Added TextureObjectManager constructor.
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@@ -483,7 +483,10 @@ class SG_EXPORT Texture : public osg::StateAttribute
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class SG_EXPORT TextureObjectManager : public osg::Referenced
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{
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public:
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public:
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TextureObjectManager():
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_expiryDelay(0.0) {}
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virtual TextureObject* generateTextureObject(unsigned int contextID,GLenum target);
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