Merge branch 'master' into text_improvements

This commit is contained in:
Robert Osfield
2017-10-05 12:14:03 +01:00
5 changed files with 36 additions and 25 deletions

View File

@@ -49,23 +49,34 @@ public:
{
if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Up)
{
m_Text3D->setCharacterSize(m_Text3D->getCharacterHeight() + 0.1); // failed
OSG_NOTICE<<"m_Text3D->getCharacterHeight()="<<m_Text3D->getCharacterHeight()<<std::endl;
m_Text3D->setCharacterSize(m_Text3D->getCharacterHeight() + 0.1);
OSG_NOTICE<<"m_Text3D->getCharacterHeight() = " << m_Text3D->getCharacterHeight() << std::endl;
}
else if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Down)
{
m_Text3D->setCharacterDepth(m_Text3D->getCharacterDepth() + 0.1); // ok
OSG_NOTICE<<"m_Text3D->getCharacterDepth()="<<m_Text3D->getCharacterDepth()<<std::endl;
m_Text3D->setCharacterDepth(m_Text3D->getCharacterDepth() + 0.1);
OSG_NOTICE<<"m_Text3D->getCharacterDepth() = " << m_Text3D->getCharacterDepth() << std::endl;
}
else if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Left)
{
m_Text3D->setText("setText\nworks!", osgText::String::ENCODING_UTF8); // ok
OSG_NOTICE<<"m_Text3D->getText()="<<m_Text3D->getText().size()<<std::endl;
static int counter = 1;
if (counter%3 == 0)
m_Text3D->setText("Press arrow keys.", osgText::String::ENCODING_UTF8);
else if (counter%3 == 1)
m_Text3D->setText("setText\nworks!", osgText::String::ENCODING_UTF8);
else if (counter%3 == 2)
m_Text3D->setText("setText really works?", osgText::String::ENCODING_UTF8);
else if (counter%3 == 3)
m_Text3D->setText("setText works, really!", osgText::String::ENCODING_UTF8);
++counter;
OSG_NOTICE<<"m_Text3D->getText().size() = " << m_Text3D->getText().size() << std::endl;
}
else if (ea.getKey() == osgGA::GUIEventAdapter::KEY_Right)
{
m_Text3D->setLineSpacing(m_Text3D->getLineSpacing() + 0.1);
OSG_NOTICE<<"m_Text3D->getLineSpacing()="<<m_Text3D->getLineSpacing()<<std::endl;
OSG_NOTICE<<"m_Text3D->getLineSpacing() = " << m_Text3D->getLineSpacing() << std::endl;
}
}
@@ -90,7 +101,7 @@ int main(int argc, char** argv)
if (!font) return 1;
OSG_NOTICE<<"Read font "<<fontFile<<" font="<<font.get()<<std::endl;
std::string word("This is a new test.");
std::string word("Press arrow keys.");
while (arguments.read("-w",word)) {}
osg::ref_ptr<osgText::Style> style = new osgText::Style;
@@ -238,18 +249,18 @@ int main(int argc, char** argv)
geode->addDrawable( osg::createTexturedQuadGeometry(osg::Vec3(0.0f,characterSize*thickness,0.0f),osg::Vec3(characterSize,0.0,0.0),osg::Vec3(0.0f,0.0,characterSize), 0.0, 0.0, 1.0, 1.0) );
}
if (arguments.read("--add-axes"))
group->addChild(osgDB::readNodeFile("axes.osgt"));
if (arguments.read("--add-axes"))
group->addChild(osgDB::readNodeFile("axes.osgt"));
std::string mode;
if (arguments.read("--character-size-mode", mode))
{
if (mode == "screen_coords")
{
text3D->setCharacterSizeMode(osgText::TextBase::SCREEN_COORDS);
text3D->setCharacterSize(1080/4);
}
}
std::string mode;
if (arguments.read("--character-size-mode", mode))
{
if (mode == "screen_coords")
{
text3D->setCharacterSizeMode(osgText::TextBase::SCREEN_COORDS);
text3D->setCharacterSize(1080/4);
}
}
viewer.addEventHandler(new Text3DAttributeHandler(text3D));
}

View File

@@ -517,9 +517,10 @@ void Program::apply( osg::State& state ) const
// for shader debugging: to minimize performance impact,
// optionally validate based on notify level.
// TODO: enable this using notify level, or perhaps its own getenv()?
#ifndef __APPLE__
if( osg::isNotifyEnabled(osg::INFO) )
pcp->validateProgram();
#endif
pcp->useProgram();
state.setLastAppliedProgramObject(pcp);
}

View File

@@ -136,9 +136,6 @@ bool RigTransformHardware::createPalette(int nbVertexes, BoneMap boneMap, const
OSG_INFO << "RigTransformHardware::createPalette will use " << boneNameCountMap.size() * 4 << " uniforms" << std::endl;
for (int i = 0 ; i < (int)vertexIndexWeight.size(); i++)
vertexIndexWeight[i].resize(maxBonePerVertex);
_nbVertexes = nbVertexes;
_bonesPerVertex = maxBonePerVertex;
_bonePalette = palette;
@@ -181,7 +178,7 @@ RigTransformHardware::BoneWeightAttribList RigTransformHardware::createVertexAtt
int boneIndexInVec4 = b*2;
(*array)[j][0 + boneIndexInVec4] = 0;
(*array)[j][1 + boneIndexInVec4] = 0;
if (boneIndexInList < getNumBonesPerVertex())
if (boneIndexInList < _vertexIndexMatrixWeightList[j].size())
{
float boneIndex = static_cast<float>(_vertexIndexMatrixWeightList[j][boneIndexInList].getIndex());
float boneWeight = _vertexIndexMatrixWeightList[j][boneIndexInList].getWeight();

View File

@@ -438,9 +438,11 @@ void Text3D::computeGlyphRepresentation()
{
(*_coords)[i] += position;
}
_coords->dirty();
// copy normals
_normals->insert(_normals->end(), src_normals->begin(), src_normals->end());
_normals->dirty();
copyAndOffsetPrimitiveSets(_frontPrimitiveSetList, it->_glyphGeometry->getFrontPrimitiveSetList(), base);
copyAndOffsetPrimitiveSets(_wallPrimitiveSetList, it->_glyphGeometry->getWallPrimitiveSetList(), base);

View File

@@ -500,7 +500,7 @@ void LineSegmentIntersector::intersect(osgUtil::IntersectionVisitor& iv, osg::Dr
if (reachedLimit()) return;
osg::Vec3d s(_start), e(_end);
if ( !intersectAndClip( s, e, drawable->getBoundingBox() ) ) return;
if ( drawable->isCullingActive() && !intersectAndClip( s, e, drawable->getBoundingBox() ) ) return;
if (iv.getDoDummyTraversal()) return;