Changed the version strings to use OpenSceneGaph rather than "Open Scene Graph"

This commit is contained in:
Robert Osfield
2004-09-27 12:07:34 +00:00
parent 1068667b86
commit 7e5c87de6a
11 changed files with 11 additions and 11 deletions

View File

@@ -20,5 +20,5 @@ const char* osgGetVersion()
const char* osgGetLibraryName()
{
return "Open Scene Graph Library";
return "OpenSceneGraph Library";
}

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@@ -20,5 +20,5 @@ const char* osgDBGetVersion()
const char* osgDBGetLibraryName()
{
return "Open Scene Graph DB (data base) Library";
return "OpenSceneGraph DB (data base) Library";
}

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@@ -8,5 +8,5 @@ const char* osgGAGetVersion()
const char* osgGAGetLibraryName()
{
return "Open Scene Graph Gui Adapter Library";
return "OpenSceneGraph Gui Adapter Library";
}

View File

@@ -8,6 +8,6 @@ const char* osgGL2GetVersion()
const char* osgGL2GetLibraryName()
{
return "Open Scene Graph OpenGL Shading Language Library";
return "OpenSceneGraph OpenGL Shading Language Library";
}

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@@ -8,5 +8,5 @@ const char* osgParticleGetVersion()
const char* osgParticleGetLibraryName()
{
return "Open Scene Graph Particle Library";
return "OpenSceneGraph Particle Library";
}

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@@ -8,5 +8,5 @@ const char* osgProducerGetVersion()
const char* osgProducerGetLibraryName()
{
return "Open Scene Graph Producer Library";
return "OpenSceneGraph Producer Library";
}

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@@ -589,7 +589,7 @@ void Viewer::update()
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
getSceneData()->accept(*_updateVisitor);
getTopMostSceneData()->accept(*_updateVisitor);
}
// update the main producer camera

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@@ -8,5 +8,5 @@ const char* osgSimGetVersion()
const char* osgSimGetLibraryName()
{
return "Open Scene Graph Visual Simulation Library";
return "OpenSceneGraph Visual Simulation Library";
}

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@@ -8,5 +8,5 @@ const char* osgTerrainGetVersion()
const char* osgTerrainGetLibraryName()
{
return "Open Scene Graph Terrain Library";
return "OpenSceneGraph Terrain Library";
}

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@@ -8,5 +8,5 @@ const char* osgTextGetVersion()
const char* osgTextGetLibraryName()
{
return "Open Scene Graph Text Library";
return "OpenSceneGraph Text Library";
}

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@@ -20,5 +20,5 @@ const char* osgUtilGetVersion()
const char* osgUtilGetLibraryName()
{
return "Open Scene Graph Utility Library";
return "OpenSceneGraph Utility Library";
}