Added support for Lua 5.2 and osg::Object creation from within Lua scripts.
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@@ -86,6 +86,10 @@ class LuaScriptEngine : public osg::ScriptEngine
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bool pushParameter(osg::Object* object);
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bool popParameter(osg::Object* object);
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void createAndPushObject(const std::string& compoundName) const;
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void pushObject(osg::Object* object) const;
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protected:
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void initialize();
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