From Claus Steuer, "XCode 6, IOs 8.1 SDK Compile fix : There are some undefined texture formats when compiling osg for IOs 8.1 with XCode 6 and OpenGLES2 enabled."

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/branches/OpenSceneGraph-3.2@14509 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield
2014-11-20 17:37:50 +00:00
parent 166a8b6ccf
commit 7d04c3457a

View File

@@ -305,6 +305,25 @@
#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E
#endif
#ifndef GL_VERSION_1_1
#define GL_R3_G3_B2 0x2A10
#define GL_RGB4 0x804F
#define GL_RGB5 0x8050
#define GL_RGB8 0x8051
#define GL_RGB10 0x8052
#define GL_RGB12 0x8053
#define GL_RGB16 0x8054
#define GL_RGBA2 0x8055
#define GL_RGBA4 0x8056
#define GL_RGB5_A1 0x8057
#define GL_RGBA8 0x8058
#define GL_RGB10_A2 0x8059
#define GL_RGBA12 0x805A
#define GL_RGBA16 0x805B
#define GL_BGR_EXT 0x80E0
#define GL_BGRA_EXT 0x80E1
#endif
#ifndef GL_ARB_texture_rg
#define GL_RG 0x8227
#define GL_RG_INTEGER 0x8228