Fixes for Windows build.
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@@ -28,7 +28,7 @@ void DOFTransform::traverse(osg::NodeVisitor& nv)
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{
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animate();
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}
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osg::Transform::traverse(nv);
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Transform::traverse(nv);
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}
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bool DOFTransform::computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor*) const
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