From Farshid Lashkari, "This patch adds a CoordOriginMode to the osg::PointSprite attribute.

The mode needs to be changed to LOWER_LEFT when rendering point
sprites to pbuffers or FBOs, otherwise the points will be transformed
on the CPU."
This commit is contained in:
Robert Osfield
2006-11-14 12:29:54 +00:00
parent 5f59741b42
commit 7cb1bcbd7d
4 changed files with 55 additions and 10 deletions

View File

@@ -14,19 +14,27 @@
#include <osg/GLExtensions>
#include <osg/GL>
#include <osg/PointSprite>
#include <osg/Point>
#include <osg/State>
#include <osg/buffered_value>
#include <osg/Notify>
using namespace osg;
PointSprite::PointSprite()
: _coordOriginMode(UPPER_LEFT)
{
}
PointSprite::~PointSprite()
{
}
int PointSprite::compare(const StateAttribute& sa) const
{
if (this==&sa) return 0;\
const std::type_info* type_lhs = &typeid(*this);\
const std::type_info* type_rhs = &typeid(sa);\
if (type_lhs->before(*type_rhs)) return -1;\
if (*type_lhs != *type_rhs) return 1;\
COMPARE_StateAttribute_Types(PointSprite,sa)
COMPARE_StateAttribute_Parameter(_coordOriginMode)
return 0; // passed all the above comparison macro's, must be equal.
}
@@ -46,6 +54,11 @@ void PointSprite::apply(osg::State& state) const
if(!isPointSpriteSupported(state.getContextID())) return;
glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, 1);
const Point::Extensions* extensions = Point::getExtensions(state.getContextID(),true);
if (extensions->isPointParametersSupported())
extensions->glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN,_coordOriginMode);
}
struct IntializedSupportedPair