Added support for Lua 5.2 and osg::Object creation from within Lua scripts.
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83
CMakeModules/FindLua52.cmake
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83
CMakeModules/FindLua52.cmake
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@@ -0,0 +1,83 @@
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# Locate Lua library
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# This module defines
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# LUA51_FOUND, if false, do not try to link to Lua
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# LUA_LIBRARIES
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# LUA_INCLUDE_DIR, where to find lua.h
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# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
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#
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# Note that the expected include convention is
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# #include "lua.h"
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# and not
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# #include <lua/lua.h>
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# This is because, the lua location is not standardized and may exist
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# in locations other than lua/
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#=============================================================================
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# Copyright 2007-2009 Kitware, Inc.
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#
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# Distributed under the OSI-approved BSD License (the "License");
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# see accompanying file Copyright.txt for details.
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#
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# This software is distributed WITHOUT ANY WARRANTY; without even the
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# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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# See the License for more information.
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#=============================================================================
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# (To distribute this file outside of CMake, substitute the full
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# License text for the above reference.)
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find_path(LUA_INCLUDE_DIR lua.h
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HINTS
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ENV LUA_DIR
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PATH_SUFFIXES include/lua52 include/lua5.2 include/lua include
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw # Fink
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/opt/local # DarwinPorts
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/opt/csw # Blastwave
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/opt
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)
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find_library(LUA_LIBRARY
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NAMES lua52 lua5.2 lua-5.2 lua
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HINTS
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ENV LUA_DIR
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PATH_SUFFIXES lib
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PATHS
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~/Library/Frameworks
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/Library/Frameworks
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/sw
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/opt/local
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/opt/csw
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/opt
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)
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if(LUA_LIBRARY)
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# include the math library for Unix
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if(UNIX AND NOT APPLE)
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find_library(LUA_MATH_LIBRARY m)
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set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
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# For Windows and Mac, don't need to explicitly include the math library
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else()
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set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
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endif()
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endif()
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if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
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file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
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string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
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unset(lua_version_str)
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endif()
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include(${CMAKE_MODULE_PATH}/FindPackageHandleStandardArgs.cmake)
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# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
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# all listed variables are TRUE
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua52
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REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
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VERSION_VAR LUA_VERSION_STRING)
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mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)
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@@ -474,6 +474,28 @@ int main(int argc, char** argv)
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}
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osg::ref_ptr<osg::Object> obj = pi.createObject("osgVolume::VolumeTile");
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if (obj.valid()) { OSG_NOTICE<<"obj created "<<obj->getCompoundClassName()<<std::endl; }
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else { OSG_NOTICE<<"obj creation failed "<<std::endl; }
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osgDB::PropertyInterface::PropertyMap properties;
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if (pi.getSupportedProperties(obj.get(), properties, true))
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{
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OSG_NOTICE<<"Have supported properites found."<<std::endl;
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for(osgDB::PropertyInterface::PropertyMap::iterator itr = properties.begin();
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itr != properties.end();
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++itr)
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{
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OSG_NOTICE<<" Property "<<itr->first<<", "<<pi.getTypeName(itr->second)<<std::endl;
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}
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}
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else
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{
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OSG_NOTICE<<"No supported properites found."<<std::endl;
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}
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//return 0;
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return viewer.run();
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@@ -76,6 +76,50 @@ static int setProperty(lua_State* _lua)
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return 0;
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}
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static int garabageCollectObject(lua_State* _lua)
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{
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const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
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int n = lua_gettop(_lua); /* number of arguments */
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OSG_NOTICE<<"garabageCollectObject() n = "<<n<<std::endl;
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if (n==1)
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{
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if (lua_type(_lua, 1)==LUA_TTABLE)
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{
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osg::Object* object = 0;
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lua_pushstring(_lua, "object_ptr");
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lua_rawget(_lua, 1);
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if (lua_type(_lua, -1)==LUA_TLIGHTUSERDATA)
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{
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object = const_cast<osg::Object*>(reinterpret_cast<const osg::Object*>(lua_topointer(_lua,-1)));
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OSG_NOTICE<<"Need to garbage collect object "<<object<<" "<<object->getCompoundClassName()<<std::endl;
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}
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lua_pop(_lua,1);
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}
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}
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return 0;
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}
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static int newObject(lua_State * _lua)
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{
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const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
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int n = lua_gettop(_lua); /* number of arguments */
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if (n==1)
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{
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if (lua_type(_lua, 1)==LUA_TSTRING)
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{
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std::string compoundName = lua_tostring(_lua, 1);
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lse->createAndPushObject(compoundName);
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return 1;
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}
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}
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return 0;
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}
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LuaScriptEngine::LuaScriptEngine():
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osg::ScriptEngine("lua"),
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@@ -93,15 +137,22 @@ LuaScriptEngine::LuaScriptEngine(const LuaScriptEngine& rhs, const osg::CopyOp&)
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LuaScriptEngine::~LuaScriptEngine()
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{
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OSG_NOTICE<<"Closing lua"<<std::endl;
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lua_close(_lua);
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}
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void LuaScriptEngine::initialize()
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{
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_lua = lua_open();
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_lua = luaL_newstate();
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luaL_openlibs(_lua);
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lua_pushlightuserdata(_lua, this);
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lua_pushcclosure(_lua, newObject, 1);
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lua_setglobal(_lua, "new");
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luaL_newmetatable(_lua, "LuaScriptEngine.Object");
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lua_pushstring(_lua, "__index");
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@@ -113,6 +164,11 @@ void LuaScriptEngine::initialize()
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lua_pushlightuserdata(_lua, this);
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lua_pushcclosure(_lua, setProperty, 1);
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lua_settable(_lua, -3);
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lua_pushstring(_lua, "__gc");
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lua_pushlightuserdata(_lua, this);
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lua_pushcclosure(_lua, garabageCollectObject, 1);
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lua_settable(_lua, -3);
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}
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bool LuaScriptEngine::loadScript(osg::Script* script)
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@@ -162,7 +218,10 @@ bool LuaScriptEngine::run(osg::Script* script, const std::string& entryPoint, Pa
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{
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lua_getfield(_lua, LUA_GLOBALSINDEX, entryPoint.c_str()); /* function to be called */
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//lua_pushglobaltable(pLuaState);
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//lua_getfield(_lua, LUA_GLOBALSINDEX, entryPoint.c_str()); /* function to be called */
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//lua_getfield(_lua, -1, entryPoint.c_str()); /* function to be called */
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lua_getglobal(_lua, entryPoint.c_str()); /* function to be called */
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for(osg::ScriptEngine::Parameters::const_iterator itr = inputParameters.begin();
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itr != inputParameters.end();
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@@ -221,6 +280,8 @@ public:
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virtual void apply(const osg::Matrixd& value) { _lsg->pushValue(value); }
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};
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#define lua_rawlen lua_strlen
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class GetStackValueVisitor : public osg::ValueObject::SetValueVisitor
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{
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public:
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@@ -242,7 +303,7 @@ public:
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virtual void apply(unsigned int& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
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virtual void apply(float& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
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virtual void apply(double& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
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virtual void apply(std::string& value) { if (lua_isstring(_lua, _index)) { value = std::string(lua_tostring(_lua, _index), lua_strlen(_lua, _index)); _numberToPop = 1; } }
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virtual void apply(std::string& value) { if (lua_isstring(_lua, _index)) { value = std::string(lua_tostring(_lua, _index), lua_rawlen(_lua, _index)); _numberToPop = 1; } }
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virtual void apply(osg::Vec2f& value) { _lsg->getValue(value); _numberToPop = 2;}
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virtual void apply(osg::Vec3f& value) { _lsg->getValue(value); _numberToPop = 2; }
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virtual void apply(osg::Vec4f& value) { _lsg->getValue(value); _numberToPop = 4; }
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@@ -941,16 +1002,7 @@ bool LuaScriptEngine::pushParameter(osg::Object* object)
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}
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else
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{
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osgDB::PropertyInterface::PropertyMap properties;
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lua_newtable(_lua);
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lua_pushstring(_lua, "object_ptr"); lua_pushlightuserdata(_lua, object); lua_settable(_lua, -3);
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#if 1
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lua_pushstring(_lua, "libraryName"); lua_pushstring(_lua, object->libraryName()); lua_settable(_lua, -3);
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lua_pushstring(_lua, "className"); lua_pushstring(_lua, object->className()); lua_settable(_lua, -3);
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#endif
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luaL_getmetatable(_lua, "LuaScriptEngine.Object");
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lua_setmetatable(_lua, -2);
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pushObject( object);
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}
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return false;
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@@ -970,6 +1022,35 @@ bool LuaScriptEngine::popParameter(osg::Object* object)
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lua_pop(_lua, 1);
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}
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return false;
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}
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void LuaScriptEngine::createAndPushObject(const std::string& compoundName) const
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{
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osg::ref_ptr<osg::Object> object = _pi.createObject(compoundName);
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if (!object) OSG_NOTICE<<"Failed to create object "<<compoundName<<std::endl;
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pushObject(object.get());
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object.release();
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}
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void LuaScriptEngine::pushObject(osg::Object* object) const
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{
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if (object)
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{
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OSG_NOTICE<<"Creating lua object representation for "<<object<<" "<<object->getCompoundClassName()<<std::endl;
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lua_newtable(_lua);
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lua_pushstring(_lua, "object_ptr"); lua_pushlightuserdata(_lua, object); lua_settable(_lua, -3);
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lua_pushstring(_lua, "libraryName"); lua_pushstring(_lua, object->libraryName()); lua_settable(_lua, -3);
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lua_pushstring(_lua, "className"); lua_pushstring(_lua, object->className()); lua_settable(_lua, -3);
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luaL_getmetatable(_lua, "LuaScriptEngine.Object");
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lua_setmetatable(_lua, -2);
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}
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else
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{
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lua_pushnil(_lua);
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}
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}
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@@ -86,6 +86,10 @@ class LuaScriptEngine : public osg::ScriptEngine
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bool pushParameter(osg::Object* object);
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bool popParameter(osg::Object* object);
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void createAndPushObject(const std::string& compoundName) const;
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void pushObject(osg::Object* object) const;
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protected:
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void initialize();
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