Added return value to addViewport.
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@@ -40,15 +40,15 @@ class OSGGLUT_EXPORT Viewer : public Window, public osgGA::GUIActionAdapter
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* only available for backwards compatibility.*/
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virtual void init(osg::Node* rootnode);
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virtual void addViewport(osgUtil::SceneView* sv,
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virtual unsigned int addViewport(osgUtil::SceneView* sv,
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float x = 0.0, float y = 0.0,
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float width = 1.0, float height = 1.0);
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virtual void addViewport(osg::Node*,
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virtual unsigned int addViewport(osg::Node*,
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float x = 0.0, float y = 0.0,
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float width = 1.0, float height = 1.0);
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const int getNumViewports() const { return _viewportList.size(); }
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const unsigned int getNumViewports() const { return _viewportList.size(); }
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osgUtil::SceneView* getViewportSceneView(unsigned int pos)
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{ return _viewportList[pos].sceneView.get(); }
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@@ -667,7 +667,7 @@ void Viewer::display()
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// draw traverasal.
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times[2].timeDraw=0.0f;
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for(int i = 0; i < getNumViewports(); i++ )
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for(unsigned int i = 0; i < getNumViewports(); i++ )
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{
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// application traverasal.
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times[2].timeApp+=app(i);
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@@ -1388,7 +1388,7 @@ bool Viewer::run()
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}
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void Viewer::addViewport(osgUtil::SceneView* sv,
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unsigned int Viewer::addViewport(osgUtil::SceneView* sv,
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float x, float y, float width, float height)
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{
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ViewportDef def;
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@@ -1397,21 +1397,25 @@ void Viewer::addViewport(osgUtil::SceneView* sv,
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def.viewport[1] = y;
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def.viewport[2] = width;
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def.viewport[3] = height;
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unsigned int pos = _viewportList.size();
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_viewportList.push_back(def);
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return pos;
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}
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/**
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* Adds a default SceneView referring to the passed scene graph root.
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*/
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void Viewer::addViewport(osg::Node* rootnode,
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unsigned int Viewer::addViewport(osg::Node* rootnode,
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float x, float y, float width, float height)
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{
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osgUtil::SceneView *sceneView = osgNew osgUtil::SceneView(_displaySettings.get());
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sceneView->setDefaults();
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sceneView->setSceneData(rootnode);
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addViewport( sceneView, x, y, width, height );
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return addViewport( sceneView, x, y, width, height );
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}
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void Viewer::init(osg::Node* rootnode)
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