Updated wrappers
This commit is contained in:
@@ -94,6 +94,10 @@ BEGIN_OBJECT_REFLECTOR(osg::TexGenNode)
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__C5_TexGen_P1__getTexGen,
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"Get the const TexGen. ",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_SimpleProperty(osg::TexGenNode::ReferenceFrame, ReferenceFrame,
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__ReferenceFrame__getReferenceFrame,
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__void__setReferenceFrame__ReferenceFrame);
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@@ -103,5 +107,8 @@ BEGIN_OBJECT_REFLECTOR(osg::TexGenNode)
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I_SimpleProperty(unsigned int, TextureUnit,
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__unsigned_int__getTextureUnit,
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__void__setTextureUnit__unsigned_int);
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I_SimpleProperty(bool, ThreadSafeRefUnref,
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0,
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__void__setThreadSafeRefUnref__bool);
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END_REFLECTOR
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@@ -15,6 +15,7 @@
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#include <osg/Node>
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#include <osg/NodeVisitor>
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#include <osg/Object>
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#include <osg/State>
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#include <osg/Vec4>
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#include <osgSim/OverlayNode>
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@@ -127,6 +128,18 @@ BEGIN_OBJECT_REFLECTOR(osgSim::OverlayNode)
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__C5_osg_Camera_P1__getCamera,
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"Get the const camera used to implement the render to texture of the overlay subgraph. ",
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"");
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I_Method1(void, setThreadSafeRefUnref, IN, bool, threadSafe,
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__void__setThreadSafeRefUnref__bool,
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"Set whether to use a mutex to ensure ref() and unref() are thread safe. ",
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"");
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I_Method1(void, resizeGLObjectBuffers, IN, unsigned, int,
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__void__resizeGLObjectBuffers__unsigned,
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"Resize any per context GLObject buffers to specified size. ",
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"");
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I_MethodWithDefaults1(void, releaseGLObjects, IN, osg::State *, x, 0,
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__void__releaseGLObjects__osg_State_P1,
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"If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. ",
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"Otherwise, releases OpenGL objexts for all graphics contexts. ");
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I_SimpleProperty(osg::Camera *, Camera,
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__osg_Camera_P1__getCamera,
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0);
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@@ -148,5 +161,8 @@ BEGIN_OBJECT_REFLECTOR(osgSim::OverlayNode)
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I_SimpleProperty(GLenum, TexEnvMode,
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__GLenum__getTexEnvMode,
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__void__setTexEnvMode__GLenum);
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I_SimpleProperty(bool, ThreadSafeRefUnref,
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0,
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__void__setThreadSafeRefUnref__bool);
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END_REFLECTOR
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@@ -12,6 +12,7 @@
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#include <osg/Drawable>
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#include <osg/Node>
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#include <osg/Vec3>
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#include <osg/Vec3d>
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#include <osgUtil/IntersectionVisitor>
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#include <osgUtil/LineSegmentIntersector>
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@@ -39,7 +40,7 @@ BEGIN_OBJECT_REFLECTOR(osgUtil::LineSegmentIntersector)
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I_Constructor3(IN, osgUtil::Intersector::CoordinateFrame, cf, IN, double, x, IN, double, y,
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____LineSegmentIntersector__CoordinateFrame__double__double,
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"Convinience constructor for supporting picking in WINDOW, or PROJECTION coorindates In WINDOW coordinates creates a start value of (x,y,0) and end value of (x,y,1). ",
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"In PROJECTION coordinates (clip space cube) creates a start value of (x,y,1) and end value of (x,y,-1). In VIEW and MODEL coordinates creates a start value of (x,y,0) and end value of (x,y,1). ");
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"In PROJECTION coordinates (clip space cube) creates a start value of (x,y,-1) and end value of (x,y,1). In VIEW and MODEL coordinates creates a start value of (x,y,0) and end value of (x,y,1). ");
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I_Method1(void, insertIntersection, IN, const osgUtil::LineSegmentIntersector::Intersection &, intersection,
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__void__insertIntersection__C5_Intersection_R1,
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"",
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@@ -86,10 +87,40 @@ END_REFLECTOR
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TYPE_NAME_ALIAS(std::vector< unsigned int >, osgUtil::LineSegmentIntersector::Intersection::IndexList);
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TYPE_NAME_ALIAS(std::vector< double >, osgUtil::LineSegmentIntersector::Intersection::RatioList);
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BEGIN_VALUE_REFLECTOR(osgUtil::LineSegmentIntersector::Intersection)
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I_Constructor0(____Intersection,
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"",
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"");
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I_Method0(const osg::Vec3d &, getLocalIntersectPoint,
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__C5_osg_Vec3d_R1__getLocalIntersectPoint,
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"",
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"");
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I_Method0(osg::Vec3d, getWorldIntersectPoint,
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__osg_Vec3d__getWorldIntersectPoint,
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"",
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"");
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I_Method0(const osg::Vec3 &, getLocalIntersectNormal,
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__C5_osg_Vec3_R1__getLocalIntersectNormal,
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"",
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"");
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I_Method0(osg::Vec3, getWorldIntersectNormal,
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__osg_Vec3__getWorldIntersectNormal,
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"",
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"");
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I_SimpleProperty(const osg::Vec3 &, LocalIntersectNormal,
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__C5_osg_Vec3_R1__getLocalIntersectNormal,
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0);
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I_SimpleProperty(const osg::Vec3d &, LocalIntersectPoint,
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__C5_osg_Vec3d_R1__getLocalIntersectPoint,
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0);
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I_SimpleProperty(osg::Vec3, WorldIntersectNormal,
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__osg_Vec3__getWorldIntersectNormal,
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0);
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I_SimpleProperty(osg::Vec3d, WorldIntersectPoint,
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__osg_Vec3d__getWorldIntersectPoint,
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0);
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I_PublicMemberProperty(double, ratio);
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I_PublicMemberProperty(osg::NodePath, nodePath);
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I_PublicMemberProperty(osg::ref_ptr< osg::Drawable >, drawable);
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@@ -97,8 +128,11 @@ BEGIN_VALUE_REFLECTOR(osgUtil::LineSegmentIntersector::Intersection)
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I_PublicMemberProperty(osg::Vec3d, localIntersectionPoint);
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I_PublicMemberProperty(osg::Vec3, localIntersectionNormal);
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I_PublicMemberProperty(osgUtil::LineSegmentIntersector::Intersection::IndexList, indexList);
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I_PublicMemberProperty(osgUtil::LineSegmentIntersector::Intersection::RatioList, ratioList);
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I_PublicMemberProperty(unsigned int, primitiveIndex);
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END_REFLECTOR
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STD_SET_REFLECTOR(std::multiset< osgUtil::LineSegmentIntersector::Intersection >);
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STD_VECTOR_REFLECTOR(std::vector< double >);
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@@ -112,7 +112,5 @@ BEGIN_VALUE_REFLECTOR(osgUtil::PlaneIntersector::Intersection)
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I_PublicMemberProperty(osgUtil::PlaneIntersector::Intersection::Attributes, attributes);
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END_REFLECTOR
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STD_VECTOR_REFLECTOR(std::vector< double >);
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STD_VECTOR_REFLECTOR(std::vector< osgUtil::PlaneIntersector::Intersection >);
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@@ -13,8 +13,6 @@
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#include <osg/FrameStamp>
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#include <osg/Node>
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#include <osgDB/DatabasePager>
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#include <osgGA/EventQueue>
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#include <osgGA/GUIEventHandler>
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#include <osgViewer/Scene>
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// Must undefine IN and OUT macros defined in Windows headers
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@@ -25,8 +23,6 @@
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#undef OUT
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#endif
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TYPE_NAME_ALIAS(std::list< osg::ref_ptr< osgGA::GUIEventHandler > >, osgViewer::Scene::EventHandlers);
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BEGIN_OBJECT_REFLECTOR(osgViewer::Scene)
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I_VirtualBaseType(osg::Referenced);
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I_Constructor0(____Scene,
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@@ -48,30 +44,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Scene)
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__osg_FrameStamp_P1__getFrameStamp,
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"",
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"");
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I_Method1(void, setEventQueue, IN, osgGA::EventQueue *, eventQueue,
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__void__setEventQueue__osgGA_EventQueue_P1,
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"",
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"");
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I_Method0(osgGA::EventQueue *, getEventQueue,
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__osgGA_EventQueue_P1__getEventQueue,
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"",
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"");
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I_Method0(const osgGA::EventQueue *, getEventQueue,
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__C5_osgGA_EventQueue_P1__getEventQueue,
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"",
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"");
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I_Method1(void, addEventHandler, IN, osgGA::GUIEventHandler *, eventHandler,
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__void__addEventHandler__osgGA_GUIEventHandler_P1,
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"",
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"");
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I_Method0(osgViewer::Scene::EventHandlers &, getEventHandlers,
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__EventHandlers_R1__getEventHandlers,
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"",
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"");
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I_Method0(const osgViewer::Scene::EventHandlers &, getEventHandlers,
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__C5_EventHandlers_R1__getEventHandlers,
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"",
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"");
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I_Method1(void, setDatabasePager, IN, osgDB::DatabasePager *, dp,
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__void__setDatabasePager__osgDB_DatabasePager_P1,
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"",
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@@ -88,10 +60,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Scene)
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__void__frameAdvance,
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"",
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"");
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I_Method0(void, frameEventTraversal,
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__void__frameEventTraversal,
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"",
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"");
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I_Method0(void, frameUpdateTraversal,
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__void__frameUpdateTraversal,
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"",
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@@ -103,12 +71,6 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::Scene)
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I_SimpleProperty(osgDB::DatabasePager *, DatabasePager,
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__osgDB_DatabasePager_P1__getDatabasePager,
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__void__setDatabasePager__osgDB_DatabasePager_P1);
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I_SimpleProperty(osgViewer::Scene::EventHandlers &, EventHandlers,
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__EventHandlers_R1__getEventHandlers,
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0);
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I_SimpleProperty(osgGA::EventQueue *, EventQueue,
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__osgGA_EventQueue_P1__getEventQueue,
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__void__setEventQueue__osgGA_EventQueue_P1);
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I_SimpleProperty(osg::FrameStamp *, FrameStamp,
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__osg_FrameStamp_P1__getFrameStamp,
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0);
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@@ -10,10 +10,12 @@
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#include <osgIntrospection/StaticMethodInfo>
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#include <osgIntrospection/Attributes>
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#include <osg/DisplaySettings>
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#include <osg/Node>
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#include <osgGA/EventQueue>
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#include <osgGA/GUIEventHandler>
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#include <osgGA/MatrixManipulator>
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#include <osgUtil/LineSegmentIntersector>
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#include <osgViewer/View>
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// Must undefine IN and OUT macros defined in Windows headers
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@@ -80,6 +82,18 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
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__C5_EventHandlers_R1__getEventHandlers,
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"",
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"");
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I_Method1(void, setDisplaySettings, IN, osg::DisplaySettings *, ds,
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__void__setDisplaySettings__osg_DisplaySettings_P1,
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"Set the DsplaySettings object associated with this view. ",
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"");
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I_Method0(osg::DisplaySettings *, getDisplaySettings,
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__osg_DisplaySettings_P1__getDisplaySettings,
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"Set the DsplaySettings object associated with this view. ",
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"");
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I_Method0(const osg::DisplaySettings *, getDisplaySettings,
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__C5_osg_DisplaySettings_P1__getDisplaySettings,
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"Set the DsplaySettings object associated with this view. ",
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"");
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I_Method0(void, setUpViewAcrossAllScreens,
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__void__setUpViewAcrossAllScreens,
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"Convinience method for creating slave Cameras and associated GraphicsWindows across all screens. ",
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@@ -88,6 +102,14 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
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__void__setUpViewOnSingleScreen__unsigned_int,
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"Convinience method for a single Camara associated with a single full screen GraphicsWindow. ",
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"");
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I_MethodWithDefaults4(bool, computeIntersections, IN, float, x, , IN, float, y, , IN, osgUtil::LineSegmentIntersector::Intersections &, intersections, , IN, osg::Node::NodeMask, traversalMask, 0xffffffff,
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__bool__computeIntersections__float__float__osgUtil_LineSegmentIntersector_Intersections_R1__osg_Node_NodeMask,
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"Compute intersections between a ray through the specified master cameras window/eye coords and a specified node. ",
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"Note, when a master cameras has slaves and no viewport itself its coordinate frame will be in clip space i.e. -1,-1 to 1,1, while if its has a viewport the coordintates will be relative to its viewport dimensions. Mouse events handled by the view will automatically be attached into the master camera window/clip coords so can be passed directly on to the computeIntersections method. ");
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I_MethodWithDefaults5(bool, computeIntersections, IN, float, x, , IN, float, y, , IN, osg::NodePath &, nodePath, , IN, osgUtil::LineSegmentIntersector::Intersections &, intersections, , IN, osg::Node::NodeMask, traversalMask, 0xffffffff,
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__bool__computeIntersections__float__float__osg_NodePath_R1__osgUtil_LineSegmentIntersector_Intersections_R1__osg_Node_NodeMask,
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"Compute intersections between a ray through the specified master cameras window/eye coords and a specified nodePath's subgraph. ",
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"");
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I_Method0(void, requestRedraw,
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__void__requestRedraw,
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"requestRedraw() requests a single redraw. ",
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@@ -107,6 +129,9 @@ BEGIN_OBJECT_REFLECTOR(osgViewer::View)
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I_SimpleProperty(osgGA::MatrixManipulator *, CameraManipulator,
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__osgGA_MatrixManipulator_P1__getCameraManipulator,
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__void__setCameraManipulator__osgGA_MatrixManipulator_P1);
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I_SimpleProperty(osg::DisplaySettings *, DisplaySettings,
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__osg_DisplaySettings_P1__getDisplaySettings,
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__void__setDisplaySettings__osg_DisplaySettings_P1);
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I_SimpleProperty(osgViewer::View::EventHandlers &, EventHandlers,
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__EventHandlers_R1__getEventHandlers,
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0);
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