Further work on multiple context extensions.
This commit is contained in:
@@ -153,7 +153,7 @@ class SG_EXPORT Image : public Object
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* Mip Mapped texture require the image dimensions to be
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* power of two and are within the maxiumum texture size for
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* the host machine.*/
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void ensureValidSizeForTexturing();
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void ensureValidSizeForTexturing(GLint maxTextureSize);
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/** Dirty the image, which increments the modified flag, to force osg::Texture to reload the image.*/
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inline void dirty() { ++_modifiedTag; }
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@@ -247,17 +247,69 @@ class SG_EXPORT Texture : public osg::StateAttribute
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* in the OpenGL context related to contextID.*/
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static void flushDeletedTextureObjects(uint contextID);
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/** Get the maximum texture size supported, this is the
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normally define by GL_MAX_TEXTURE_SIZE, but can be overridden
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by the OSG_MAX_TEXTURE_SIZE environmental variable.*/
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static GLint getMaxTextureSize();
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/** Texture is pure virtual base class, apply must be overriden. */
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virtual void apply(State& state) const = 0;
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/** Calls apply(state) to compile the texture. */
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virtual void compile(State& state) const;
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/** Extensions class which encapsulates the querring of extensions and
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* associated function pointers, and provide convinience wrappers to
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* check for the extensions or use the associated functions.*/
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class Extensions : public osg::Referenced
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{
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public:
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Extensions();
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtenions();
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bool isTextureFilterAnisotropicSupported() const { return _isTextureFilterAnisotropicSupported; }
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bool isTextureCompressionARBSupported() const { return _isTextureCompressionARBSupported; }
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bool isTextureCompressionS3TCSupported() const { return _isTextureCompressionS3TCSupported; }
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bool isTextureMirroredRepeatSupported() const { return _isTextureMirroredRepeatSupported; }
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bool isTextureEdgeClampSupported() const { return _isTextureEdgeClampSupported; }
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bool isTextureBorderClampSupported() const { return _isTextureBorderClampSupported; }
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GLint maxTextureSize() const { return _maxTextureSize; }
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bool isCompressedTexImage2DSupported() const { return _glCompressedTexImage2D!=0; }
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void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const;
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protected:
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~Extensions() {}
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bool _isTextureFilterAnisotropicSupported;
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bool _isTextureCompressionARBSupported;
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bool _isTextureCompressionS3TCSupported;
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bool _isTextureMirroredRepeatSupported;
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bool _isTextureEdgeClampSupported;
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bool _isTextureBorderClampSupported;
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GLint _maxTextureSize;
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void* _glCompressedTexImage2D;
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};
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/** Function to call to get the extension of a specified context.
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* If the Exentsion object for that context has not yet been created then
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* and the 'createIfNotInitalized' flag been set to false then returns NULL.
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* If 'createIfNotInitalized' is true then the Extensions object is
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* automatically created. However, in this case the extension object
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* only be created with the graphics context associated with ContextID..*/
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static const Extensions* getExtensions(uint contextID,bool createIfNotInitalized);
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/** setExtensions allows users to override the extensions across graphics contexts.
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* typically used when you have different extensions supported across graphics pipes
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* but need to ensure that they all use the same low common denominator extensions.*/
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static void setExtensions(uint contextID,Extensions* extensions);
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protected :
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virtual ~Texture();
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@@ -108,6 +108,7 @@ class SG_EXPORT Texture3D : public Texture
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bool isTexture3DSupported() const { return _isTexture3DSupported; }
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bool isTexture3DFast() const { return _isTexture3DFast; }
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GLint maxTexture3DSize() const { return _maxTexture3DSize; }
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void glTexImage3D( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) const;
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@@ -89,6 +89,45 @@ class SG_EXPORT TextureCubeMap : public Texture
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* texture and bind it, subsequent apply will simple bind to texture.*/
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virtual void apply(State& state) const;
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/** Extensions class which encapsulates the querring of extensions and
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* associated function pointers, and provide convinience wrappers to
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* check for the extensions or use the associated functions.*/
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class Extensions : public osg::Referenced
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{
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public:
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Extensions();
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Extensions(const Extensions& rhs);
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void lowestCommonDenominator(const Extensions& rhs);
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void setupGLExtenions();
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bool isCubeMapSupported() const { return _isCubeMapSupported; }
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protected:
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~Extensions() {}
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bool _isCubeMapSupported;
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};
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/** Function to call to get the extension of a specified context.
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* If the Exentsion object for that context has not yet been created then
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* and the 'createIfNotInitalized' flag been set to false then returns NULL.
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* If 'createIfNotInitalized' is true then the Extensions object is
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* automatically created. However, in this case the extension object
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* only be created with the graphics context associated with ContextID..*/
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static const Extensions* getExtensions(uint contextID,bool createIfNotInitalized);
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/** setExtensions allows users to override the extensions across graphics contexts.
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* typically used when you have different extensions supported across graphics pipes
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* but need to ensure that they all use the same low common denominator extensions.*/
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static void setExtensions(uint contextID,Extensions* extensions);
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protected :
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virtual ~TextureCubeMap();
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@@ -453,15 +453,13 @@ void Image::flipVertical(int image)
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void Image::ensureValidSizeForTexturing()
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void Image::ensureValidSizeForTexturing(GLint maxTextureSize)
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{
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int new_s = computeNearestPowerOfTwo(_s);
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int new_t = computeNearestPowerOfTwo(_t);
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static GLint max_size=Texture::getMaxTextureSize();
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if (new_s>max_size) new_s = max_size;
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if (new_t>max_size) new_t = max_size;
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if (new_s>maxTextureSize) new_s = maxTextureSize;
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if (new_t>maxTextureSize) new_t = maxTextureSize;
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if (new_s!=_s || new_t!=_t)
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{
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@@ -5,8 +5,6 @@
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#include <osg/Notify>
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#include <osg/GLU>
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typedef void (APIENTRY * MyCompressedTexImage2DArbProc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
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using namespace osg;
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@@ -142,8 +140,11 @@ void Texture::dirtyTextureParameters()
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void Texture::computeInternalFormatWithImage(osg::Image& image) const
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{
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static bool s_ARB_Compression = isGLExtensionSupported("GL_ARB_texture_compression");
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static bool s_S3TC_Compression = isGLExtensionSupported("GL_EXT_texture_compression_s3tc");
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const uint contextID = 0; // state.getContextID(); // set to 0 right now, assume same paramters for each graphics context...
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const Extensions* extensions = getExtensions(contextID,true);
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// static bool s_ARB_Compression = isGLExtensionSupported("GL_ARB_texture_compression");
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// static bool s_S3TC_Compression = isGLExtensionSupported("GL_EXT_texture_compression_s3tc");
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GLint internalFormat = image.getInternalTextureFormat();
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switch(_internalFormatMode)
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@@ -153,7 +154,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
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break;
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case(USE_ARB_COMPRESSION):
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if (s_ARB_Compression)
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if (extensions->isTextureCompressionARBSupported())
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{
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switch(image.getPixelFormat())
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{
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@@ -173,7 +174,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
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break;
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case(USE_S3TC_DXT1_COMPRESSION):
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if (s_S3TC_Compression)
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if (extensions->isTextureCompressionS3TCSupported())
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{
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switch(image.getPixelFormat())
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{
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@@ -188,7 +189,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
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break;
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case(USE_S3TC_DXT3_COMPRESSION):
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if (s_S3TC_Compression)
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if (extensions->isTextureCompressionS3TCSupported())
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{
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switch(image.getPixelFormat())
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{
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@@ -203,7 +204,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
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break;
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case(USE_S3TC_DXT5_COMPRESSION):
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if (s_S3TC_Compression)
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if (extensions->isTextureCompressionS3TCSupported())
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{
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switch(image.getPixelFormat())
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{
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@@ -248,11 +249,15 @@ bool Texture::isCompressedInternalFormat(GLint internalFormat) const
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void Texture::applyTexParameters(GLenum target, State& state) const
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{
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// get the contextID (user defined ID of 0 upwards) for the
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// current OpenGL context.
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const uint contextID = state.getContextID();
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const Extensions* extensions = getExtensions(contextID,true);
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WrapMode ws = _wrap_s, wt = _wrap_t;
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// GL_IBM_texture_mirrored_repeat, fall-back REPEAT
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static bool s_mirroredSupported = isGLExtensionSupported("GL_IBM_texture_mirrored_repeat");
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if (!s_mirroredSupported)
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if (!extensions->isTextureMirroredRepeatSupported())
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{
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if (ws == MIRROR)
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ws = REPEAT;
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@@ -261,8 +266,7 @@ void Texture::applyTexParameters(GLenum target, State& state) const
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}
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// GL_EXT_texture_edge_clamp, fall-back CLAMP
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static bool s_edgeClampSupported = isGLExtensionSupported("GL_EXT_texture_edge_clamp");
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if (!s_edgeClampSupported)
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if (!extensions->isTextureEdgeClampSupported())
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{
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if (ws == CLAMP_TO_EDGE)
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ws = CLAMP;
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@@ -270,8 +274,7 @@ void Texture::applyTexParameters(GLenum target, State& state) const
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wt = CLAMP;
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}
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static bool s_borderClampSupported = isGLExtensionSupported("GL_ARB_texture_border_clamp");
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if(!s_borderClampSupported)
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if(!extensions->isTextureBorderClampSupported())
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{
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if(ws == CLAMP_TO_BORDER)
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ws = CLAMP;
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@@ -285,24 +288,14 @@ void Texture::applyTexParameters(GLenum target, State& state) const
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glTexParameteri( target, GL_TEXTURE_MIN_FILTER, _min_filter);
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glTexParameteri( target, GL_TEXTURE_MAG_FILTER, _mag_filter);
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if (_maxAnisotropy>1.0f)
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if (_maxAnisotropy>1.0f && extensions->isTextureFilterAnisotropicSupported())
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{
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// check for support for anisotropic filter,
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// note since this is static varible it is intialised
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// only on the first time entering this code block,
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// is then never reevaluated on subsequent calls.
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static bool s_anisotropicSupported =
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isGLExtensionSupported("GL_EXT_texture_filter_anisotropic");
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if (s_anisotropicSupported)
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{
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// note, GL_TEXTURE_MAX_ANISOTROPY_EXT will either be defined
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// by gl.h (or via glext.h) or by include/osg/Texture.
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glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, _maxAnisotropy);
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}
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// note, GL_TEXTURE_MAX_ANISOTROPY_EXT will either be defined
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// by gl.h (or via glext.h) or by include/osg/Texture.
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glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, _maxAnisotropy);
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}
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if (s_borderClampSupported)
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if (extensions->isTextureBorderClampSupported())
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{
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glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, _borderColor.ptr());
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}
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@@ -320,6 +313,7 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
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// get the contextID (user defined ID of 0 upwards) for the
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// current OpenGL context.
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const uint contextID = state.getContextID();
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const Extensions* extensions = getExtensions(contextID,true);
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// update the modified tag to show that it is upto date.
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getModifiedTag(contextID) = image->getModifiedTag();
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@@ -331,13 +325,10 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
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// select the internalFormat required for the texture.
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bool compressed = isCompressedInternalFormat(_internalFormat);
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image->ensureValidSizeForTexturing();
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image->ensureValidSizeForTexturing(extensions->maxTextureSize());
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glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());
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static MyCompressedTexImage2DArbProc glCompressedTexImage2D_ptr =
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(MyCompressedTexImage2DArbProc)getGLExtensionFuncPtr("glCompressedTexImage2DARB");
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if( _min_filter == LINEAR || _min_filter == NEAREST )
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{
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if ( !compressed )
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@@ -350,15 +341,15 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
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image->data() );
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}
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else if(glCompressedTexImage2D_ptr)
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else if (extensions->isCompressedTexImage2DSupported())
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{
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numMimpmapLevels = 1;
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GLint blockSize = ( _internalFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT ? 8 : 16 );
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GLint size = ((image->s()+3)/4)*((image->t()+3)/4)*blockSize;
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glCompressedTexImage2D_ptr(target, 0, _internalFormat,
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image->s(), image->t(),0,
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size,
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image->data());
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extensions->glCompressedTexImage2D(target, 0, _internalFormat,
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image->s(), image->t(),0,
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size,
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image->data());
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}
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@@ -403,7 +394,7 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
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height >>= 1;
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}
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}
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else if(glCompressedTexImage2D_ptr)
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else if (extensions->isCompressedTexImage2DSupported())
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{
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GLint blockSize = ( _internalFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT ? 8 : 16 );
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GLint size = 0;
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@@ -415,8 +406,8 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
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height = 1;
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size = ((width+3)/4)*((height+3)/4)*blockSize;
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glCompressedTexImage2D_ptr(target, k, _internalFormat,
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width, height, 0, size, image->getMipmapData(k));
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extensions->glCompressedTexImage2D(target, k, _internalFormat,
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width, height, 0, size, image->getMipmapData(k));
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width >>= 1;
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height >>= 1;
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@@ -471,36 +462,102 @@ void Texture::flushDeletedTextureObjects(uint contextID)
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}
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}
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GLint Texture::getMaxTextureSize()
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{
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static GLint s_maxTextureSize = 0;
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if (s_maxTextureSize == 0)
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{
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glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_maxTextureSize);
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notify(INFO) << "GL_MAX_TEXTURE_SIZE "<<s_maxTextureSize<<std::endl;
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char *ptr;
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if( (ptr = getenv("OSG_MAX_TEXTURE_SIZE")) != 0)
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{
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GLint osg_max_size = atoi(ptr);
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notify(INFO) << "OSG_MAX_TEXTURE_SIZE "<<osg_max_size<<std::endl;
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if (osg_max_size<s_maxTextureSize)
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{
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s_maxTextureSize = osg_max_size;
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}
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}
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notify(INFO) << "Selected max texture size "<<s_maxTextureSize<<std::endl;
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}
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return s_maxTextureSize;
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}
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void Texture::compile(State& state) const
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{
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apply(state);
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}
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typedef buffered_value< ref_ptr<Texture::Extensions> > BufferedExtensions;
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static BufferedExtensions s_extensions;
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const Texture::Extensions* Texture::getExtensions(uint contextID,bool createIfNotInitalized)
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{
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if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions;
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return s_extensions[contextID].get();
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}
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void Texture::setExtensions(uint contextID,Extensions* extensions)
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{
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s_extensions[contextID] = extensions;
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}
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Texture::Extensions::Extensions()
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{
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setupGLExtenions();
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}
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Texture::Extensions::Extensions(const Extensions& rhs):
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Referenced()
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{
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_isTextureFilterAnisotropicSupported = rhs._isTextureFilterAnisotropicSupported;
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_isTextureMirroredRepeatSupported = rhs._isTextureMirroredRepeatSupported;
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_isTextureEdgeClampSupported = rhs._isTextureEdgeClampSupported;
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_isTextureBorderClampSupported = rhs._isTextureBorderClampSupported;
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_isTextureCompressionARBSupported = rhs._isTextureCompressionARBSupported;
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_isTextureCompressionS3TCSupported = rhs._isTextureCompressionS3TCSupported;
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_maxTextureSize = rhs._maxTextureSize;
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_glCompressedTexImage2D = rhs._glCompressedTexImage2D;
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}
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void Texture::Extensions::lowestCommonDenominator(const Extensions& rhs)
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{
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if (!rhs._isTextureFilterAnisotropicSupported) _isTextureFilterAnisotropicSupported = false;
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if (!rhs._isTextureMirroredRepeatSupported) _isTextureMirroredRepeatSupported = false;
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if (!rhs._isTextureEdgeClampSupported) _isTextureEdgeClampSupported = false;
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if (!rhs._isTextureBorderClampSupported) _isTextureBorderClampSupported = false;
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if (!rhs._isTextureCompressionARBSupported) _isTextureCompressionARBSupported = false;
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if (!rhs._isTextureCompressionS3TCSupported) _isTextureCompressionS3TCSupported = false;
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if (rhs._maxTextureSize<_maxTextureSize) _maxTextureSize = rhs._maxTextureSize;
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if (!rhs._glCompressedTexImage2D) _glCompressedTexImage2D = 0;
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}
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void Texture::Extensions::setupGLExtenions()
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{
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|
||||
_isTextureFilterAnisotropicSupported = isGLExtensionSupported("GL_EXT_texture_filter_anisotropic");
|
||||
_isTextureMirroredRepeatSupported = isGLExtensionSupported("GL_IBM_texture_mirrored_repeat");
|
||||
_isTextureEdgeClampSupported = isGLExtensionSupported("GL_EXT_texture_edge_clamp");
|
||||
_isTextureBorderClampSupported = isGLExtensionSupported("GL_ARB_texture_border_clamp");
|
||||
|
||||
_isTextureCompressionARBSupported = isGLExtensionSupported("GL_ARB_texture_compression");
|
||||
_isTextureCompressionS3TCSupported = isGLExtensionSupported("GL_EXT_texture_compression_s3tc");
|
||||
|
||||
glGetIntegerv(GL_MAX_TEXTURE_SIZE,&_maxTextureSize);
|
||||
|
||||
char *ptr;
|
||||
if( (ptr = getenv("OSG_MAX_TEXTURE_SIZE")) != 0)
|
||||
{
|
||||
GLint osg_max_size = atoi(ptr);
|
||||
|
||||
if (osg_max_size<_maxTextureSize)
|
||||
{
|
||||
|
||||
_maxTextureSize = osg_max_size;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
_glCompressedTexImage2D = getGLExtensionFuncPtr("glCompressedTexImage2DARB");;
|
||||
|
||||
}
|
||||
|
||||
void Texture::Extensions::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const
|
||||
{
|
||||
if (_glCompressedTexImage2D)
|
||||
{
|
||||
typedef void (APIENTRY * CompressedTexImage2DArbProc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
|
||||
(*((CompressedTexImage2DArbProc)_glCompressedTexImage2D))(target, level, internalformat, width, height, border, imageSize, data);
|
||||
}
|
||||
else
|
||||
{
|
||||
notify(WARN)<<"Error: glCompressedTexImage2D not supported by OpenGL driver"<<std::endl;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -147,6 +147,7 @@ void Texture1D::applyTexImage1D(GLenum target, Image* image, State& state, GLsiz
|
||||
// get the contextID (user defined ID of 0 upwards) for the
|
||||
// current OpenGL context.
|
||||
const uint contextID = state.getContextID();
|
||||
const Extensions* extensions = getExtensions(contextID,true);
|
||||
|
||||
// update the modified tag to show that it is upto date.
|
||||
getModifiedTag(contextID) = image->getModifiedTag();
|
||||
@@ -158,7 +159,7 @@ void Texture1D::applyTexImage1D(GLenum target, Image* image, State& state, GLsiz
|
||||
// select the internalFormat required for the texture.
|
||||
bool compressed = isCompressedInternalFormat(_internalFormat);
|
||||
|
||||
image->ensureValidSizeForTexturing();
|
||||
image->ensureValidSizeForTexturing(extensions->maxTextureSize());
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());
|
||||
|
||||
|
||||
@@ -183,7 +183,7 @@ void Texture3D::applyTexImage3D(GLenum target, Image* image, State& state, GLsiz
|
||||
return;
|
||||
}
|
||||
|
||||
image->ensureValidSizeForTexturing();
|
||||
image->ensureValidSizeForTexturing(extensions->maxTexture3DSize());
|
||||
|
||||
glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());
|
||||
|
||||
|
||||
@@ -177,15 +177,13 @@ void TextureCubeMap::computeInternalFormat() const
|
||||
|
||||
void TextureCubeMap::apply(State& state) const
|
||||
{
|
||||
static bool s_CubeMapSupported = isGLExtensionSupported("GL_ARB_texture_cube_map") ||
|
||||
isGLExtensionSupported("GL_EXT_texture_cube_map");
|
||||
|
||||
if (!s_CubeMapSupported)
|
||||
return;
|
||||
|
||||
// get the contextID (user defined ID of 0 upwards) for the
|
||||
// current OpenGL context.
|
||||
const uint contextID = state.getContextID();
|
||||
const Extensions* extensions = getExtensions(contextID,true);
|
||||
|
||||
if (!extensions->isCubeMapSupported())
|
||||
return;
|
||||
|
||||
// get the globj for the current contextID.
|
||||
GLuint& handle = getTextureObject(contextID);
|
||||
@@ -244,3 +242,40 @@ void TextureCubeMap::apply(State& state) const
|
||||
glBindTexture( GL_TEXTURE_CUBE_MAP, 0 );
|
||||
}
|
||||
}
|
||||
|
||||
typedef buffered_value< ref_ptr<TextureCubeMap::Extensions> > BufferedExtensions;
|
||||
static BufferedExtensions s_extensions;
|
||||
|
||||
const TextureCubeMap::Extensions* TextureCubeMap::getExtensions(uint contextID,bool createIfNotInitalized)
|
||||
{
|
||||
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions;
|
||||
return s_extensions[contextID].get();
|
||||
}
|
||||
|
||||
void TextureCubeMap::setExtensions(uint contextID,Extensions* extensions)
|
||||
{
|
||||
s_extensions[contextID] = extensions;
|
||||
}
|
||||
|
||||
TextureCubeMap::Extensions::Extensions()
|
||||
{
|
||||
setupGLExtenions();
|
||||
}
|
||||
|
||||
TextureCubeMap::Extensions::Extensions(const Extensions& rhs):
|
||||
Referenced()
|
||||
{
|
||||
_isCubeMapSupported = rhs._isCubeMapSupported;
|
||||
}
|
||||
|
||||
void TextureCubeMap::Extensions::lowestCommonDenominator(const Extensions& rhs)
|
||||
{
|
||||
if (!rhs._isCubeMapSupported) _isCubeMapSupported = false;
|
||||
}
|
||||
|
||||
void TextureCubeMap::Extensions::setupGLExtenions()
|
||||
{
|
||||
_isCubeMapSupported = isGLExtensionSupported("GL_ARB_texture_cube_map") ||
|
||||
isGLExtensionSupported("GL_EXT_texture_cube_map") ||
|
||||
strncmp((const char*)glGetString(GL_VERSION),"1.3",3)>=0;;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user