Added GL_TEXTURE_DEPTH #define for Win32 build
This commit is contained in:
@@ -117,6 +117,10 @@
|
|||||||
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
#define GL_MAX_TEXTURE_UNITS 0x84E2
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
#ifndef GL_TEXTURE_DEPTH
|
||||||
|
#define GL_TEXTURE_DEPTH 0x8071
|
||||||
|
#endif
|
||||||
|
|
||||||
namespace osg {
|
namespace osg {
|
||||||
|
|
||||||
/** Texture base class which encapsulates OpenGl texture functionality which common betweent the various types of OpenGL textures.*/
|
/** Texture base class which encapsulates OpenGl texture functionality which common betweent the various types of OpenGL textures.*/
|
||||||
|
|||||||
Reference in New Issue
Block a user