Updated wrappers

This commit is contained in:
Robert Osfield
2005-04-29 20:57:04 +00:00
parent 7117ff4bd3
commit 7d69b5e562

View File

@@ -19,6 +19,12 @@
#include <osg/StateSet>
#include <osg/Viewport>
BEGIN_ENUM_REFLECTOR(osg::State::CheckForGLErrors)
EnumLabel(osg::State::NEVER_CHECK_GL_ERRORS);
EnumLabel(osg::State::ONCE_PER_FRAME);
EnumLabel(osg::State::ONCE_PER_ATTRIBUTE);
END_REFLECTOR
BEGIN_OBJECT_REFLECTOR(osg::State)
BaseType(osg::Referenced);
Constructor0();
@@ -113,14 +119,15 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
Method0(const osg::DisplaySettings *, getDisplaySettings);
Method1(void, setAbortRenderingPtr, IN, bool *, abortPtr);
Method0(bool, getAbortRendering);
Method1(void, setReportGLErrors, IN, bool, flag);
Method0(bool, getReportGLErrors);
Method1(void, setCheckForGLErrors, IN, osg::State::CheckForGLErrors, check);
Method0(osg::State::CheckForGLErrors, getCheckForGLErrors);
Method1(bool, checkGLErrors, IN, const char *, str);
Method1(bool, checkGLErrors, IN, osg::StateAttribute::GLMode, mode);
Method1(bool, checkGLErrors, IN, const osg::StateAttribute *, attribute);
ReadOnlyProperty(bool, AbortRendering);
WriteOnlyProperty(bool *, AbortRenderingPtr);
PropertyWithReturnType(unsigned int, ActiveTextureUnit, bool);
Property(osg::State::CheckForGLErrors, CheckForGLErrors);
PropertyWithReturnType(unsigned int, ClientActiveTextureUnit, bool);
Property(unsigned int, ContextID);
ReadOnlyProperty(const osg::Viewport *, CurrentViewport);
@@ -134,7 +141,6 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
Property(const osg::Program::PerContextProgram *, LastAppliedProgramObject);
ReadOnlyProperty(const osg::Matrix &, ModelViewMatrix);
ReadOnlyProperty(const osg::Matrix &, ProjectionMatrix);
Property(bool, ReportGLErrors);
ReadOnlyProperty(osg::Polytope, ViewFrustum);
END_REFLECTOR