Simplified Command and CommandManager

This commit is contained in:
Robert Osfield
2009-06-30 13:00:58 +00:00
parent 1ce5b648ab
commit 7904fe71a5
7 changed files with 43 additions and 352 deletions

View File

@@ -51,23 +51,8 @@ class OSGMANIPULATOR_EXPORT MotionCommand : public osg::Referenced
MotionCommand();
/** Execute the command. */
virtual bool execute() = 0;
/** Undo the command. The inverse of this command is executed. */
virtual bool unexecute() = 0;
/** Apply a constraint to the command. */
virtual void applyConstraint(const Constraint*) = 0;
/**
* Add Selection (receiver) to the command. The command will be
* executed on all the selections.
*/
void addSelection(Selection*);
/** Remove Selection (receiver) from the command. */
void removeSelection(Selection*);
/** create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. */
virtual MotionCommand* createCommandInverse() = 0;
/**
* Gets the matrix for transforming the Selection. This matrix is in the
@@ -103,18 +88,12 @@ class OSGMANIPULATOR_EXPORT MotionCommand : public osg::Referenced
protected:
virtual ~MotionCommand();
typedef std::vector< osg::ref_ptr<Selection> > SelectionList;
SelectionList& getSelectionList() { return _selectionList; }
const SelectionList& getSelectionList() const { return _selectionList; }
private:
osg::Matrix _localToWorld;
osg::Matrix _worldToLocal;
Stage _stage;
SelectionList _selectionList;
};
@@ -129,9 +108,7 @@ class OSGMANIPULATOR_EXPORT TranslateInLineCommand : public MotionCommand
TranslateInLineCommand(const osg::LineSegment::vec_type& s, const osg::LineSegment::vec_type& e);
virtual bool execute();
virtual bool unexecute();
virtual void applyConstraint(const Constraint*);
virtual MotionCommand* createCommandInverse();
inline void setLine(const osg::LineSegment::vec_type& s, const osg::LineSegment::vec_type& e) { _line->start() = s; _line->end() = e; }
inline const osg::LineSegment::vec_type& getLineStart() const { return _line->start(); }
@@ -165,9 +142,7 @@ class OSGMANIPULATOR_EXPORT TranslateInPlaneCommand : public MotionCommand
TranslateInPlaneCommand(const osg::Plane& plane);
virtual bool execute();
virtual bool unexecute();
virtual void applyConstraint(const Constraint*);
virtual MotionCommand* createCommandInverse();
inline void setPlane(const osg::Plane& plane) { _plane = plane; }
inline const osg::Plane& getPlane() const { return _plane; }
@@ -203,9 +178,7 @@ class OSGMANIPULATOR_EXPORT Scale1DCommand : public MotionCommand
Scale1DCommand();
virtual bool execute();
virtual bool unexecute();
virtual void applyConstraint(const Constraint*);
virtual MotionCommand* createCommandInverse();
inline void setScale(double s) { _scale = s; }
inline double getScale() const { return _scale; }
@@ -247,9 +220,7 @@ class OSGMANIPULATOR_EXPORT Scale2DCommand : public MotionCommand
Scale2DCommand();
virtual bool execute();
virtual bool unexecute();
virtual void applyConstraint(const Constraint*);
virtual MotionCommand* createCommandInverse();
inline void setScale(const osg::Vec2d& s) { _scale = s; }
inline const osg::Vec2d& getScale() const { return _scale; }
@@ -291,9 +262,7 @@ class OSGMANIPULATOR_EXPORT ScaleUniformCommand : public MotionCommand
ScaleUniformCommand();
virtual bool execute();
virtual bool unexecute();
virtual void applyConstraint(const Constraint*);
virtual MotionCommand* createCommandInverse();
inline void setScale(double s) { _scale = s; }
inline double getScale() const { return _scale; }
@@ -326,9 +295,7 @@ class OSGMANIPULATOR_EXPORT Rotate3DCommand : public MotionCommand
Rotate3DCommand();
virtual bool execute();
virtual bool unexecute();
virtual void applyConstraint(const Constraint*);
virtual MotionCommand* createCommandInverse();
inline void setRotation(const osg::Quat& rotation) { _rotation = rotation; }
inline const osg::Quat& getRotation() const { return _rotation; }

View File

@@ -22,7 +22,7 @@
namespace osgManipulator {
/**
* Command manager receives commands from draggers and dispatches them to selections.
* Deprecated. CommandManager class is now no longer required as Dragger now matains all references to Constraints and Selections.
*/
class OSGMANIPULATOR_EXPORT CommandManager : public osg::Referenced
{
@@ -41,12 +41,6 @@ class OSGMANIPULATOR_EXPORT CommandManager : public osg::Referenced
/** Disconnect the selections from a dragger. */
virtual bool disconnect(Dragger& dragger);
/** Dispatches a command. Usually called from a dragger. */
virtual void dispatch(MotionCommand& command);
/** Add all selections connected to the dragger to the command. */
void addSelectionsToCommand(MotionCommand& command, Dragger& dragger);
typedef std::list< osg::ref_ptr<Selection> > Selections;
/** Returns the selections connected to the dragger */

View File

@@ -33,17 +33,6 @@ MotionCommand::~MotionCommand()
{
}
void MotionCommand::addSelection(Selection* selection)
{
_selectionList.push_back(selection);
}
void MotionCommand::removeSelection(Selection* selection)
{
_selectionList.erase(std::remove(_selectionList.begin(), _selectionList.end(), selection),
_selectionList.end());
}
///////////////////////////////////////////////////////////////////////////////
//
@@ -64,35 +53,12 @@ TranslateInLineCommand::~TranslateInLineCommand()
{
}
bool TranslateInLineCommand::execute()
{
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*this);
}
return true;
}
bool TranslateInLineCommand::unexecute()
MotionCommand* TranslateInLineCommand::createCommandInverse()
{
osg::ref_ptr<TranslateInLineCommand> inverse = new TranslateInLineCommand();
*inverse = *this;
inverse->setTranslation(-_translation);
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*inverse);
}
return true;
}
void TranslateInLineCommand::applyConstraint(const Constraint* constraint)
{
if (constraint) constraint->constrain(*this);
return inverse.release();
}
///////////////////////////////////////////////////////////////////////////////
@@ -111,36 +77,12 @@ TranslateInPlaneCommand::TranslateInPlaneCommand(const osg::Plane& plane) : _pla
TranslateInPlaneCommand::~TranslateInPlaneCommand()
{
}
bool TranslateInPlaneCommand::execute()
{
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*this);
}
return true;
}
bool TranslateInPlaneCommand::unexecute()
MotionCommand* TranslateInPlaneCommand::createCommandInverse()
{
osg::ref_ptr<TranslateInPlaneCommand> inverse = new TranslateInPlaneCommand();
*inverse = *this;
inverse->setTranslation(-_translation);
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*inverse);
}
return true;
}
void TranslateInPlaneCommand::applyConstraint(const Constraint* constraint)
{
if (constraint) constraint->constrain(*this);
return inverse.release();
}
///////////////////////////////////////////////////////////////////////////////
@@ -156,35 +98,12 @@ Scale1DCommand::~Scale1DCommand()
{
}
bool Scale1DCommand::execute()
{
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*this);
}
return true;
}
bool Scale1DCommand::unexecute()
MotionCommand* Scale1DCommand::createCommandInverse()
{
osg::ref_ptr<Scale1DCommand> inverse = new Scale1DCommand();
*inverse = *this;
if (_scale) inverse->setScale(1.0/_scale);
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*inverse);
}
return true;
}
void Scale1DCommand::applyConstraint(const Constraint* constraint)
{
if (constraint) constraint->constrain(*this);
return inverse.release();
}
///////////////////////////////////////////////////////////////////////////////
@@ -200,36 +119,13 @@ Scale2DCommand::~Scale2DCommand()
{
}
bool Scale2DCommand::execute()
{
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*this);
}
return true;
}
bool Scale2DCommand::unexecute()
MotionCommand* Scale2DCommand::createCommandInverse()
{
osg::ref_ptr<Scale2DCommand> inverse = new Scale2DCommand();
*inverse = *this;
if (_scale[0] && _scale[1])
inverse->setScale(osg::Vec2(1.0/_scale[0],1.0/_scale[1]));
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*inverse);
}
return true;
}
void Scale2DCommand::applyConstraint(const Constraint* constraint)
{
if (constraint) constraint->constrain(*this);
return inverse.release();
}
///////////////////////////////////////////////////////////////////////////////
@@ -245,35 +141,13 @@ ScaleUniformCommand::~ScaleUniformCommand()
{
}
bool ScaleUniformCommand::execute()
{
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*this);
}
return true;
}
bool ScaleUniformCommand::unexecute()
MotionCommand* ScaleUniformCommand::createCommandInverse()
{
osg::ref_ptr<ScaleUniformCommand> inverse = new ScaleUniformCommand();
*inverse = *this;
if (_scale) inverse->setScale(1.0/_scale);
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*inverse);
}
return true;
}
void ScaleUniformCommand::applyConstraint(const Constraint* constraint)
{
if (constraint) constraint->constrain(*this);
return inverse.release();
}
///////////////////////////////////////////////////////////////////////////////
@@ -289,33 +163,10 @@ Rotate3DCommand::~Rotate3DCommand()
{
}
bool Rotate3DCommand::execute()
{
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*this);
}
return true;
}
bool Rotate3DCommand::unexecute()
MotionCommand* Rotate3DCommand::createCommandInverse()
{
osg::ref_ptr<Rotate3DCommand> inverse = new Rotate3DCommand();
*inverse = *this;
inverse->setRotation(_rotation.inverse());
for (SelectionList::iterator iter = getSelectionList().begin();
iter != getSelectionList().end();
++iter)
{
(*iter)->receive(*inverse);
}
return true;
}
void Rotate3DCommand::applyConstraint(const Constraint* constraint)
{
if (constraint) constraint->constrain(*this);
return inverse.release();
}

View File

@@ -47,32 +47,6 @@ bool CommandManager::disconnect(Dragger& dragger)
return true;
}
void CommandManager::dispatch(MotionCommand& command)
{
command.execute();
}
void CommandManager::addSelectionsToCommand(MotionCommand& command, Dragger& dragger)
{
for(Dragger::Constraints::iterator itr = dragger.getConstraints().begin();
itr != dragger.getConstraints().end();
++itr)
{
command.applyConstraint(itr->get());
}
// Add the dragger to the selection list first.
command.addSelection(&dragger);
for(Dragger::Selections::iterator itr = dragger.getSelections().begin();
itr != dragger.getSelections().end();
++itr)
{
command.addSelection(*itr);
}
}
CommandManager::Selections CommandManager::getConnectedSelections(Dragger& dragger)
{
Selections selections;

View File

@@ -238,7 +238,7 @@ void Dragger::dispatch(MotionCommand& command)
itr != _constraints.end();
++itr)
{
command.applyConstraint(itr->get());
(*itr)->constrain(command);
}
// move self

View File

@@ -18,8 +18,6 @@
#include <osg/Vec3>
#include <osg/Vec3d>
#include <osgManipulator/Command>
#include <osgManipulator/Constraint>
#include <osgManipulator/Selection>
// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
@@ -43,30 +41,10 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgManipulator::MotionCommand)
I_Constructor0(____MotionCommand,
"",
"");
I_Method0(bool, execute,
I_Method0(osgManipulator::MotionCommand *, createCommandInverse,
Properties::PURE_VIRTUAL,
__bool__execute,
"Execute the command. ",
"");
I_Method0(bool, unexecute,
Properties::PURE_VIRTUAL,
__bool__unexecute,
"Undo the command. ",
"The inverse of this command is executed. ");
I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,
Properties::PURE_VIRTUAL,
__void__applyConstraint__C5_Constraint_P1,
"Apply a constraint to the command. ",
"");
I_Method1(void, addSelection, IN, osgManipulator::Selection *, x,
Properties::NON_VIRTUAL,
__void__addSelection__Selection_P1,
"Add Selection (receiver) to the command. ",
"The command will be executed on all the selections. ");
I_Method1(void, removeSelection, IN, osgManipulator::Selection *, x,
Properties::NON_VIRTUAL,
__void__removeSelection__Selection_P1,
"Remove Selection (receiver) from the command. ",
__MotionCommand_P1__createCommandInverse,
"create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. ",
"");
I_Method0(osg::Matrix, getMotionMatrix,
Properties::PURE_VIRTUAL,
@@ -98,8 +76,6 @@ BEGIN_ABSTRACT_OBJECT_REFLECTOR(osgManipulator::MotionCommand)
__Stage__getStage,
"",
"");
I_SimpleProperty(const osg::Matrix &, LocalToWorld,
__C5_osg_Matrix_R1__getLocalToWorld,
0);
@@ -120,20 +96,10 @@ BEGIN_OBJECT_REFLECTOR(osgManipulator::Rotate3DCommand)
I_Constructor0(____Rotate3DCommand,
"",
"");
I_Method0(bool, execute,
I_Method0(osgManipulator::MotionCommand *, createCommandInverse,
Properties::VIRTUAL,
__bool__execute,
"Execute the command. ",
"");
I_Method0(bool, unexecute,
Properties::VIRTUAL,
__bool__unexecute,
"Undo the command. ",
"The inverse of this command is executed. ");
I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,
Properties::VIRTUAL,
__void__applyConstraint__C5_Constraint_P1,
"Apply a constraint to the command. ",
__MotionCommand_P1__createCommandInverse,
"create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. ",
"");
I_Method1(void, setRotation, IN, const osg::Quat &, rotation,
Properties::NON_VIRTUAL,
@@ -164,20 +130,10 @@ BEGIN_OBJECT_REFLECTOR(osgManipulator::Scale1DCommand)
I_Constructor0(____Scale1DCommand,
"",
"");
I_Method0(bool, execute,
I_Method0(osgManipulator::MotionCommand *, createCommandInverse,
Properties::VIRTUAL,
__bool__execute,
"Execute the command. ",
"");
I_Method0(bool, unexecute,
Properties::VIRTUAL,
__bool__unexecute,
"Undo the command. ",
"The inverse of this command is executed. ");
I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,
Properties::VIRTUAL,
__void__applyConstraint__C5_Constraint_P1,
"Apply a constraint to the command. ",
__MotionCommand_P1__createCommandInverse,
"create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. ",
"");
I_Method1(void, setScale, IN, double, s,
Properties::NON_VIRTUAL,
@@ -247,20 +203,10 @@ BEGIN_OBJECT_REFLECTOR(osgManipulator::Scale2DCommand)
I_Constructor0(____Scale2DCommand,
"",
"");
I_Method0(bool, execute,
I_Method0(osgManipulator::MotionCommand *, createCommandInverse,
Properties::VIRTUAL,
__bool__execute,
"Execute the command. ",
"");
I_Method0(bool, unexecute,
Properties::VIRTUAL,
__bool__unexecute,
"Undo the command. ",
"The inverse of this command is executed. ");
I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,
Properties::VIRTUAL,
__void__applyConstraint__C5_Constraint_P1,
"Apply a constraint to the command. ",
__MotionCommand_P1__createCommandInverse,
"create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. ",
"");
I_Method1(void, setScale, IN, const osg::Vec2d &, s,
Properties::NON_VIRTUAL,
@@ -330,20 +276,10 @@ BEGIN_OBJECT_REFLECTOR(osgManipulator::ScaleUniformCommand)
I_Constructor0(____ScaleUniformCommand,
"",
"");
I_Method0(bool, execute,
I_Method0(osgManipulator::MotionCommand *, createCommandInverse,
Properties::VIRTUAL,
__bool__execute,
"Execute the command. ",
"");
I_Method0(bool, unexecute,
Properties::VIRTUAL,
__bool__unexecute,
"Undo the command. ",
"The inverse of this command is executed. ");
I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,
Properties::VIRTUAL,
__void__applyConstraint__C5_Constraint_P1,
"Apply a constraint to the command. ",
__MotionCommand_P1__createCommandInverse,
"create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. ",
"");
I_Method1(void, setScale, IN, double, s,
Properties::NON_VIRTUAL,
@@ -391,20 +327,10 @@ BEGIN_OBJECT_REFLECTOR(osgManipulator::TranslateInLineCommand)
____TranslateInLineCommand__C5_osg_LineSegment_vec_type_R1__C5_osg_LineSegment_vec_type_R1,
"",
"");
I_Method0(bool, execute,
I_Method0(osgManipulator::MotionCommand *, createCommandInverse,
Properties::VIRTUAL,
__bool__execute,
"Execute the command. ",
"");
I_Method0(bool, unexecute,
Properties::VIRTUAL,
__bool__unexecute,
"Undo the command. ",
"The inverse of this command is executed. ");
I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,
Properties::VIRTUAL,
__void__applyConstraint__C5_Constraint_P1,
"Apply a constraint to the command. ",
__MotionCommand_P1__createCommandInverse,
"create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. ",
"");
I_Method2(void, setLine, IN, const osg::LineSegment::vec_type &, s, IN, const osg::LineSegment::vec_type &, e,
Properties::NON_VIRTUAL,
@@ -461,20 +387,10 @@ BEGIN_OBJECT_REFLECTOR(osgManipulator::TranslateInPlaneCommand)
____TranslateInPlaneCommand__C5_osg_Plane_R1,
"",
"");
I_Method0(bool, execute,
I_Method0(osgManipulator::MotionCommand *, createCommandInverse,
Properties::VIRTUAL,
__bool__execute,
"Execute the command. ",
"");
I_Method0(bool, unexecute,
Properties::VIRTUAL,
__bool__unexecute,
"Undo the command. ",
"The inverse of this command is executed. ");
I_Method1(void, applyConstraint, IN, const osgManipulator::Constraint *, x,
Properties::VIRTUAL,
__void__applyConstraint__C5_Constraint_P1,
"Apply a constraint to the command. ",
__MotionCommand_P1__createCommandInverse,
"create a MotionCommand that is the inverse of this command, and if applied will undo this commands changes. ",
"");
I_Method1(void, setPlane, IN, const osg::Plane &, plane,
Properties::NON_VIRTUAL,

View File

@@ -10,7 +10,6 @@
#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osgManipulator/Command>
#include <osgManipulator/CommandManager>
#include <osgManipulator/Constraint>
#include <osgManipulator/Dragger>
@@ -47,16 +46,6 @@ BEGIN_OBJECT_REFLECTOR(osgManipulator::CommandManager)
__bool__disconnect__Dragger_R1,
"Disconnect the selections from a dragger. ",
"");
I_Method1(void, dispatch, IN, osgManipulator::MotionCommand &, command,
Properties::VIRTUAL,
__void__dispatch__MotionCommand_R1,
"Dispatches a command. ",
"Usually called from a dragger. ");
I_Method2(void, addSelectionsToCommand, IN, osgManipulator::MotionCommand &, command, IN, osgManipulator::Dragger &, dragger,
Properties::NON_VIRTUAL,
__void__addSelectionsToCommand__MotionCommand_R1__Dragger_R1,
"Add all selections connected to the dragger to the command. ",
"");
I_Method1(osgManipulator::CommandManager::Selections, getConnectedSelections, IN, osgManipulator::Dragger &, dragger,
Properties::NON_VIRTUAL,
__Selections__getConnectedSelections__Dragger_R1,