Updated NEWS and ChangeLog

This commit is contained in:
Robert Osfield
2006-07-06 14:36:04 +00:00
parent 0b32213394
commit 8f2dbec0b0
2 changed files with 66 additions and 17 deletions

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@@ -1,3 +1,57 @@
2006-07-06 15:14 robert
* src/osg/Texture.cpp: From Eric Sokolowsky, "If a texture is used
that is not a multiple of four, and compression was requested
through the texture's internal format, the texture's internal
format reverts to a non-compressed type and a NOTICE is given.
At present, compressed textures must have a multiple of four in
each dimension."
2006-07-06 15:10 robert
* src/osgWrappers/osg/: Image.cpp, Referenced.cpp: Updated wrappers
2006-07-06 15:02 robert
* include/osg/Image, src/osg/Image.cpp: From Eric Sokolowsky,
"Attached is some fixes for Image::readImageFromCurrentTexture.
It was failing when used with a new Image object (some of the
fields were not set before they were used, and some were set to
the wrong values). A new optional parameter was added to give
the desired data type, which defaults to GL_UNSIGNED_BYTE, so
programs should only need a recompile to work properly."
2006-07-06 14:06 robert
* AUTHORS.txt, applications/osgversion/osgversion.cpp: Fixed typo
and unpdated AUTHORS file
2006-07-06 12:40 robert
* src/osgPlugins/obj/ReaderWriterOBJ.cpp: Added setting of name
from the .obj goup name and object names.
2006-07-06 12:33 robert
* src/osgPlugins/obj/ReaderWriterOBJ.cpp: Removed redundent debug
message.
2006-07-06 12:30 robert
* src/osgPlugins/obj/: ReaderWriterOBJ.cpp, obj.cpp: Add "hack" fix
for black materials being exported from Maya.
2006-07-06 12:08 robert
* AUTHORS.txt, applications/osgversion/osgversion.cpp: Tweaked
osgversion to catch typos and updates AUTHORS.txt
2006-07-06 11:39 robert
* AUTHORS.txt, ChangeLog: Updated ChangeLog and AUTHORS.txt for
release
2006-07-06 11:28 robert
* include/osg/Version, src/osg/Version.cpp, src/osgDB/Version.cpp,

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@@ -1,29 +1,24 @@
OSG News
========
!!!OpenScneneGraph 1.1 release introduces .....
!!!OpenScneneGraph 1.1 release introduces peformance improvements, scalability, full GLSL support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders.
AYRSHIRE, Scotland - July 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1,
the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.0, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.0 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.
New OpenFlight loader with support for version 16.1, including OpenGL Shader Lanaguage support.
The OpenSceneGraph-1.1 release introduces:
TerraPage update to version 2.2
Support for OpenGL Shander Lanaguage uniform arrays
New outline and drop shadow support for osgText.
New Quake3 BSP loader
New observer_ptr<> smart pointer which holds a pointer to an object, but does
does affect its reference, so doesn't take any ownership of it. If the object
goes out of scope then the observer_ptr<> is automatically set to 0.
Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading.
Bug fixes.
* Improved support for multi-threaded, multi-pipe applications, including performance improvements and automated configuration of threading.
* Support for OpenGL Shander Lanaguage uniform arrays
* New OpenFlight loader with support for version 16.1, including OpenGL Shader Language support.
* New Quake3 BSP loader
* TerraPage loader updated to latest terrapage code base, version 2.2.
* New outline and drop shadow support for osgText.
* New observer_ptr<> smart pointer which holds a pointer to an object, but does does affect its reference, so doesn't take any ownership of it. If the object goes out of scope then the observer_ptr<> is automatically set to 0.
* A range of bug fixes.
Robert Osfield\\
Project Lead and Proprietor [=OpenSceneGraph=] Professional Services
!!!High performance open-source graphics toolkit [=OpenSceneGraph=] hits 1.0!