Added osg::ViewportIndexed that adds support for glViewportIndexed

This commit is contained in:
Robert Osfield
2016-06-29 11:26:54 +01:00
parent 2897ab13cb
commit 8d7d5d12a1
2 changed files with 126 additions and 0 deletions

View File

@@ -0,0 +1,53 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/ViewportIndexed>
#include <osg/GLExtensions>
#include <osg/State>
using namespace osg;
ViewportIndexed::ViewportIndexed():
_index(0)
{
}
ViewportIndexed::~ViewportIndexed()
{
}
void ViewportIndexed::setIndex(unsigned int index)
{
if (_index==index) return;
ReassignToParents needToReassingToParentsWhenMemberValueChanges(this);
_index = index;
}
void ViewportIndexed::apply(State& state) const
{
const GLExtensions* extensions = state.get<GLExtensions>();
if (extensions->glViewportIndexedf)
{
extensions->glViewportIndexedf(static_cast<GLuint>(_index),
static_cast<GLfloat>(_x),
static_cast<GLfloat>(_y),
static_cast<GLfloat>(_width),
static_cast<GLfloat>(_height));
}
else
{
OSG_WARN<<"Warning: ViewportIndexed::apply(..) failed, glViewportIndexed is not support by OpenGL driver."<<std::endl;
}
}