From Sukender, warning fix.
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@@ -103,7 +103,7 @@ bool StateSetManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& aa)
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(_stateset->getTextureMode(0,GL_TEXTURE_CUBE_MAP)&mode)!=0;
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#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
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_texture |= (_stateset->getTextureMode(0,GL_TEXTURE_1D)&mode)!=0;
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_texture |= ((_stateset->getTextureMode(0,GL_TEXTURE_1D)&mode)!=0);
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#endif
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}
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