Code readability improvements

This commit is contained in:
OpenSceneGraph git repository
2017-11-11 13:00:56 +00:00
committed by GitHub
parent 4977939c05
commit 8694fd61ba

View File

@@ -47,14 +47,13 @@ void VertexInfluenceMap::normalize(unsigned int numvert)
VertexIndexWeight& inf = *curinf;
localstore[inf.first].first += inf.second;
localstore[inf.first].second.push_back(&inf.second);
}
}
unsigned int vertid = 0;
for(std::vector<PerVertWeights >::iterator itvert = localstore.begin();
itvert != localstore.end();
++itvert, ++vertid)
itvert != localstore.end();
++itvert, ++vertid)
{
PerVertWeights & weights = *itvert;
if(weights.first< 1e-4)
@@ -317,12 +316,14 @@ void VertexInfluenceMap::removeUnexpressedBones(Skeleton &skel) const
{
if( (child = dynamic_cast<Bone*>(bone2rm->getChild(numchild))) )
{
if(par!=child &&child!=bone2rm) {
if(par!=child &&child!=bone2rm)
{
par->addChild(child);
nodes.push_back(child);
}
}
}
for(unsigned int i=0; i<nodes.size(); ++i)
{
bone2rm->removeChild(nodes[i]);