Updated wrappers

This commit is contained in:
Robert Osfield
2009-11-24 15:26:54 +00:00
parent a3adc3d07c
commit 7255941cf6

View File

@@ -296,10 +296,15 @@ BEGIN_VALUE_REFLECTOR(osgParticle::Particle)
__float__getCurrentSize,
"Get the current (interpolated) polygon size. Valid only after the first call to update(). ",
"");
I_MethodWithDefaults3(void, setTextureTile, IN, int, sTile, , IN, int, tTile, , IN, int, numTiles, 0,
I_Method4(void, setTextureTileRange, IN, int, sTile, IN, int, tTile, IN, int, startTile, IN, int, endTile,
Properties::NON_VIRTUAL,
__void__setTextureTileRange__int__int__int__int,
"Specify how the particle texture is tiled. ",
"All tiles in the given range are sequentially displayed during the lifetime of the particle. When no range is given, all tiles are displayed during the lifetime. ");
I_MethodWithDefaults3(void, setTextureTile, IN, int, sTile, , IN, int, tTile, , IN, int, end, -1,
Properties::NON_VIRTUAL,
__void__setTextureTile__int__int__int,
"Specify how the particle texture is tiled. ",
"Same as above, range starts at 0 and ends at end. ",
"");
I_Method1(void, setPreviousParticle, IN, int, previous,
Properties::NON_VIRTUAL,