Added osg::ViewportIndexed that adds support for glViewportIndexed
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73
include/osg/ViewportIndexed
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73
include/osg/ViewportIndexed
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_VIEWPORTINDEXED
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#define OSG_VIEWPORTINDEXED 1
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#include <osg/Viewport>
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namespace osg {
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/** Encapsulates glViewportIndexed function : the index version of glViewport for multiple render target.
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*/
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class OSG_EXPORT ViewportIndexed : public Viewport
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{
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public :
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ViewportIndexed();
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ViewportIndexed(unsigned int index, value_type x,value_type y,value_type width,value_type height):
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Viewport(x,y,width,height),
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_index(index) {}
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/** Copy constructor using CopyOp to manage deep vs shallow copy. */
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ViewportIndexed(const ViewportIndexed& cm,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
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Viewport(cm,copyop),
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_index(cm._index) {}
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META_StateAttribute(osg, ViewportIndexed, VIEWPORT);
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/** Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs. */
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virtual int compare(const StateAttribute& sa) const
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{
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// Check for equal types, then create the rhs variable
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// used by the COMPARE_StateAttribute_Parameter macros below.
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COMPARE_StateAttribute_Types(ViewportIndexed,sa)
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COMPARE_StateAttribute_Parameter(_index);
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return Viewport::compare(sa);
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}
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/** Return the buffer index as the member identifier.*/
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virtual unsigned int getMember() const { return _index; }
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/** Set the index of the ViewportIndexed. */
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void setIndex(unsigned int index);
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/** Get the index of the ViewportIndexed. */
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unsigned int getIndex() const { return _index; }
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virtual void apply(State& state) const;
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protected:
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virtual ~ViewportIndexed();
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unsigned int _index;
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};
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}
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#endif
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53
src/osg/ViewportIndexed.cpp
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53
src/osg/ViewportIndexed.cpp
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@@ -0,0 +1,53 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/ViewportIndexed>
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#include <osg/GLExtensions>
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#include <osg/State>
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using namespace osg;
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ViewportIndexed::ViewportIndexed():
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_index(0)
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{
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}
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ViewportIndexed::~ViewportIndexed()
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{
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}
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void ViewportIndexed::setIndex(unsigned int index)
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{
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if (_index==index) return;
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ReassignToParents needToReassingToParentsWhenMemberValueChanges(this);
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_index = index;
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}
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void ViewportIndexed::apply(State& state) const
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{
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const GLExtensions* extensions = state.get<GLExtensions>();
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if (extensions->glViewportIndexedf)
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{
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extensions->glViewportIndexedf(static_cast<GLuint>(_index),
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static_cast<GLfloat>(_x),
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static_cast<GLfloat>(_y),
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static_cast<GLfloat>(_width),
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static_cast<GLfloat>(_height));
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}
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else
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{
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OSG_WARN<<"Warning: ViewportIndexed::apply(..) failed, glViewportIndexed is not support by OpenGL driver."<<std::endl;
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}
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}
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