Fixed crash in cfg by rearranging the code blocks so the codes that use the graphics context are only called when a graphics context is successfully aquired.

This commit is contained in:
Robert Osfield
2007-12-06 10:04:25 +00:00
parent abe647fdaa
commit 8954309c07

View File

@@ -37,159 +37,176 @@
using namespace osgProducer;
static osg::GraphicsContext::Traits* buildTrait(RenderSurface& rs)
{
VisualChooser& vc = *rs.getVisualChooser();
osg::GraphicsContext::Traits* trait = new osg::GraphicsContext::Traits;
for (std::vector<VisualChooser::VisualAttribute>::iterator it = vc._visual_attributes.begin(); it != vc._visual_attributes.end(); it++) {
if (it->_attribute == VisualChooser::DoubleBuffer)
trait->doubleBuffer = true;
else if (it->_attribute == VisualChooser::DepthSize)
trait->depth = it->_parameter;
else if (it->_attribute == VisualChooser::RedSize)
trait->red = it->_parameter;
else if (it->_attribute == VisualChooser::BlueSize)
trait->blue = it->_parameter;
else if (it->_attribute == VisualChooser::GreenSize)
trait->green = it->_parameter;
else if (it->_attribute == VisualChooser::AlphaSize)
trait->alpha = it->_parameter;
else
std::cout << it->_attribute << " value " << it->_parameter << std::endl;
}
VisualChooser& vc = *rs.getVisualChooser();
osg::GraphicsContext::Traits* trait = new osg::GraphicsContext::Traits;
for (std::vector<VisualChooser::VisualAttribute>::iterator it = vc._visual_attributes.begin();
it != vc._visual_attributes.end();
it++)
{
if (it->_attribute == VisualChooser::DoubleBuffer)
trait->doubleBuffer = true;
else if (it->_attribute == VisualChooser::DepthSize)
trait->depth = it->_parameter;
else if (it->_attribute == VisualChooser::RedSize)
trait->red = it->_parameter;
else if (it->_attribute == VisualChooser::BlueSize)
trait->blue = it->_parameter;
else if (it->_attribute == VisualChooser::GreenSize)
trait->green = it->_parameter;
else if (it->_attribute == VisualChooser::AlphaSize)
trait->alpha = it->_parameter;
else
std::cout << it->_attribute << " value " << it->_parameter << std::endl;
}
trait->windowName = rs.getWindowName();
trait->x = rs.getWindowOriginX();
trait->y = rs.getWindowOriginY();
trait->width = rs.getWindowWidth();
trait->height = rs.getWindowHeight();
trait->windowDecoration = rs.usesBorder();
trait->sharedContext = 0;
trait->windowName = rs.getWindowName();
trait->x = rs.getWindowOriginX();
trait->y = rs.getWindowOriginY();
trait->width = rs.getWindowWidth();
trait->height = rs.getWindowHeight();
trait->windowDecoration = rs.usesBorder();
trait->sharedContext = 0;
return trait;
}
return trait;
}
static osgViewer::View* load(const std::string& file, const osgDB::ReaderWriter::Options* option)
{
osg::ref_ptr<CameraConfig> config = new CameraConfig;
std::cout << "Parse file " << file << std::endl;
config->parseFile(file);
osg::ref_ptr<CameraConfig> config = new CameraConfig;
std::cout << "Parse file " << file << std::endl;
config->parseFile(file);
RenderSurface* rs = 0;
Camera* cm = 0;
std::map<RenderSurface*,osg::ref_ptr<osg::GraphicsContext> > surfaces;
osgViewer::View* _view = new osgViewer::View;
RenderSurface* rs = 0;
Camera* cm = 0;
std::map<RenderSurface*,osg::ref_ptr<osg::GraphicsContext> > surfaces;
osgViewer::View* _view = new osgViewer::View;
for (int i = 0; i < (int)config->getNumberOfCameras(); i++) {
cm = config->getCamera(i);
rs = cm->getRenderSurface();
if (rs->getDrawableType() != osgProducer::RenderSurface::DrawableType_Window)
continue;
osg::ref_ptr<const osg::GraphicsContext::Traits> traits;
osg::ref_ptr<osg::GraphicsContext> gc;
if (surfaces.find(rs) != surfaces.end()) {
gc = surfaces[rs];
traits = gc->getTraits();
} else {
osg::GraphicsContext::Traits* newtraits;
newtraits = buildTrait(*rs);
newtraits->readDISPLAY();
if (newtraits->displayNum<0) newtraits->displayNum = 0;
gc = osg::GraphicsContext::createGraphicsContext(newtraits);
surfaces[rs] = gc.get();
traits = gc->getTraits();
}
std::cout << rs->getWindowName() << " " << rs->getWindowOriginX() << " " << rs->getWindowOriginY() << " " << rs->getWindowWidth() << " " << rs->getWindowHeight() << std::endl;
if (gc.valid())
for (int i = 0; i < (int)config->getNumberOfCameras(); i++)
{
osg::notify(osg::INFO)<<" GraphicsWindow has been created successfully."<<std::endl;
}
else
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
cm = config->getCamera(i);
rs = cm->getRenderSurface();
if (rs->getDrawableType() != osgProducer::RenderSurface::DrawableType_Window)
continue;
osg::ref_ptr<const osg::GraphicsContext::Traits> traits;
osg::ref_ptr<osg::GraphicsContext> gc;
if (surfaces.find(rs) != surfaces.end())
{
gc = surfaces[rs];
traits = gc->getTraits();
}
else
{
osg::GraphicsContext::Traits* newtraits = buildTrait(*rs);
newtraits->readDISPLAY();
if (newtraits->displayNum<0) newtraits->displayNum = 0;
gc = osg::GraphicsContext::createGraphicsContext(newtraits);
surfaces[rs] = gc.get();
traits = gc.valid() ? gc->getTraits() : 0;
}
std::cout << rs->getWindowName() << " " << rs->getWindowOriginX() << " " << rs->getWindowOriginY() << " " << rs->getWindowWidth() << " " << rs->getWindowHeight() << std::endl;
if (gc.valid())
{
osg::notify(osg::INFO)<<" GraphicsWindow has been created successfully."<<std::endl;
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext(gc.get());
int x,y;
unsigned int width,height;
cm->applyLens();
cm->getProjectionRectangle(x, y, width, height);
camera->setViewport(new osg::Viewport(x, y, width, height));
GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
camera->setDrawBuffer(buffer);
camera->setReadBuffer(buffer);
osg::Matrix projection(cm->getProjectionMatrix());
osg::Matrix offset = osg::Matrix::identity();
cm->setViewByMatrix(offset);
osg::Matrix view = osg::Matrix(cm->getPositionAndAttitudeMatrix());
#if 1
std::cout << "Matrix Projection " << projection << std::endl;
std::cout << "Matrix Projection master " << _view->getCamera()->getProjectionMatrix() << std::endl;
// will work only if it's a post multyply in the producer camera
std::cout << "Matrix View " << view << std::endl;
#endif
// setup projection from parent
osg::Matrix offsetProjection = osg::Matrix::inverse(_view->getCamera()->getProjectionMatrix()) * projection;
std::cout << _view->getCamera()->getProjectionMatrix() * offsetProjection << std::endl;
// std::cout << "setViewByMatrix " << offset << std::endl;
_view->addSlave(camera.get(), offsetProjection, view);
// _view->getCamera()->setProjectionMatrix(projection); //osg::Matrix::identity());
// _view->addSlave(camera.get(), osg::Matrix::identity(), view);
}
else
{
osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
}
}
osg::ref_ptr<osg::Camera> camera = new osg::Camera;
camera->setGraphicsContext(gc.get());
int x,y;
unsigned int width,height;
cm->applyLens();
cm->getProjectionRectangle(x, y, width, height);
camera->setViewport(new osg::Viewport(x, y, width, height));
GLenum buffer = traits->doubleBuffer ? GL_BACK : GL_FRONT;
camera->setDrawBuffer(buffer);
camera->setReadBuffer(buffer);
osg::Matrix projection(cm->getProjectionMatrix());
osg::Matrix offset = osg::Matrix::identity();
cm->setViewByMatrix(offset);
osg::Matrix view = osg::Matrix(cm->getPositionAndAttitudeMatrix());
#if 1
std::cout << "Matrix Projection " << projection << std::endl;
std::cout << "Matrix Projection master " << _view->getCamera()->getProjectionMatrix() << std::endl;
// will work only if it's a post multyply in the producer camera
std::cout << "Matrix View " << view << std::endl;
#endif
// setup projection from parent
osg::Matrix offsetProjection = osg::Matrix::inverse(_view->getCamera()->getProjectionMatrix()) * projection;
std::cout << _view->getCamera()->getProjectionMatrix() * offsetProjection << std::endl;
// std::cout << "setViewByMatrix " << offset << std::endl;
_view->addSlave(camera.get(), offsetProjection, view);
// _view->getCamera()->setProjectionMatrix(projection); //osg::Matrix::identity());
// _view->addSlave(camera.get(), osg::Matrix::identity(), view);
}
#if 0
if (_view->getNumberOfCameras() == 1) {
_view->addSlave(camera.get());
}
if (_view->getNumberOfCameras() == 1)
{
_view->addSlave(camera.get());
}
#endif
std::cout << "done" << std::endl;
return _view;
std::cout << "done" << std::endl;
return _view;
}
//
// OSG interface to read/write from/to a file.
//
class ReaderWriterProducerCFG : public osgDB::ReaderWriter {
class ReaderWriterProducerCFG : public osgDB::ReaderWriter
{
public:
virtual const char* className() { return "Producer cfg object reader"; }
virtual bool acceptsExtension(const std::string& extension) const {
return osgDB::equalCaseInsensitive(extension, "cfg");
}
virtual const char* className() { return "Producer cfg object reader"; }
virtual ReadResult readObject(const std::string& fileName, const Options* options = NULL) const {
std::string ext = osgDB::getLowerCaseFileExtension(fileName);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
osgDB::FilePathList* filePathList = 0;
if(options) {
filePathList = const_cast<osgDB::FilePathList*>(&(options->getDatabasePathList()));
filePathList->push_back(DATADIR);
virtual bool acceptsExtension(const std::string& extension) const
{
return osgDB::equalCaseInsensitive(extension, "cfg");
}
std::string path = osgDB::findDataFile(fileName);
if(path.empty()) return ReadResult::FILE_NOT_FOUND;
virtual ReadResult readObject(const std::string& fileName, const Options* options = NULL) const
{
std::string ext = osgDB::getLowerCaseFileExtension(fileName);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
ReadResult result;
osg::ref_ptr<osg::View> view = load(path, options);
if(! view.valid())
result = ReadResult("failed to load " + path);
else
result = ReadResult(view.get());
if(options && filePathList)
filePathList->pop_back();
osgDB::FilePathList* filePathList = 0;
if(options)
{
filePathList = const_cast<osgDB::FilePathList*>(&(options->getDatabasePathList()));
filePathList->push_back(DATADIR);
}
return result;
}
std::string path = osgDB::findDataFile(fileName);
if(path.empty()) return ReadResult::FILE_NOT_FOUND;
ReadResult result;
osg::ref_ptr<osg::View> view = load(path, options);
if(! view.valid())
result = ReadResult("failed to load " + path);
else
result = ReadResult(view.get());
if(options && filePathList)
filePathList->pop_back();
return result;
}
};