Moved the working createPagedLODScene() implemention into createScene()
method replacing the original flaky code.
This commit is contained in:
@@ -2999,6 +2999,61 @@ void DataSet::CompositeDestination::equalizeBoundaries()
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}
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class CollectClusterCullingCallbacks : public osg::NodeVisitor
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{
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public:
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struct Triple
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{
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Triple():
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_drawable(0),
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_callback(0) {}
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Triple(osg::NodePath nodePath, osg::Drawable* drawable, osg::ClusterCullingCallback* callback):
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_nodePath(nodePath),
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_drawable(drawable),
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_callback(callback) {}
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Triple(const Triple& t):
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_nodePath(t._nodePath),
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_drawable(t._drawable),
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_callback(t._callback) {}
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Triple& operator = (const Triple& t)
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{
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_nodePath = t._nodePath;
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_drawable = t._drawable;
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_callback = t._callback;
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return *this;
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}
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osg::NodePath _nodePath;
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osg::Drawable* _drawable;
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osg::ClusterCullingCallback* _callback;
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};
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typedef std::vector<Triple> ClusterCullingCallbackList;
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CollectClusterCullingCallbacks():
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Geode& geode)
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{
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for(unsigned int i=0; i<geode.getNumDrawables();++i)
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{
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osg::ClusterCullingCallback* callback = dynamic_cast<osg::ClusterCullingCallback*>(geode.getDrawable(i)->getCullCallback());
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if (callback)
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{
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_callbackList.push_back(Triple(getNodePath(),geode.getDrawable(i),callback));
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}
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}
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}
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ClusterCullingCallbackList _callbackList;
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};
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osg::Node* DataSet::CompositeDestination::createScene()
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{
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if (_children.empty() && _tiles.empty()) return 0;
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@@ -3029,6 +3084,111 @@ osg::Node* DataSet::CompositeDestination::createScene()
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return group;
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}
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#if 1
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typedef std::vector<osg::Node*> NodeList;
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// collect all the local tiles
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NodeList tileNodes;
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for(TileList::iterator titr=_tiles.begin();
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titr!=_tiles.end();
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++titr)
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{
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osg::Node* node = (*titr)->createScene();
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if (node) tileNodes.push_back(node);
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}
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NodeList childNodes;
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for(ChildList::iterator citr=_children.begin();
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citr!=_children.end();
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++citr)
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{
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osg::Node* node = (*citr)->createScene();
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if (node) childNodes.push_back(node);
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}
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float cutOffDistance = -FLT_MAX;
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for(ChildList::iterator citr=_children.begin();
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citr!=_children.end();
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++citr)
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{
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cutOffDistance = osg::maximum(cutOffDistance,(*citr)->_maxVisibleDistance);
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}
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osg::LOD* myLOD = new osg::LOD;
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float farDistance = _dataSet->getMaximumVisibleDistanceOfTopLevel();
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if (tileNodes.size()==1)
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{
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myLOD->addChild(tileNodes.front());
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}
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else if (tileNodes.size()>1)
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{
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osg::Group* group = new osg::Group;
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for(NodeList::iterator itr=tileNodes.begin();
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itr != tileNodes.end();
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++itr)
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{
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group->addChild(*itr);
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}
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myLOD->addChild(group);
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}
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if (childNodes.size()==1)
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{
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myLOD->addChild(childNodes.front());
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}
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else if (childNodes.size()>1)
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{
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osg::Group* group = new osg::Group;
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for(NodeList::iterator itr=childNodes.begin();
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itr != childNodes.end();
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++itr)
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{
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group->addChild(*itr);
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}
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myLOD->addChild(group);
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}
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// find cluster culling callbacks on drawables and move them to the myLOD level.
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{
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CollectClusterCullingCallbacks collect;
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myLOD->accept(collect);
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if (!collect._callbackList.empty())
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{
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if (collect._callbackList.size()==1)
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{
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CollectClusterCullingCallbacks::Triple& triple = collect._callbackList.front();
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osg::Matrixd matrix = osg::computeLocalToWorld(triple._nodePath);
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triple._callback->transform(matrix);
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osg::notify(osg::INFO)<<"cluster culling matrix "<<matrix<<std::endl;
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// moving cluster culling callback myLOD node.
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myLOD->setCullCallback(triple._callback);
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// remove it from the drawable.
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triple._drawable->setCullCallback(0);
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}
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}
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}
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cutOffDistance = osg::maximum(cutOffDistance, myLOD->getBound().radius()*_dataSet->getRadiusToMaxVisibleDistanceRatio());
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myLOD->setRange(0,cutOffDistance,farDistance);
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myLOD->setRange(1,0,cutOffDistance);
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if (myLOD->getNumChildren()>0)
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myLOD->setCenter(myLOD->getBound().center());
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return myLOD;
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#else
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// must be either a LOD or a PagedLOD
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typedef std::vector<osg::Node*> NodeList;
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@@ -3111,6 +3271,7 @@ osg::Node* DataSet::CompositeDestination::createScene()
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}
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}
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return lod;
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#endif
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}
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bool DataSet::CompositeDestination::areSubTilesComplete()
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@@ -3138,61 +3299,6 @@ std::string DataSet::CompositeDestination::getSubTileName()
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}
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class CollectClusterCullingCallbacks : public osg::NodeVisitor
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{
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public:
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struct Triple
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{
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Triple():
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_drawable(0),
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_callback(0) {}
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Triple(osg::NodePath nodePath, osg::Drawable* drawable, osg::ClusterCullingCallback* callback):
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_nodePath(nodePath),
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_drawable(drawable),
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_callback(callback) {}
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Triple(const Triple& t):
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_nodePath(t._nodePath),
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_drawable(t._drawable),
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_callback(t._callback) {}
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Triple& operator = (const Triple& t)
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{
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_nodePath = t._nodePath;
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_drawable = t._drawable;
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_callback = t._callback;
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return *this;
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}
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osg::NodePath _nodePath;
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osg::Drawable* _drawable;
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osg::ClusterCullingCallback* _callback;
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};
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typedef std::vector<Triple> ClusterCullingCallbackList;
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CollectClusterCullingCallbacks():
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN) {}
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virtual void apply(osg::Geode& geode)
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{
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for(unsigned int i=0; i<geode.getNumDrawables();++i)
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{
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osg::ClusterCullingCallback* callback = dynamic_cast<osg::ClusterCullingCallback*>(geode.getDrawable(i)->getCullCallback());
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if (callback)
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{
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_callbackList.push_back(Triple(getNodePath(),geode.getDrawable(i),callback));
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}
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}
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}
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ClusterCullingCallbackList _callbackList;
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};
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osg::Node* DataSet::CompositeDestination::createPagedLODScene()
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{
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if (_children.empty() && _tiles.empty()) return 0;
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