From Paul Martz, "Make DelaunayTriangulator less verbose - It was outputting a non-warning with notify level set to WARN; changed it to INFO to make it less verbose."
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@@ -1120,7 +1120,7 @@ bool DelaunayTriangulator::triangulate()
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prim_tris_ = new osg::DrawElementsUInt(GL_TRIANGLES, pt_indices.size(), &(pt_indices.front()));
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osg::notify(osg::WARN) << "DelaunayTriangulator: process done, " << prim_tris_->getNumPrimitives() << " triangles remain\n";
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osg::notify(osg::INFO) << "DelaunayTriangulator: process done, " << prim_tris_->getNumPrimitives() << " triangles remain\n";
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return true;
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}
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