Added shape drawable into dot osg plugin.
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8
NEWS
8
NEWS
@@ -23,6 +23,14 @@ OSG News (most significant items from ChangeLog)
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Draw and Sort callbacks added to osg::RenderStage.
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Support for multitexturing added to OpenFlight loader.
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LOD has been revamped to allow independat min and max ranges for
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each LOD child, bringing it inline with the OpenFlight style LOD
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representation.
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Switch has been revamped to allow independat switching on or off of
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each Switch child, bringing it inline with the OpenFlight style Switch
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representation.
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Added PolygonStipple class.
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@@ -242,6 +242,10 @@ SOURCE=..\..\..\src\osgPlugins\osg\ShadeModel.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\osg\ShapeDrawable.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\src\osgPlugins\osg\Sequence.cpp
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# End Source File
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# Begin Source File
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@@ -219,7 +219,7 @@ class SG_EXPORT Drawable : public Object
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virtual void drawImplementation(State& state,const osg::Drawable* drawable) const { drawImmediateMode(state,const_cast<Drawable*>(drawable)); }
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/** do customized draw code.*/
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virtual void drawImmediateMode(State& state,osg::Drawable* drawable) const {};
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virtual void drawImmediateMode(State&,osg::Drawable*) const {};
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#else
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/** do customized draw code.*/
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virtual void drawImplementation(State& state,const osg::Drawable* drawable) const = 0;
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