as the subgraph
* the node passed in my flatten during optimization.*/
osg::Node* convert( osg::Node* node );
osg::Node* convert( osg::Node* node );
private :
OrientationConverter( const OrientationConverter& ) {}
OrientationConverter& operator = (const OrientationConverter& ) { return *this; }
OrientationConverter( const OrientationConverter& ) {}
OrientationConverter& operator = (const OrientationConverter& ) { return *this; }
osg::Matrix R, T, S;
bool _trans_set;
osg::Matrix R, T, S;
bool _trans_set;
};
#endif