Updated NEWS and ChangeLog
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54
ChangeLog
54
ChangeLog
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2006-07-06 15:14 robert
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* src/osg/Texture.cpp: From Eric Sokolowsky, "If a texture is used
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that is not a multiple of four, and compression was requested
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through the texture's internal format, the texture's internal
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format reverts to a non-compressed type and a NOTICE is given.
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At present, compressed textures must have a multiple of four in
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each dimension."
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2006-07-06 15:10 robert
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* src/osgWrappers/osg/: Image.cpp, Referenced.cpp: Updated wrappers
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2006-07-06 15:02 robert
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* include/osg/Image, src/osg/Image.cpp: From Eric Sokolowsky,
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"Attached is some fixes for Image::readImageFromCurrentTexture.
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It was failing when used with a new Image object (some of the
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fields were not set before they were used, and some were set to
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the wrong values). A new optional parameter was added to give
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the desired data type, which defaults to GL_UNSIGNED_BYTE, so
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programs should only need a recompile to work properly."
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2006-07-06 14:06 robert
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* AUTHORS.txt, applications/osgversion/osgversion.cpp: Fixed typo
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and unpdated AUTHORS file
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2006-07-06 12:40 robert
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* src/osgPlugins/obj/ReaderWriterOBJ.cpp: Added setting of name
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from the .obj goup name and object names.
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2006-07-06 12:33 robert
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* src/osgPlugins/obj/ReaderWriterOBJ.cpp: Removed redundent debug
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message.
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2006-07-06 12:30 robert
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* src/osgPlugins/obj/: ReaderWriterOBJ.cpp, obj.cpp: Add "hack" fix
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for black materials being exported from Maya.
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2006-07-06 12:08 robert
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* AUTHORS.txt, applications/osgversion/osgversion.cpp: Tweaked
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osgversion to catch typos and updates AUTHORS.txt
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2006-07-06 11:39 robert
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* AUTHORS.txt, ChangeLog: Updated ChangeLog and AUTHORS.txt for
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release
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2006-07-06 11:28 robert
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* include/osg/Version, src/osg/Version.cpp, src/osgDB/Version.cpp,
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29
NEWS.txt
29
NEWS.txt
@@ -1,29 +1,24 @@
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OSG News
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========
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!!!OpenScneneGraph 1.1 release introduces .....
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!!!OpenScneneGraph 1.1 release introduces peformance improvements, scalability, full GLSL support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders.
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AYRSHIRE, Scotland - July 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1,
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the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
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New OpenFlight loader with support for version 16.1, including OpenGL Shader Lanaguage support.
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The OpenSceneGraph-1.1 release introduces:
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TerraPage update to version 2.2
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Support for OpenGL Shander Lanaguage uniform arrays
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New outline and drop shadow support for osgText.
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New Quake3 BSP loader
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New observer_ptr<> smart pointer which holds a pointer to an object, but does
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does affect its reference, so doesn't take any ownership of it. If the object
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goes out of scope then the observer_ptr<> is automatically set to 0.
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Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading.
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Bug fixes.
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* Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading.
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* Support for OpenGL Shander Lanaguage uniform arrays
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* New OpenFlight loader with support for version 16.1, including OpenGL Shader Language support.
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* New Quake3 BSP loader
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* TerraPage loader updated to latest terrapage code base, version 2.2.
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* New outline and drop shadow support for osgText.
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* New observer_ptr<> smart pointer which holds a pointer to an object, but does does affect its reference, so doesn't take any ownership of it. If the object goes out of scope then the observer_ptr<> is automatically set to 0.
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* A range of bug fixes.
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Robert Osfield\\
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Project Lead and Proprietor [=OpenSceneGraph=] Professional Services
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!!!High performance open-source graphics toolkit [=OpenSceneGraph=] hits 1.0!
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