7cb1bcbd7d070033d9d820e41bd387caf42d0d28
The mode needs to be changed to LOWER_LEFT when rendering point sprites to pbuffers or FBOs, otherwise the points will be transformed on the CPU."
Welcome to the OpenSceneGraph (OSG).
For up to date information on the project, how to compile and run libraries
and examples, and see the documentation on the OpenSceneGraph website.
http://www.openscenegraph.org
Robert Osfield.
robert@openscenegraph.com
July 19th 2006.
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