Added setActiveTextureUnit(0) to State::reset().

This commit is contained in:
Robert Osfield
2002-09-30 18:11:34 +00:00
parent af5f5e5a3f
commit 6f6e237429

View File

@@ -84,6 +84,7 @@ void State::reset()
_projection = _identity;
dirtyAllVertexArrays();
setActiveTextureUnit(0);
}
void State::pushStateSet(const StateSet* dstate)