Added support for Lua 5.2 and osg::Object creation from within Lua scripts.

This commit is contained in:
Robert Osfield
2013-10-04 16:30:25 +00:00
parent c77dc4fe9e
commit 79e2d1309f
4 changed files with 204 additions and 14 deletions

View File

@@ -0,0 +1,83 @@
# Locate Lua library
# This module defines
# LUA51_FOUND, if false, do not try to link to Lua
# LUA_LIBRARIES
# LUA_INCLUDE_DIR, where to find lua.h
# LUA_VERSION_STRING, the version of Lua found (since CMake 2.8.8)
#
# Note that the expected include convention is
# #include "lua.h"
# and not
# #include <lua/lua.h>
# This is because, the lua location is not standardized and may exist
# in locations other than lua/
#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
find_path(LUA_INCLUDE_DIR lua.h
HINTS
ENV LUA_DIR
PATH_SUFFIXES include/lua52 include/lua5.2 include/lua include
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
)
find_library(LUA_LIBRARY
NAMES lua52 lua5.2 lua-5.2 lua
HINTS
ENV LUA_DIR
PATH_SUFFIXES lib
PATHS
~/Library/Frameworks
/Library/Frameworks
/sw
/opt/local
/opt/csw
/opt
)
if(LUA_LIBRARY)
# include the math library for Unix
if(UNIX AND NOT APPLE)
find_library(LUA_MATH_LIBRARY m)
set( LUA_LIBRARIES "${LUA_LIBRARY};${LUA_MATH_LIBRARY}" CACHE STRING "Lua Libraries")
# For Windows and Mac, don't need to explicitly include the math library
else()
set( LUA_LIBRARIES "${LUA_LIBRARY}" CACHE STRING "Lua Libraries")
endif()
endif()
if(LUA_INCLUDE_DIR AND EXISTS "${LUA_INCLUDE_DIR}/lua.h")
file(STRINGS "${LUA_INCLUDE_DIR}/lua.h" lua_version_str REGEX "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua .+\"")
string(REGEX REPLACE "^#define[ \t]+LUA_RELEASE[ \t]+\"Lua ([^\"]+)\".*" "\\1" LUA_VERSION_STRING "${lua_version_str}")
unset(lua_version_str)
endif()
include(${CMAKE_MODULE_PATH}/FindPackageHandleStandardArgs.cmake)
# handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if
# all listed variables are TRUE
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua52
REQUIRED_VARS LUA_LIBRARIES LUA_INCLUDE_DIR
VERSION_VAR LUA_VERSION_STRING)
mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES LUA_LIBRARY LUA_MATH_LIBRARY)

View File

@@ -474,6 +474,28 @@ int main(int argc, char** argv)
}
osg::ref_ptr<osg::Object> obj = pi.createObject("osgVolume::VolumeTile");
if (obj.valid()) { OSG_NOTICE<<"obj created "<<obj->getCompoundClassName()<<std::endl; }
else { OSG_NOTICE<<"obj creation failed "<<std::endl; }
osgDB::PropertyInterface::PropertyMap properties;
if (pi.getSupportedProperties(obj.get(), properties, true))
{
OSG_NOTICE<<"Have supported properites found."<<std::endl;
for(osgDB::PropertyInterface::PropertyMap::iterator itr = properties.begin();
itr != properties.end();
++itr)
{
OSG_NOTICE<<" Property "<<itr->first<<", "<<pi.getTypeName(itr->second)<<std::endl;
}
}
else
{
OSG_NOTICE<<"No supported properites found."<<std::endl;
}
//return 0;
return viewer.run();

View File

@@ -76,6 +76,50 @@ static int setProperty(lua_State* _lua)
return 0;
}
static int garabageCollectObject(lua_State* _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
int n = lua_gettop(_lua); /* number of arguments */
OSG_NOTICE<<"garabageCollectObject() n = "<<n<<std::endl;
if (n==1)
{
if (lua_type(_lua, 1)==LUA_TTABLE)
{
osg::Object* object = 0;
lua_pushstring(_lua, "object_ptr");
lua_rawget(_lua, 1);
if (lua_type(_lua, -1)==LUA_TLIGHTUSERDATA)
{
object = const_cast<osg::Object*>(reinterpret_cast<const osg::Object*>(lua_topointer(_lua,-1)));
OSG_NOTICE<<"Need to garbage collect object "<<object<<" "<<object->getCompoundClassName()<<std::endl;
}
lua_pop(_lua,1);
}
}
return 0;
}
static int newObject(lua_State * _lua)
{
const LuaScriptEngine* lse = reinterpret_cast<const LuaScriptEngine*>(lua_topointer(_lua, lua_upvalueindex(1)));
int n = lua_gettop(_lua); /* number of arguments */
if (n==1)
{
if (lua_type(_lua, 1)==LUA_TSTRING)
{
std::string compoundName = lua_tostring(_lua, 1);
lse->createAndPushObject(compoundName);
return 1;
}
}
return 0;
}
LuaScriptEngine::LuaScriptEngine():
osg::ScriptEngine("lua"),
@@ -93,15 +137,22 @@ LuaScriptEngine::LuaScriptEngine(const LuaScriptEngine& rhs, const osg::CopyOp&)
LuaScriptEngine::~LuaScriptEngine()
{
OSG_NOTICE<<"Closing lua"<<std::endl;
lua_close(_lua);
}
void LuaScriptEngine::initialize()
{
_lua = lua_open();
_lua = luaL_newstate();
luaL_openlibs(_lua);
lua_pushlightuserdata(_lua, this);
lua_pushcclosure(_lua, newObject, 1);
lua_setglobal(_lua, "new");
luaL_newmetatable(_lua, "LuaScriptEngine.Object");
lua_pushstring(_lua, "__index");
@@ -113,6 +164,11 @@ void LuaScriptEngine::initialize()
lua_pushlightuserdata(_lua, this);
lua_pushcclosure(_lua, setProperty, 1);
lua_settable(_lua, -3);
lua_pushstring(_lua, "__gc");
lua_pushlightuserdata(_lua, this);
lua_pushcclosure(_lua, garabageCollectObject, 1);
lua_settable(_lua, -3);
}
bool LuaScriptEngine::loadScript(osg::Script* script)
@@ -162,7 +218,10 @@ bool LuaScriptEngine::run(osg::Script* script, const std::string& entryPoint, Pa
{
lua_getfield(_lua, LUA_GLOBALSINDEX, entryPoint.c_str()); /* function to be called */
//lua_pushglobaltable(pLuaState);
//lua_getfield(_lua, LUA_GLOBALSINDEX, entryPoint.c_str()); /* function to be called */
//lua_getfield(_lua, -1, entryPoint.c_str()); /* function to be called */
lua_getglobal(_lua, entryPoint.c_str()); /* function to be called */
for(osg::ScriptEngine::Parameters::const_iterator itr = inputParameters.begin();
itr != inputParameters.end();
@@ -221,6 +280,8 @@ public:
virtual void apply(const osg::Matrixd& value) { _lsg->pushValue(value); }
};
#define lua_rawlen lua_strlen
class GetStackValueVisitor : public osg::ValueObject::SetValueVisitor
{
public:
@@ -242,7 +303,7 @@ public:
virtual void apply(unsigned int& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
virtual void apply(float& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
virtual void apply(double& value) { if (lua_isnumber(_lua, _index)) { value = lua_tonumber(_lua, _index)!=0; _numberToPop = 1; } }
virtual void apply(std::string& value) { if (lua_isstring(_lua, _index)) { value = std::string(lua_tostring(_lua, _index), lua_strlen(_lua, _index)); _numberToPop = 1; } }
virtual void apply(std::string& value) { if (lua_isstring(_lua, _index)) { value = std::string(lua_tostring(_lua, _index), lua_rawlen(_lua, _index)); _numberToPop = 1; } }
virtual void apply(osg::Vec2f& value) { _lsg->getValue(value); _numberToPop = 2;}
virtual void apply(osg::Vec3f& value) { _lsg->getValue(value); _numberToPop = 2; }
virtual void apply(osg::Vec4f& value) { _lsg->getValue(value); _numberToPop = 4; }
@@ -941,16 +1002,7 @@ bool LuaScriptEngine::pushParameter(osg::Object* object)
}
else
{
osgDB::PropertyInterface::PropertyMap properties;
lua_newtable(_lua);
lua_pushstring(_lua, "object_ptr"); lua_pushlightuserdata(_lua, object); lua_settable(_lua, -3);
#if 1
lua_pushstring(_lua, "libraryName"); lua_pushstring(_lua, object->libraryName()); lua_settable(_lua, -3);
lua_pushstring(_lua, "className"); lua_pushstring(_lua, object->className()); lua_settable(_lua, -3);
#endif
luaL_getmetatable(_lua, "LuaScriptEngine.Object");
lua_setmetatable(_lua, -2);
pushObject( object);
}
return false;
@@ -970,6 +1022,35 @@ bool LuaScriptEngine::popParameter(osg::Object* object)
lua_pop(_lua, 1);
}
return false;
}
void LuaScriptEngine::createAndPushObject(const std::string& compoundName) const
{
osg::ref_ptr<osg::Object> object = _pi.createObject(compoundName);
if (!object) OSG_NOTICE<<"Failed to create object "<<compoundName<<std::endl;
pushObject(object.get());
object.release();
}
void LuaScriptEngine::pushObject(osg::Object* object) const
{
if (object)
{
OSG_NOTICE<<"Creating lua object representation for "<<object<<" "<<object->getCompoundClassName()<<std::endl;
lua_newtable(_lua);
lua_pushstring(_lua, "object_ptr"); lua_pushlightuserdata(_lua, object); lua_settable(_lua, -3);
lua_pushstring(_lua, "libraryName"); lua_pushstring(_lua, object->libraryName()); lua_settable(_lua, -3);
lua_pushstring(_lua, "className"); lua_pushstring(_lua, object->className()); lua_settable(_lua, -3);
luaL_getmetatable(_lua, "LuaScriptEngine.Object");
lua_setmetatable(_lua, -2);
}
else
{
lua_pushnil(_lua);
}
}

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@@ -86,6 +86,10 @@ class LuaScriptEngine : public osg::ScriptEngine
bool pushParameter(osg::Object* object);
bool popParameter(osg::Object* object);
void createAndPushObject(const std::string& compoundName) const;
void pushObject(osg::Object* object) const;
protected:
void initialize();