Fixed shadows warnings
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@@ -149,9 +149,6 @@ osg::ref_ptr<SharedGeometry> GeometryPool::getOrCreateGeometry(osgTerrain::Terra
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LocationCoords locationCoords;
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locationCoords.reserve(numVertices);
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osg::Vec3d pos(0.0, 0.0, 0.0);
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osg::Vec3d normal(0.0, 0.0, 1.0);
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osg::Vec2 delta(1.0f/static_cast<float>(nx), 1.0f/static_cast<float>(ny));
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// pass in the delta texcoord per texel via the color array
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(*colours)[0].x() = c_mult;
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@@ -166,30 +163,37 @@ osg::ref_ptr<SharedGeometry> GeometryPool::getOrCreateGeometry(osgTerrain::Terra
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matrix = locator->getTransform();
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}
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double skirtHeight = -1.0;
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// compute the size of the skirtHeight
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osg::Vec3d bottom_left(0.0,0.0,0.0);
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osg::Vec3d top_right(1.0,1.0,0.0);
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// transform for unit coords to local coords of the tile
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bottom_left = bottom_left * matrix;
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top_right = top_right * matrix;
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// if we have a geocentric database then transform into geocentric coords.
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const osg::EllipsoidModel* em = locator->getEllipsoidModel();
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if (em && locator->getCoordinateSystemType()==osgTerrain::Locator::GEOCENTRIC)
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{
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// note y axis maps to latitude, x axis to longitude
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em->convertLatLongHeightToXYZ(bottom_left.y(), bottom_left.x(), bottom_left.z(), bottom_left.x(), bottom_left.y(), bottom_left.z());
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em->convertLatLongHeightToXYZ(top_right.y(), top_right.x(), top_right.z(), top_right.x(), top_right.y(), top_right.z());
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osg::Vec3d bottom_left(0.0,0.0,0.0);
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osg::Vec3d top_right(1.0,1.0,0.0);
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// transform for unit coords to local coords of the tile
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bottom_left = bottom_left * matrix;
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top_right = top_right * matrix;
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// if we have a geocentric database then transform into geocentric coords.
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const osg::EllipsoidModel* em = locator->getEllipsoidModel();
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if (em && locator->getCoordinateSystemType()==osgTerrain::Locator::GEOCENTRIC)
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{
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// note y axis maps to latitude, x axis to longitude
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em->convertLatLongHeightToXYZ(bottom_left.y(), bottom_left.x(), bottom_left.z(), bottom_left.x(), bottom_left.y(), bottom_left.z());
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em->convertLatLongHeightToXYZ(top_right.y(), top_right.x(), top_right.z(), top_right.x(), top_right.y(), top_right.z());
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}
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double diagonalLength = (top_right-bottom_left).length();
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double skirtRatio = 0.02;
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skirtHeight = -diagonalLength*skirtRatio;
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}
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double diagonalLength = (top_right-bottom_left).length();
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double skirtRatio = 0.02;
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double skirtHeight = -diagonalLength*skirtRatio;
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// set up the vertex data
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{
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osg::Vec3d pos(0.0, 0.0, 0.0);
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osg::Vec3d normal(0.0, 0.0, 1.0);
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osg::Vec2 delta(1.0f/static_cast<float>(nx), 1.0f/static_cast<float>(ny));
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// bottom row for skirt
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pos.y () = static_cast<double>(0)*r_mult;
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pos.z() = skirtHeight;
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@@ -567,11 +571,11 @@ osg::ref_ptr<osg::MatrixTransform> GeometryPool::getTileSubgraph(osgTerrain::Ter
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osg::ref_ptr<osg::Program> GeometryPool::getOrCreateProgram(LayerTypes& layerTypes)
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{
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//OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_programMapMutex);
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ProgramMap::iterator itr = _programMap.find(layerTypes);
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if (itr!=_programMap.end())
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ProgramMap::iterator p_itr = _programMap.find(layerTypes);
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if (p_itr!=_programMap.end())
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{
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// OSG_NOTICE<<") returning existing Program "<<itr->second.get()<<std::endl;
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return itr->second.get();
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// OSG_NOTICE<<") returning existing Program "<<p_itr->second.get()<<std::endl;
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return p_itr->second.get();
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}
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#if 1
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@@ -64,8 +64,8 @@ TerrainTechnique::TerrainTechnique():
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setThreadSafeRefUnref(true);
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}
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TerrainTechnique::TerrainTechnique(const TerrainTechnique& TerrainTechnique,const osg::CopyOp& copyop):
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osg::Object(TerrainTechnique,copyop),
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TerrainTechnique::TerrainTechnique(const TerrainTechnique& tt,const osg::CopyOp& copyop):
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osg::Object(tt,copyop),
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_terrainTile(0)
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{
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}
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@@ -324,10 +324,10 @@ void WhiteListTileLoadedCallback::loaded(osgTerrain::TerrainTile* tile, const os
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for(unsigned int i=0; i<tile->getNumColorLayers(); ++i)
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{
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osgTerrain::Layer* layer = tile->getColorLayer(i);
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osgTerrain::ImageLayer* imageLayer = dynamic_cast<osgTerrain::ImageLayer*>(layer);
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if (imageLayer)
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osgTerrain::ImageLayer* color_imageLayer = dynamic_cast<osgTerrain::ImageLayer*>(layer);
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if (color_imageLayer)
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{
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readImageLayer(imageLayer, options);
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readImageLayer(color_imageLayer, options);
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continue;
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}
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@@ -372,12 +372,12 @@ void WhiteListTileLoadedCallback::loaded(osgTerrain::TerrainTile* tile, const os
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for(unsigned int i=0; i<tile->getNumColorLayers(); ++i)
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{
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osgTerrain::Layer* layer = tile->getColorLayer(i);
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osgTerrain::ImageLayer* imageLayer = dynamic_cast<osgTerrain::ImageLayer*>(layer);
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if (imageLayer)
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osgTerrain::ImageLayer* color_imageLayer = dynamic_cast<osgTerrain::ImageLayer*>(layer);
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if (color_imageLayer)
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{
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if (imageLayer->getImage()!=0)
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if (color_imageLayer->getImage()!=0)
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{
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validLayer = imageLayer;
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validLayer = color_imageLayer;
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}
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continue;
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}
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@@ -417,10 +417,10 @@ void WhiteListTileLoadedCallback::loaded(osgTerrain::TerrainTile* tile, const os
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for(unsigned int i=0; i<tile->getNumColorLayers(); ++i)
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{
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osgTerrain::Layer* layer = tile->getColorLayer(i);
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osgTerrain::ImageLayer* imageLayer = dynamic_cast<osgTerrain::ImageLayer*>(layer);
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if (imageLayer)
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osgTerrain::ImageLayer* color_imageLayer = dynamic_cast<osgTerrain::ImageLayer*>(layer);
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if (color_imageLayer)
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{
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if (imageLayer->getImage()==0)
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if (color_imageLayer->getImage()==0)
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{
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tile->setColorLayer(i, validLayer);
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break;
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