Added md2 plugin from Vladimir Vukicevic.
This commit is contained in:
48
AUTHORS.txt
48
AUTHORS.txt
@@ -4,8 +4,8 @@
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# Feel free to add your name and change list.
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||||
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||||
Robert Osfield <robert@openscenegraph.com>
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- osg, osgUtil and osgDB.
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- pfb, 3ds, gif, jpeg, tiff, tga, pic, tgz & zip plugins.
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||||
- osg, osgUtil, osgText, osgSim and osgDB.
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- osg, osgText, pfb, 3ds, gif, jpeg, tiff, tga, pic, tgz & zip plugins.
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- sgv, various revisions, now most of code is in osgGLUT.
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- 2nd iteration of impostor implemtentation.
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- 2nd iteration of shadow occlusion culling.
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@@ -14,14 +14,21 @@ Robert Osfield <robert@openscenegraph.com>
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- project adim & lead.
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Don Burns <don@andesengineering.com>
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- Open Producer
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- unix makefiles.
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- osg (particularily OpenGL)
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- first version of sgv.
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||||
- fly database & osgtgz plugins.
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- unix makefiles.
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- osghangglide database & osgtgz plugins.
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Brede Johansen <bredej@email.com>
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- flt loader.
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- osg::Point.
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- osg::TextureCubeMap
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- osg::VertexProgram
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- assistance on visual studio workspace files.
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Karsten Weiss <knweiss@gmx.de>
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- 1st iteration of impostor implemtentation.
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- autoconfiscation of the project (currently a seperate branch.)
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- rpm spec file.
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- documentation.
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- bug fixes.
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@@ -35,12 +42,6 @@ Neil Salter <neil@nackle.org>
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- first incarnation of osgUtil, Camera and Manipulators.
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- web site.
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Brede Johansen <bredej@email.com>
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- flt loader.
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- osg::Point.
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- osg::TextureCubeMap
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- assistance on visual studio workspace files.
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Ben Discoe <ben@vterrain.org>
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- osgWX and wxsgv demos for integration of OSG with wxWindows.
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- png plugin.
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@@ -50,10 +51,6 @@ Maroc Jez <marco.jez@arsenal.it>
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- osgParticle
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- IO support for osgText.
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Byan Woods <byran@tapestrysolutions.com>
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- Port to MacOS, various code changes to support this.
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- Metrowerks CodeWarrior makefiles.
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Randall Hopper <aa8vb@yahoo.com>
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- port to FreeBSD.
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- warning fixes to IRIX compilation.
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@@ -72,21 +69,13 @@ Axel Volley <volley@acm.org>
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Geoff Michel
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- .dw (design workshop) loader plugin.
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- .bmp (Windows Bitmap fiile) loader plugin.
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- .bmp (Windows Bitmap file) loader plugin.
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- .geo (Carbon Graphics GEO) loader plugin.
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- OpenGL based stats reporting added to osgGLUT::Viewer.
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Max Rheiner <mrn@paus.ch>
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- osgText wrapping of FTGL text library.
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- osgtext demo application.
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Henry Maddocks <henryj@paradise.net.nz>
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- FTGL from which osgText is based.
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Mike Connell <mikec@vsect.chalmers.se>
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- First implementation of shadow occlusion culling.
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Paul Fredrikson
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- new Matrix implementation.
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- improvements to 3ds plugin.
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Phil Atkin <philatkin@philatkin.com>
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- MacOS X port.
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@@ -130,11 +119,14 @@ Alberto Barbati <abarbati@iaanus.com>
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- lazy evaluation of the inverse in the MatrixTransform.
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Gideon May <gideon@computer.org>
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- fixed spacing in osgText.
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- Fixed spacing in osgText.
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Tree <tree@stain.org>
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- support for encoded text types in osgText.
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- Support for encoded text types in osgText.
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Vladimir Vukicevic <vladimir@pobox.com>
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- md2 loader.
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Indirect Contributors
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---------------------
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@@ -17,7 +17,7 @@ SRC_DIRS = \
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osgText\
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osgSim\
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osgPlugins\
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../examples\
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../examples\
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src/Demos
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@@ -25,27 +25,28 @@ SRC_DIRS = \
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# Directories traversed in the TOPDIR/src/osgPlugins directory
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PLUGIN_DIRS = \
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osg\
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osgParticle\
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osgText\
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rgb\
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ac3d\
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lib3ds\
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ac3d\
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bmp\
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directx\
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dw\
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flt\
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freetype\
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iv\
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obj\
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lwo\
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geo\
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txp\
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dw\
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bmp\
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pic\
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tga\
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iv\
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lib3ds\
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logos\
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lwo\
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md2\
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obj\
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osgParticle\
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osgText\
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osg\
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osgtgz\
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pic\
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rgb\
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tga\
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tgz\
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txp\
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zip
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# comment in if you have Performer installed.
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@@ -1575,6 +1575,24 @@ Package=<4>
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###############################################################################
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Project: "osgPlugin md2"=.\osgPlugins\md2\md2.dsp - Package Owner=<4>
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Package=<5>
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{{{
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}}}
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Package=<4>
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{{{
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Begin Project Dependency
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Project_Dep_Name Core osg
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End Project Dependency
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Begin Project Dependency
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Project_Dep_Name Core osgDB
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End Project Dependency
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}}}
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###############################################################################
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Project: "osgPlugin rgb"=.\osgPlugins\rgb\rgb.dsp - Package Owner=<4>
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Package=<5>
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113
VisualStudio/osgPlugins/md2/md2.dsp
Normal file
113
VisualStudio/osgPlugins/md2/md2.dsp
Normal file
@@ -0,0 +1,113 @@
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# Microsoft Developer Studio Project File - Name="osgPlugin md2" - Package Owner=<4>
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||||
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=osgPlugin md2 - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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||||
!MESSAGE
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!MESSAGE NMAKE /f "md2.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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||||
!MESSAGE
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!MESSAGE NMAKE /f "md2.mak" CFG="osgPlugin md2 - Win32 Release"
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||||
!MESSAGE
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!MESSAGE Possible choices for configuration are:
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||||
!MESSAGE
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||||
!MESSAGE "osgPlugin md2 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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||||
!MESSAGE "osgPlugin md2 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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||||
# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "osgPlugin md2 - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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||||
# PROP BASE Output_Dir "Release"
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||||
# PROP BASE Intermediate_Dir "Release"
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||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
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||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "../../../lib"
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||||
# PROP Intermediate_Dir "Release"
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||||
# PROP Ignore_Export_Lib 0
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||||
# PROP Target_Dir ""
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||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../../include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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||||
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
||||
# ADD RSC /l 0x809 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
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||||
# ADD BASE BSC32 /nologo
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||||
# ADD BSC32 /nologo
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||||
LINK32=link.exe
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||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 /nologo /dll /pdb:none /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_md2.dll" /libpath:"../../../lib"
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# SUBTRACT LINK32 /nodefaultlib
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||||
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||||
!ELSEIF "$(CFG)" == "osgPlugin md2 - Win32 Debug"
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||||
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||||
# PROP BASE Use_MFC 0
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||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "../../../lib"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /YX /FD /GZ /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /vmg /vd0 /GR /GX /Zi /Od /I "../../../include" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "WIN32" /D "_DEBUG" /YX /FD /GZ /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
|
||||
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
||||
# ADD RSC /l 0x809 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 /nologo /dll /debug /machine:I386 /nodefaultlib:"LIBC" /out:"../../../bin/osgdb_md2d.dll" /pdbtype:sept /libpath:"../../../lib"
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||||
# SUBTRACT LINK32 /nodefaultlib
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||||
|
||||
!ENDIF
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||||
|
||||
# Begin Target
|
||||
|
||||
# Name "osgPlugin md2 - Win32 Release"
|
||||
# Name "osgPlugin md2 - Win32 Debug"
|
||||
# Begin Group "Source Files"
|
||||
|
||||
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\osgPlugins\md2\ReaderWriterMD2.cpp
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||||
# End Source File
|
||||
# End Group
|
||||
# Begin Group "Header Files"
|
||||
|
||||
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
||||
# End Group
|
||||
# Begin Group "Resource Files"
|
||||
|
||||
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\..\..\src\osgPlugins\md2\anorms.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# End Target
|
||||
# End Project
|
||||
16
src/osgPlugins/md2/Makefile
Normal file
16
src/osgPlugins/md2/Makefile
Normal file
@@ -0,0 +1,16 @@
|
||||
TOPDIR = ../../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
ReaderWriterMD2.cpp\
|
||||
|
||||
|
||||
INC += -I$(THISDIR)
|
||||
|
||||
LIBS += $(OSG_LIBS) $(OTHER_LIBS)
|
||||
|
||||
TARGET_BASENAME = md2
|
||||
include $(TOPDIR)/Make/cygwin_plugin_def
|
||||
PLUGIN = $(PLUGIN_PREFIX)$(TARGET_BASENAME).$(PLUGIN_EXT)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
408
src/osgPlugins/md2/ReaderWriterMD2.cpp
Normal file
408
src/osgPlugins/md2/ReaderWriterMD2.cpp
Normal file
@@ -0,0 +1,408 @@
|
||||
/*
|
||||
* ReaderWriterMD2.cpp
|
||||
*
|
||||
* MD2 Reading code
|
||||
*
|
||||
* Author(s): Vladimir Vukicevic <vladimir@pobox.com>
|
||||
*
|
||||
*/
|
||||
|
||||
#include <osg/TexEnv>
|
||||
#include <osg/CullFace>
|
||||
|
||||
#include <osg/Geode>
|
||||
#include <osg/Geometry>
|
||||
#include <osg/Material>
|
||||
#include <osg/Image>
|
||||
#include <osg/Texture2D>
|
||||
|
||||
#include <osg/Switch>
|
||||
#include <osg/Sequence>
|
||||
|
||||
#include <osg/Notify>
|
||||
#include <osgDB/Registry>
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgDB/FileNameUtils>
|
||||
|
||||
#include <string.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
static osg::Node* load_md2 (const char *filename);
|
||||
|
||||
class ReaderWriterMD2 : public osgDB::ReaderWriter
|
||||
{
|
||||
public:
|
||||
ReaderWriterMD2 () { }
|
||||
|
||||
virtual const char* className () {
|
||||
return "Quake MD2 Reader";
|
||||
}
|
||||
|
||||
virtual bool acceptsExtension (const std::string& extension) {
|
||||
return osgDB::equalCaseInsensitive (extension, "md2") ? true : false;
|
||||
}
|
||||
|
||||
virtual ReadResult readNode (const std::string& filename,
|
||||
const osgDB::ReaderWriter::Options* options);
|
||||
};
|
||||
|
||||
osgDB::RegisterReaderWriterProxy<ReaderWriterMD2> g_readerWriter_MD2_Proxy;
|
||||
|
||||
osgDB::ReaderWriter::ReadResult
|
||||
ReaderWriterMD2::readNode (const std::string& filename,
|
||||
const osgDB::ReaderWriter::Options* options)
|
||||
{
|
||||
return load_md2 (filename.data());
|
||||
}
|
||||
|
||||
|
||||
/////////////////// MD2 parsing code //////////////////////
|
||||
|
||||
typedef struct {
|
||||
int magic;
|
||||
int version;
|
||||
int skinWidth;
|
||||
int skinHeight;
|
||||
int frameSize; // size of each frame in bytes
|
||||
int numSkins;
|
||||
int numVertices; // number of vertices in each frame
|
||||
int numTexcoords; // number of texcoords in each frame (usually same as numVertices)
|
||||
int numTriangles; // number of triangles in each frame
|
||||
int numGlCommands;
|
||||
int numFrames; // number of frames
|
||||
int offsetSkins;
|
||||
int offsetTexCoords;
|
||||
int offsetTriangles;
|
||||
int offsetFrames;
|
||||
int offsetGlCommands; // num dwords in gl commands list
|
||||
int offsetEnd;
|
||||
} MD2_HEADER;
|
||||
|
||||
#define MD2_HEADER_MAGIC 0x32504449
|
||||
|
||||
typedef struct {
|
||||
unsigned char vertex[3];
|
||||
unsigned char lightNormalIndex;
|
||||
} MD2_VERTEX;
|
||||
|
||||
typedef struct {
|
||||
float scale[3];
|
||||
float translate[3];
|
||||
char name[16];
|
||||
MD2_VERTEX vertices[1];
|
||||
} MD2_FRAME;
|
||||
|
||||
typedef struct {
|
||||
short vertexIndices[3];
|
||||
short textureIndices[3];
|
||||
} MD2_TRIANGLE;
|
||||
|
||||
typedef struct {
|
||||
float s;
|
||||
float t;
|
||||
int vertexIndex;
|
||||
} MD2_GLCOMMANDVERTEX;
|
||||
|
||||
typedef struct {
|
||||
short s;
|
||||
short t;
|
||||
} MD2_TEXTURECOORDINATE;
|
||||
|
||||
typedef struct {
|
||||
char name[64];
|
||||
} MD2_SKIN;
|
||||
|
||||
#define NUMVERTEXNORMALS 162
|
||||
float g_md2VertexNormals[NUMVERTEXNORMALS][3] = {
|
||||
#include "anorms.h"
|
||||
};
|
||||
|
||||
osg::Vec3Array *g_md2NormalsArray = NULL;
|
||||
|
||||
//
|
||||
// the result will be an osg::Switch
|
||||
// whose children will be osg::Sequences, one for each animation
|
||||
// the children of the osg::Sequence will be the osg::Geode that contains the
|
||||
// osg::Geometry of the relevant frame. The osg::Geode will have a osg::StateSet
|
||||
// containing the texture information.
|
||||
//
|
||||
|
||||
// this is also quite non-portable to non-little-endian architectures
|
||||
|
||||
static osg::Node*
|
||||
load_md2 (const char *filename)
|
||||
{
|
||||
struct stat st;
|
||||
void *mapbase;
|
||||
void *p;
|
||||
int file_fd;
|
||||
osg::Node* result = NULL;
|
||||
|
||||
if (stat (filename, &st) < 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
file_fd = open (filename, O_RDONLY);
|
||||
if (file_fd <= 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#if 0
|
||||
mapbase = mmap (NULL, st.st_size, PROT_READ, MAP_SHARED, file_fd, 0);
|
||||
if (mapbase == NULL) {
|
||||
close (file_fd);
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
mapbase = malloc (st.st_size);
|
||||
read (file_fd, mapbase, st.st_size);
|
||||
#endif
|
||||
|
||||
if (g_md2NormalsArray == NULL) {
|
||||
g_md2NormalsArray = new osg::Vec3Array;
|
||||
for (int i = 0; i < NUMVERTEXNORMALS; i++)
|
||||
g_md2NormalsArray->push_back (osg::Vec3 (g_md2VertexNormals[i][0], g_md2VertexNormals[i][1], g_md2VertexNormals[i][2]));
|
||||
}
|
||||
|
||||
|
||||
MD2_HEADER *md2_header = (MD2_HEADER *) mapbase;
|
||||
if (md2_header->magic != MD2_HEADER_MAGIC || md2_header->version != 8) {
|
||||
#if 0
|
||||
munmap (mapbase);
|
||||
#else
|
||||
free (mapbase);
|
||||
#endif
|
||||
close (file_fd);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
MD2_SKIN *md2_skins = (MD2_SKIN *) ((unsigned char *) mapbase + md2_header->offsetSkins);
|
||||
MD2_TEXTURECOORDINATE *md2_texcoords = (MD2_TEXTURECOORDINATE *) ((unsigned char *) mapbase + md2_header->offsetTexCoords);
|
||||
MD2_TRIANGLE *md2_triangles = (MD2_TRIANGLE *) ((unsigned char *) mapbase + md2_header->offsetTriangles);
|
||||
|
||||
osg::Switch *base_switch = new osg::Switch ();
|
||||
osg::Sequence *current_sequence = NULL;
|
||||
|
||||
// read in the frame info into a vector
|
||||
const char *last_frame_name = NULL;
|
||||
|
||||
osg::Vec3Array *vertexCoords = NULL;
|
||||
osg::Vec2Array *texCoords = NULL;
|
||||
osg::UIntArray *vertexIndices = NULL;
|
||||
osg::UIntArray *texIndices = NULL;
|
||||
osg::Vec3Array *normalCoords = NULL;
|
||||
osg::UIntArray *normalIndices = NULL;
|
||||
|
||||
// load the texture skins
|
||||
|
||||
// there is code here to support multiple skins, but there's no need for it
|
||||
// since we really just want to support one; we have no way of returning more
|
||||
// than one to the user in any case.
|
||||
#if 0
|
||||
std::vector<osg::Texture2D*> skin_textures;
|
||||
|
||||
for (int si = 0; si < md2_header->numSkins; si++) {
|
||||
osg::Image *img;
|
||||
osg::Texture2D *tex;
|
||||
std::string imgname (md2_skins[si].name);
|
||||
|
||||
// first try loading the imgname straight
|
||||
img = osgDB::readImageFile (imgname);
|
||||
if (img) {
|
||||
tex = new osg::Texture2D;
|
||||
tex->setImage (img);
|
||||
skin_textures.push_back (tex);
|
||||
continue;
|
||||
}
|
||||
|
||||
// we failed, so check if it's a PCX image
|
||||
if (imgname.size() > 4 &&
|
||||
osgDB::equalCaseInsensitive (imgname.substr (imgname.size() - 3, 3), "pcx"))
|
||||
{
|
||||
// it's a pcx, so try bmp and tga, since pcx sucks
|
||||
std::string basename = imgname.substr (0, imgname.size() - 3);
|
||||
img = osgDB::readImageFile (basename + "bmp");
|
||||
if (img) {
|
||||
tex = new osg::Texture2D;
|
||||
tex->setImage (img);
|
||||
skin_textures.push_back (tex);
|
||||
continue;
|
||||
}
|
||||
|
||||
img = osgDB::readImageFile (basename + "tga");
|
||||
if (img) {
|
||||
tex = new osg::Texture2D;
|
||||
tex->setImage (img);
|
||||
skin_textures.push_back (tex);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// couldn't find the referenced texture skin for this model
|
||||
skin_textures.push_back (NULL);
|
||||
osg::notify(osg::WARN) << "MD2 Loader: Couldn't load skin " << imgname << " referenced by model " << filename << std::endl;
|
||||
}
|
||||
#else
|
||||
// load the single skin
|
||||
osg::Image *skin_image = NULL;
|
||||
osg::Texture2D *skin_texture = NULL;
|
||||
|
||||
if (md2_header->numSkins > 0) {
|
||||
std::string imgname (md2_skins[0].name);
|
||||
|
||||
do {
|
||||
// first try loading the imgname straight
|
||||
skin_image = osgDB::readImageFile (imgname);
|
||||
if (skin_image) break;
|
||||
|
||||
// we failed, so check if it's a PCX image
|
||||
if (imgname.size() > 4 &&
|
||||
osgDB::equalCaseInsensitive (imgname.substr (imgname.size() - 3, 3), "pcx"))
|
||||
{
|
||||
// it's a pcx, so try bmp and tga, since pcx sucks
|
||||
std::string basename = imgname.substr (0, imgname.size() - 3);
|
||||
skin_image = osgDB::readImageFile (basename + "bmp");
|
||||
if (skin_image) break;
|
||||
|
||||
skin_image = osgDB::readImageFile (basename + "tga");
|
||||
if (skin_image) break;
|
||||
}
|
||||
} while (0);
|
||||
|
||||
if (skin_image) {
|
||||
skin_texture = new osg::Texture2D;
|
||||
skin_texture->setImage (skin_image);
|
||||
skin_texture->setFilter (osg::Texture2D::MAG_FILTER, osg::Texture2D::NEAREST);
|
||||
} else {
|
||||
// couldn't find the referenced texture skin for this model
|
||||
osg::notify(osg::WARN) << "MD2 Loader: Couldn't load skin " << imgname << " referenced by model " << filename << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
int sequence_frame = 0;
|
||||
|
||||
for (int curFrame = 0; curFrame < md2_header->numFrames; curFrame++) {
|
||||
// std::cerr << "Num vertices " << md2_header->numVertices << std::endl;
|
||||
|
||||
long *command = (long *) ((unsigned char *) mapbase + md2_header->offsetGlCommands);
|
||||
|
||||
MD2_FRAME *frame = (MD2_FRAME *) ((unsigned char *) mapbase + md2_header->offsetFrames + (md2_header->frameSize * curFrame));
|
||||
MD2_VERTEX *frame_vertices = frame->vertices;
|
||||
|
||||
|
||||
// std::cerr << "Reading frame " << curFrame << " (gl offset: " << md2_header->offsetGlCommands << ") name: " << frame->name << std::endl;
|
||||
|
||||
int last_len = last_frame_name ? strcspn (last_frame_name, "0123456789") : 0;
|
||||
int cur_len = strcspn (frame->name, "0123456789");
|
||||
|
||||
if (last_len != cur_len || strncmp (last_frame_name, frame->name, last_len) != 0) {
|
||||
if (current_sequence) {
|
||||
current_sequence->setInterval (osg::Sequence::LOOP, 0, -1);
|
||||
base_switch->addChild (current_sequence);
|
||||
}
|
||||
|
||||
current_sequence = new osg::Sequence ();
|
||||
current_sequence->setMode (osg::Sequence::START);
|
||||
current_sequence->setDuration (1.0f, -1);
|
||||
sequence_frame = 0;
|
||||
|
||||
current_sequence->setName (std::string (frame->name, cur_len));
|
||||
}
|
||||
|
||||
vertexCoords = new osg::Vec3Array;
|
||||
normalCoords = new osg::Vec3Array;
|
||||
|
||||
for (int vi = 0; vi < md2_header->numVertices; vi++) {
|
||||
vertexCoords->push_back
|
||||
(osg::Vec3
|
||||
(frame_vertices[vi].vertex[0] * frame->scale[0] + frame->translate[0],
|
||||
-1 * (frame_vertices[vi].vertex[2] * frame->scale[2] + frame->translate[2]),
|
||||
frame_vertices[vi].vertex[1] * frame->scale[1] + frame->translate[1]));
|
||||
osg::Vec3 z = (*g_md2NormalsArray) [frame_vertices[vi].lightNormalIndex];
|
||||
normalCoords->push_back (z);
|
||||
}
|
||||
|
||||
if (curFrame == 0) {
|
||||
vertexIndices = new osg::UIntArray;
|
||||
normalIndices = new osg::UIntArray;
|
||||
|
||||
texCoords = new osg::Vec2Array;
|
||||
texIndices = new osg::UIntArray;
|
||||
|
||||
for (int vi = 0; vi < md2_header->numTexcoords; vi++) {
|
||||
texCoords->push_back
|
||||
(osg::Vec2 ((float) md2_texcoords[vi].s / md2_header->skinWidth,
|
||||
1.0f - (float) md2_texcoords[vi].t / md2_header->skinHeight));
|
||||
}
|
||||
|
||||
for (int ti = 0; ti < md2_header->numTriangles; ti++) {
|
||||
vertexIndices->push_back (md2_triangles[ti].vertexIndices[0]);
|
||||
vertexIndices->push_back (md2_triangles[ti].vertexIndices[1]);
|
||||
vertexIndices->push_back (md2_triangles[ti].vertexIndices[2]);
|
||||
|
||||
normalIndices->push_back (md2_triangles[ti].vertexIndices[0]);
|
||||
normalIndices->push_back (md2_triangles[ti].vertexIndices[1]);
|
||||
normalIndices->push_back (md2_triangles[ti].vertexIndices[2]);
|
||||
|
||||
texIndices->push_back (md2_triangles[ti].textureIndices[0]);
|
||||
texIndices->push_back (md2_triangles[ti].textureIndices[1]);
|
||||
texIndices->push_back (md2_triangles[ti].textureIndices[2]);
|
||||
}
|
||||
}
|
||||
|
||||
osg::Geometry *geom = new osg::Geometry;
|
||||
|
||||
geom->setVertexArray (vertexCoords);
|
||||
geom->setVertexIndices (vertexIndices);
|
||||
|
||||
geom->setTexCoordArray (0, texCoords);
|
||||
geom->setTexCoordIndices (0, texIndices);
|
||||
|
||||
geom->setNormalArray (g_md2NormalsArray);
|
||||
geom->setNormalIndices (normalIndices);
|
||||
geom->setNormalBinding (osg::Geometry::BIND_PER_VERTEX);
|
||||
|
||||
geom->addPrimitiveSet (new osg::DrawArrays (osg::PrimitiveSet::TRIANGLES, 0, vertexIndices->size ()));
|
||||
|
||||
osg::Geode *geode = new osg::Geode;
|
||||
geode->addDrawable (geom);
|
||||
|
||||
current_sequence->addChild (geode);
|
||||
current_sequence->setTime (sequence_frame, 0.2);
|
||||
sequence_frame++;
|
||||
|
||||
last_frame_name = frame->name;
|
||||
}
|
||||
|
||||
if (current_sequence) {
|
||||
current_sequence->setInterval (osg::Sequence::LOOP, 0, -1);
|
||||
base_switch->addChild (current_sequence);
|
||||
}
|
||||
|
||||
osg::StateSet *state = new osg::StateSet;
|
||||
|
||||
if (skin_texture != NULL) {
|
||||
state->setTextureAttributeAndModes (0, skin_texture, osg::StateAttribute::ON);
|
||||
}
|
||||
base_switch->setStateSet (state);
|
||||
|
||||
//base_switch->setAllChildrenOff ();
|
||||
|
||||
base_switch->setSingleChildOn(0);
|
||||
|
||||
result = base_switch;
|
||||
|
||||
#if 0
|
||||
munamp (mapbase);
|
||||
#else
|
||||
free (mapbase);
|
||||
#endif
|
||||
close (file_fd);
|
||||
return result;
|
||||
}
|
||||
181
src/osgPlugins/md2/anorms.h
Normal file
181
src/osgPlugins/md2/anorms.h
Normal file
@@ -0,0 +1,181 @@
|
||||
/*
|
||||
Copyright (C) 1997-2001 Id Software, Inc.
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||
|
||||
*/
|
||||
{-0.525731, 0.000000, 0.850651},
|
||||
{-0.442863, 0.238856, 0.864188},
|
||||
{-0.295242, 0.000000, 0.955423},
|
||||
{-0.309017, 0.500000, 0.809017},
|
||||
{-0.162460, 0.262866, 0.951056},
|
||||
{0.000000, 0.000000, 1.000000},
|
||||
{0.000000, 0.850651, 0.525731},
|
||||
{-0.147621, 0.716567, 0.681718},
|
||||
{0.147621, 0.716567, 0.681718},
|
||||
{0.000000, 0.525731, 0.850651},
|
||||
{0.309017, 0.500000, 0.809017},
|
||||
{0.525731, 0.000000, 0.850651},
|
||||
{0.295242, 0.000000, 0.955423},
|
||||
{0.442863, 0.238856, 0.864188},
|
||||
{0.162460, 0.262866, 0.951056},
|
||||
{-0.681718, 0.147621, 0.716567},
|
||||
{-0.809017, 0.309017, 0.500000},
|
||||
{-0.587785, 0.425325, 0.688191},
|
||||
{-0.850651, 0.525731, 0.000000},
|
||||
{-0.864188, 0.442863, 0.238856},
|
||||
{-0.716567, 0.681718, 0.147621},
|
||||
{-0.688191, 0.587785, 0.425325},
|
||||
{-0.500000, 0.809017, 0.309017},
|
||||
{-0.238856, 0.864188, 0.442863},
|
||||
{-0.425325, 0.688191, 0.587785},
|
||||
{-0.716567, 0.681718, -0.147621},
|
||||
{-0.500000, 0.809017, -0.309017},
|
||||
{-0.525731, 0.850651, 0.000000},
|
||||
{0.000000, 0.850651, -0.525731},
|
||||
{-0.238856, 0.864188, -0.442863},
|
||||
{0.000000, 0.955423, -0.295242},
|
||||
{-0.262866, 0.951056, -0.162460},
|
||||
{0.000000, 1.000000, 0.000000},
|
||||
{0.000000, 0.955423, 0.295242},
|
||||
{-0.262866, 0.951056, 0.162460},
|
||||
{0.238856, 0.864188, 0.442863},
|
||||
{0.262866, 0.951056, 0.162460},
|
||||
{0.500000, 0.809017, 0.309017},
|
||||
{0.238856, 0.864188, -0.442863},
|
||||
{0.262866, 0.951056, -0.162460},
|
||||
{0.500000, 0.809017, -0.309017},
|
||||
{0.850651, 0.525731, 0.000000},
|
||||
{0.716567, 0.681718, 0.147621},
|
||||
{0.716567, 0.681718, -0.147621},
|
||||
{0.525731, 0.850651, 0.000000},
|
||||
{0.425325, 0.688191, 0.587785},
|
||||
{0.864188, 0.442863, 0.238856},
|
||||
{0.688191, 0.587785, 0.425325},
|
||||
{0.809017, 0.309017, 0.500000},
|
||||
{0.681718, 0.147621, 0.716567},
|
||||
{0.587785, 0.425325, 0.688191},
|
||||
{0.955423, 0.295242, 0.000000},
|
||||
{1.000000, 0.000000, 0.000000},
|
||||
{0.951056, 0.162460, 0.262866},
|
||||
{0.850651, -0.525731, 0.000000},
|
||||
{0.955423, -0.295242, 0.000000},
|
||||
{0.864188, -0.442863, 0.238856},
|
||||
{0.951056, -0.162460, 0.262866},
|
||||
{0.809017, -0.309017, 0.500000},
|
||||
{0.681718, -0.147621, 0.716567},
|
||||
{0.850651, 0.000000, 0.525731},
|
||||
{0.864188, 0.442863, -0.238856},
|
||||
{0.809017, 0.309017, -0.500000},
|
||||
{0.951056, 0.162460, -0.262866},
|
||||
{0.525731, 0.000000, -0.850651},
|
||||
{0.681718, 0.147621, -0.716567},
|
||||
{0.681718, -0.147621, -0.716567},
|
||||
{0.850651, 0.000000, -0.525731},
|
||||
{0.809017, -0.309017, -0.500000},
|
||||
{0.864188, -0.442863, -0.238856},
|
||||
{0.951056, -0.162460, -0.262866},
|
||||
{0.147621, 0.716567, -0.681718},
|
||||
{0.309017, 0.500000, -0.809017},
|
||||
{0.425325, 0.688191, -0.587785},
|
||||
{0.442863, 0.238856, -0.864188},
|
||||
{0.587785, 0.425325, -0.688191},
|
||||
{0.688191, 0.587785, -0.425325},
|
||||
{-0.147621, 0.716567, -0.681718},
|
||||
{-0.309017, 0.500000, -0.809017},
|
||||
{0.000000, 0.525731, -0.850651},
|
||||
{-0.525731, 0.000000, -0.850651},
|
||||
{-0.442863, 0.238856, -0.864188},
|
||||
{-0.295242, 0.000000, -0.955423},
|
||||
{-0.162460, 0.262866, -0.951056},
|
||||
{0.000000, 0.000000, -1.000000},
|
||||
{0.295242, 0.000000, -0.955423},
|
||||
{0.162460, 0.262866, -0.951056},
|
||||
{-0.442863, -0.238856, -0.864188},
|
||||
{-0.309017, -0.500000, -0.809017},
|
||||
{-0.162460, -0.262866, -0.951056},
|
||||
{0.000000, -0.850651, -0.525731},
|
||||
{-0.147621, -0.716567, -0.681718},
|
||||
{0.147621, -0.716567, -0.681718},
|
||||
{0.000000, -0.525731, -0.850651},
|
||||
{0.309017, -0.500000, -0.809017},
|
||||
{0.442863, -0.238856, -0.864188},
|
||||
{0.162460, -0.262866, -0.951056},
|
||||
{0.238856, -0.864188, -0.442863},
|
||||
{0.500000, -0.809017, -0.309017},
|
||||
{0.425325, -0.688191, -0.587785},
|
||||
{0.716567, -0.681718, -0.147621},
|
||||
{0.688191, -0.587785, -0.425325},
|
||||
{0.587785, -0.425325, -0.688191},
|
||||
{0.000000, -0.955423, -0.295242},
|
||||
{0.000000, -1.000000, 0.000000},
|
||||
{0.262866, -0.951056, -0.162460},
|
||||
{0.000000, -0.850651, 0.525731},
|
||||
{0.000000, -0.955423, 0.295242},
|
||||
{0.238856, -0.864188, 0.442863},
|
||||
{0.262866, -0.951056, 0.162460},
|
||||
{0.500000, -0.809017, 0.309017},
|
||||
{0.716567, -0.681718, 0.147621},
|
||||
{0.525731, -0.850651, 0.000000},
|
||||
{-0.238856, -0.864188, -0.442863},
|
||||
{-0.500000, -0.809017, -0.309017},
|
||||
{-0.262866, -0.951056, -0.162460},
|
||||
{-0.850651, -0.525731, 0.000000},
|
||||
{-0.716567, -0.681718, -0.147621},
|
||||
{-0.716567, -0.681718, 0.147621},
|
||||
{-0.525731, -0.850651, 0.000000},
|
||||
{-0.500000, -0.809017, 0.309017},
|
||||
{-0.238856, -0.864188, 0.442863},
|
||||
{-0.262866, -0.951056, 0.162460},
|
||||
{-0.864188, -0.442863, 0.238856},
|
||||
{-0.809017, -0.309017, 0.500000},
|
||||
{-0.688191, -0.587785, 0.425325},
|
||||
{-0.681718, -0.147621, 0.716567},
|
||||
{-0.442863, -0.238856, 0.864188},
|
||||
{-0.587785, -0.425325, 0.688191},
|
||||
{-0.309017, -0.500000, 0.809017},
|
||||
{-0.147621, -0.716567, 0.681718},
|
||||
{-0.425325, -0.688191, 0.587785},
|
||||
{-0.162460, -0.262866, 0.951056},
|
||||
{0.442863, -0.238856, 0.864188},
|
||||
{0.162460, -0.262866, 0.951056},
|
||||
{0.309017, -0.500000, 0.809017},
|
||||
{0.147621, -0.716567, 0.681718},
|
||||
{0.000000, -0.525731, 0.850651},
|
||||
{0.425325, -0.688191, 0.587785},
|
||||
{0.587785, -0.425325, 0.688191},
|
||||
{0.688191, -0.587785, 0.425325},
|
||||
{-0.955423, 0.295242, 0.000000},
|
||||
{-0.951056, 0.162460, 0.262866},
|
||||
{-1.000000, 0.000000, 0.000000},
|
||||
{-0.850651, 0.000000, 0.525731},
|
||||
{-0.955423, -0.295242, 0.000000},
|
||||
{-0.951056, -0.162460, 0.262866},
|
||||
{-0.864188, 0.442863, -0.238856},
|
||||
{-0.951056, 0.162460, -0.262866},
|
||||
{-0.809017, 0.309017, -0.500000},
|
||||
{-0.864188, -0.442863, -0.238856},
|
||||
{-0.951056, -0.162460, -0.262866},
|
||||
{-0.809017, -0.309017, -0.500000},
|
||||
{-0.681718, 0.147621, -0.716567},
|
||||
{-0.681718, -0.147621, -0.716567},
|
||||
{-0.850651, 0.000000, -0.525731},
|
||||
{-0.688191, 0.587785, -0.425325},
|
||||
{-0.587785, 0.425325, -0.688191},
|
||||
{-0.425325, 0.688191, -0.587785},
|
||||
{-0.425325, -0.688191, -0.587785},
|
||||
{-0.587785, -0.425325, -0.688191},
|
||||
{-0.688191, -0.587785, -0.425325},
|
||||
Reference in New Issue
Block a user