Removed inline definition from front of setMaxAnisotropy method.

This commit is contained in:
Robert Osfield
2002-08-08 15:09:18 +00:00
parent ed30834757
commit 824e77e518

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@@ -179,7 +179,7 @@ class SG_EXPORT Texture : public StateAttribute
* filtering then normal filtering is used, equivilant to a max anisotropy value of 1.0.
* valid range is 1.0f upwards. The maximum value depends on the graphics
* system being used.*/
inline void setMaxAnisotropy(float anis);
void setMaxAnisotropy(float anis);
/** Get the maximum anisotropy value.*/
inline float getMaxAnisotropy() const { return _maxAnisotropy; }