Changed the version strings to use OpenSceneGaph rather than "Open Scene Graph"
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@@ -8,5 +8,5 @@ const char* osgProducerGetVersion()
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const char* osgProducerGetLibraryName()
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{
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return "Open Scene Graph Producer Library";
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return "OpenSceneGraph Producer Library";
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}
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@@ -589,7 +589,7 @@ void Viewer::update()
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// update the scene by traversing it with the the update visitor which will
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// call all node update callbacks and animations.
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getSceneData()->accept(*_updateVisitor);
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getTopMostSceneData()->accept(*_updateVisitor);
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}
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// update the main producer camera
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