Further work on multiple context extensions.

This commit is contained in:
Robert Osfield
2002-09-16 20:58:05 +00:00
parent f006d081e5
commit 91df37b5c8
9 changed files with 272 additions and 89 deletions

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@@ -153,7 +153,7 @@ class SG_EXPORT Image : public Object
* Mip Mapped texture require the image dimensions to be
* power of two and are within the maxiumum texture size for
* the host machine.*/
void ensureValidSizeForTexturing();
void ensureValidSizeForTexturing(GLint maxTextureSize);
/** Dirty the image, which increments the modified flag, to force osg::Texture to reload the image.*/
inline void dirty() { ++_modifiedTag; }

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@@ -247,17 +247,69 @@ class SG_EXPORT Texture : public osg::StateAttribute
* in the OpenGL context related to contextID.*/
static void flushDeletedTextureObjects(uint contextID);
/** Get the maximum texture size supported, this is the
normally define by GL_MAX_TEXTURE_SIZE, but can be overridden
by the OSG_MAX_TEXTURE_SIZE environmental variable.*/
static GLint getMaxTextureSize();
/** Texture is pure virtual base class, apply must be overriden. */
virtual void apply(State& state) const = 0;
/** Calls apply(state) to compile the texture. */
virtual void compile(State& state) const;
/** Extensions class which encapsulates the querring of extensions and
* associated function pointers, and provide convinience wrappers to
* check for the extensions or use the associated functions.*/
class Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
bool isTextureFilterAnisotropicSupported() const { return _isTextureFilterAnisotropicSupported; }
bool isTextureCompressionARBSupported() const { return _isTextureCompressionARBSupported; }
bool isTextureCompressionS3TCSupported() const { return _isTextureCompressionS3TCSupported; }
bool isTextureMirroredRepeatSupported() const { return _isTextureMirroredRepeatSupported; }
bool isTextureEdgeClampSupported() const { return _isTextureEdgeClampSupported; }
bool isTextureBorderClampSupported() const { return _isTextureBorderClampSupported; }
GLint maxTextureSize() const { return _maxTextureSize; }
bool isCompressedTexImage2DSupported() const { return _glCompressedTexImage2D!=0; }
void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const;
protected:
~Extensions() {}
bool _isTextureFilterAnisotropicSupported;
bool _isTextureCompressionARBSupported;
bool _isTextureCompressionS3TCSupported;
bool _isTextureMirroredRepeatSupported;
bool _isTextureEdgeClampSupported;
bool _isTextureBorderClampSupported;
GLint _maxTextureSize;
void* _glCompressedTexImage2D;
};
/** Function to call to get the extension of a specified context.
* If the Exentsion object for that context has not yet been created then
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
* If 'createIfNotInitalized' is true then the Extensions object is
* automatically created. However, in this case the extension object
* only be created with the graphics context associated with ContextID..*/
static const Extensions* getExtensions(uint contextID,bool createIfNotInitalized);
/** setExtensions allows users to override the extensions across graphics contexts.
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(uint contextID,Extensions* extensions);
protected :
virtual ~Texture();

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@@ -108,6 +108,7 @@ class SG_EXPORT Texture3D : public Texture
bool isTexture3DSupported() const { return _isTexture3DSupported; }
bool isTexture3DFast() const { return _isTexture3DFast; }
GLint maxTexture3DSize() const { return _maxTexture3DSize; }
void glTexImage3D( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) const;

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@@ -89,6 +89,45 @@ class SG_EXPORT TextureCubeMap : public Texture
* texture and bind it, subsequent apply will simple bind to texture.*/
virtual void apply(State& state) const;
/** Extensions class which encapsulates the querring of extensions and
* associated function pointers, and provide convinience wrappers to
* check for the extensions or use the associated functions.*/
class Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
bool isCubeMapSupported() const { return _isCubeMapSupported; }
protected:
~Extensions() {}
bool _isCubeMapSupported;
};
/** Function to call to get the extension of a specified context.
* If the Exentsion object for that context has not yet been created then
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
* If 'createIfNotInitalized' is true then the Extensions object is
* automatically created. However, in this case the extension object
* only be created with the graphics context associated with ContextID..*/
static const Extensions* getExtensions(uint contextID,bool createIfNotInitalized);
/** setExtensions allows users to override the extensions across graphics contexts.
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(uint contextID,Extensions* extensions);
protected :
virtual ~TextureCubeMap();

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@@ -453,15 +453,13 @@ void Image::flipVertical(int image)
void Image::ensureValidSizeForTexturing()
void Image::ensureValidSizeForTexturing(GLint maxTextureSize)
{
int new_s = computeNearestPowerOfTwo(_s);
int new_t = computeNearestPowerOfTwo(_t);
static GLint max_size=Texture::getMaxTextureSize();
if (new_s>max_size) new_s = max_size;
if (new_t>max_size) new_t = max_size;
if (new_s>maxTextureSize) new_s = maxTextureSize;
if (new_t>maxTextureSize) new_t = maxTextureSize;
if (new_s!=_s || new_t!=_t)
{

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@@ -5,8 +5,6 @@
#include <osg/Notify>
#include <osg/GLU>
typedef void (APIENTRY * MyCompressedTexImage2DArbProc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
using namespace osg;
@@ -142,8 +140,11 @@ void Texture::dirtyTextureParameters()
void Texture::computeInternalFormatWithImage(osg::Image& image) const
{
static bool s_ARB_Compression = isGLExtensionSupported("GL_ARB_texture_compression");
static bool s_S3TC_Compression = isGLExtensionSupported("GL_EXT_texture_compression_s3tc");
const uint contextID = 0; // state.getContextID(); // set to 0 right now, assume same paramters for each graphics context...
const Extensions* extensions = getExtensions(contextID,true);
// static bool s_ARB_Compression = isGLExtensionSupported("GL_ARB_texture_compression");
// static bool s_S3TC_Compression = isGLExtensionSupported("GL_EXT_texture_compression_s3tc");
GLint internalFormat = image.getInternalTextureFormat();
switch(_internalFormatMode)
@@ -153,7 +154,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
break;
case(USE_ARB_COMPRESSION):
if (s_ARB_Compression)
if (extensions->isTextureCompressionARBSupported())
{
switch(image.getPixelFormat())
{
@@ -173,7 +174,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
break;
case(USE_S3TC_DXT1_COMPRESSION):
if (s_S3TC_Compression)
if (extensions->isTextureCompressionS3TCSupported())
{
switch(image.getPixelFormat())
{
@@ -188,7 +189,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
break;
case(USE_S3TC_DXT3_COMPRESSION):
if (s_S3TC_Compression)
if (extensions->isTextureCompressionS3TCSupported())
{
switch(image.getPixelFormat())
{
@@ -203,7 +204,7 @@ void Texture::computeInternalFormatWithImage(osg::Image& image) const
break;
case(USE_S3TC_DXT5_COMPRESSION):
if (s_S3TC_Compression)
if (extensions->isTextureCompressionS3TCSupported())
{
switch(image.getPixelFormat())
{
@@ -248,11 +249,15 @@ bool Texture::isCompressedInternalFormat(GLint internalFormat) const
void Texture::applyTexParameters(GLenum target, State& state) const
{
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
const uint contextID = state.getContextID();
const Extensions* extensions = getExtensions(contextID,true);
WrapMode ws = _wrap_s, wt = _wrap_t;
// GL_IBM_texture_mirrored_repeat, fall-back REPEAT
static bool s_mirroredSupported = isGLExtensionSupported("GL_IBM_texture_mirrored_repeat");
if (!s_mirroredSupported)
if (!extensions->isTextureMirroredRepeatSupported())
{
if (ws == MIRROR)
ws = REPEAT;
@@ -261,8 +266,7 @@ void Texture::applyTexParameters(GLenum target, State& state) const
}
// GL_EXT_texture_edge_clamp, fall-back CLAMP
static bool s_edgeClampSupported = isGLExtensionSupported("GL_EXT_texture_edge_clamp");
if (!s_edgeClampSupported)
if (!extensions->isTextureEdgeClampSupported())
{
if (ws == CLAMP_TO_EDGE)
ws = CLAMP;
@@ -270,8 +274,7 @@ void Texture::applyTexParameters(GLenum target, State& state) const
wt = CLAMP;
}
static bool s_borderClampSupported = isGLExtensionSupported("GL_ARB_texture_border_clamp");
if(!s_borderClampSupported)
if(!extensions->isTextureBorderClampSupported())
{
if(ws == CLAMP_TO_BORDER)
ws = CLAMP;
@@ -285,24 +288,14 @@ void Texture::applyTexParameters(GLenum target, State& state) const
glTexParameteri( target, GL_TEXTURE_MIN_FILTER, _min_filter);
glTexParameteri( target, GL_TEXTURE_MAG_FILTER, _mag_filter);
if (_maxAnisotropy>1.0f)
if (_maxAnisotropy>1.0f && extensions->isTextureFilterAnisotropicSupported())
{
// check for support for anisotropic filter,
// note since this is static varible it is intialised
// only on the first time entering this code block,
// is then never reevaluated on subsequent calls.
static bool s_anisotropicSupported =
isGLExtensionSupported("GL_EXT_texture_filter_anisotropic");
if (s_anisotropicSupported)
{
// note, GL_TEXTURE_MAX_ANISOTROPY_EXT will either be defined
// by gl.h (or via glext.h) or by include/osg/Texture.
glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, _maxAnisotropy);
}
// note, GL_TEXTURE_MAX_ANISOTROPY_EXT will either be defined
// by gl.h (or via glext.h) or by include/osg/Texture.
glTexParameterf(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, _maxAnisotropy);
}
if (s_borderClampSupported)
if (extensions->isTextureBorderClampSupported())
{
glTexParameterfv(target, GL_TEXTURE_BORDER_COLOR, _borderColor.ptr());
}
@@ -320,6 +313,7 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
const uint contextID = state.getContextID();
const Extensions* extensions = getExtensions(contextID,true);
// update the modified tag to show that it is upto date.
getModifiedTag(contextID) = image->getModifiedTag();
@@ -331,13 +325,10 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
// select the internalFormat required for the texture.
bool compressed = isCompressedInternalFormat(_internalFormat);
image->ensureValidSizeForTexturing();
image->ensureValidSizeForTexturing(extensions->maxTextureSize());
glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());
static MyCompressedTexImage2DArbProc glCompressedTexImage2D_ptr =
(MyCompressedTexImage2DArbProc)getGLExtensionFuncPtr("glCompressedTexImage2DARB");
if( _min_filter == LINEAR || _min_filter == NEAREST )
{
if ( !compressed )
@@ -350,15 +341,15 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
image->data() );
}
else if(glCompressedTexImage2D_ptr)
else if (extensions->isCompressedTexImage2DSupported())
{
numMimpmapLevels = 1;
GLint blockSize = ( _internalFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT ? 8 : 16 );
GLint size = ((image->s()+3)/4)*((image->t()+3)/4)*blockSize;
glCompressedTexImage2D_ptr(target, 0, _internalFormat,
image->s(), image->t(),0,
size,
image->data());
extensions->glCompressedTexImage2D(target, 0, _internalFormat,
image->s(), image->t(),0,
size,
image->data());
}
@@ -403,7 +394,7 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
height >>= 1;
}
}
else if(glCompressedTexImage2D_ptr)
else if (extensions->isCompressedTexImage2DSupported())
{
GLint blockSize = ( _internalFormat == GL_COMPRESSED_RGB_S3TC_DXT1_EXT ? 8 : 16 );
GLint size = 0;
@@ -415,8 +406,8 @@ void Texture::applyTexImage2D(GLenum target, Image* image, State& state, GLsizei
height = 1;
size = ((width+3)/4)*((height+3)/4)*blockSize;
glCompressedTexImage2D_ptr(target, k, _internalFormat,
width, height, 0, size, image->getMipmapData(k));
extensions->glCompressedTexImage2D(target, k, _internalFormat,
width, height, 0, size, image->getMipmapData(k));
width >>= 1;
height >>= 1;
@@ -471,36 +462,102 @@ void Texture::flushDeletedTextureObjects(uint contextID)
}
}
GLint Texture::getMaxTextureSize()
{
static GLint s_maxTextureSize = 0;
if (s_maxTextureSize == 0)
{
glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_maxTextureSize);
notify(INFO) << "GL_MAX_TEXTURE_SIZE "<<s_maxTextureSize<<std::endl;
char *ptr;
if( (ptr = getenv("OSG_MAX_TEXTURE_SIZE")) != 0)
{
GLint osg_max_size = atoi(ptr);
notify(INFO) << "OSG_MAX_TEXTURE_SIZE "<<osg_max_size<<std::endl;
if (osg_max_size<s_maxTextureSize)
{
s_maxTextureSize = osg_max_size;
}
}
notify(INFO) << "Selected max texture size "<<s_maxTextureSize<<std::endl;
}
return s_maxTextureSize;
}
void Texture::compile(State& state) const
{
apply(state);
}
typedef buffered_value< ref_ptr<Texture::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
const Texture::Extensions* Texture::getExtensions(uint contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions;
return s_extensions[contextID].get();
}
void Texture::setExtensions(uint contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
Texture::Extensions::Extensions()
{
setupGLExtenions();
}
Texture::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isTextureFilterAnisotropicSupported = rhs._isTextureFilterAnisotropicSupported;
_isTextureMirroredRepeatSupported = rhs._isTextureMirroredRepeatSupported;
_isTextureEdgeClampSupported = rhs._isTextureEdgeClampSupported;
_isTextureBorderClampSupported = rhs._isTextureBorderClampSupported;
_isTextureCompressionARBSupported = rhs._isTextureCompressionARBSupported;
_isTextureCompressionS3TCSupported = rhs._isTextureCompressionS3TCSupported;
_maxTextureSize = rhs._maxTextureSize;
_glCompressedTexImage2D = rhs._glCompressedTexImage2D;
}
void Texture::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isTextureFilterAnisotropicSupported) _isTextureFilterAnisotropicSupported = false;
if (!rhs._isTextureMirroredRepeatSupported) _isTextureMirroredRepeatSupported = false;
if (!rhs._isTextureEdgeClampSupported) _isTextureEdgeClampSupported = false;
if (!rhs._isTextureBorderClampSupported) _isTextureBorderClampSupported = false;
if (!rhs._isTextureCompressionARBSupported) _isTextureCompressionARBSupported = false;
if (!rhs._isTextureCompressionS3TCSupported) _isTextureCompressionS3TCSupported = false;
if (rhs._maxTextureSize<_maxTextureSize) _maxTextureSize = rhs._maxTextureSize;
if (!rhs._glCompressedTexImage2D) _glCompressedTexImage2D = 0;
}
void Texture::Extensions::setupGLExtenions()
{
_isTextureFilterAnisotropicSupported = isGLExtensionSupported("GL_EXT_texture_filter_anisotropic");
_isTextureMirroredRepeatSupported = isGLExtensionSupported("GL_IBM_texture_mirrored_repeat");
_isTextureEdgeClampSupported = isGLExtensionSupported("GL_EXT_texture_edge_clamp");
_isTextureBorderClampSupported = isGLExtensionSupported("GL_ARB_texture_border_clamp");
_isTextureCompressionARBSupported = isGLExtensionSupported("GL_ARB_texture_compression");
_isTextureCompressionS3TCSupported = isGLExtensionSupported("GL_EXT_texture_compression_s3tc");
glGetIntegerv(GL_MAX_TEXTURE_SIZE,&_maxTextureSize);
char *ptr;
if( (ptr = getenv("OSG_MAX_TEXTURE_SIZE")) != 0)
{
GLint osg_max_size = atoi(ptr);
if (osg_max_size<_maxTextureSize)
{
_maxTextureSize = osg_max_size;
}
}
_glCompressedTexImage2D = getGLExtensionFuncPtr("glCompressedTexImage2DARB");;
}
void Texture::Extensions::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) const
{
if (_glCompressedTexImage2D)
{
typedef void (APIENTRY * CompressedTexImage2DArbProc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
(*((CompressedTexImage2DArbProc)_glCompressedTexImage2D))(target, level, internalformat, width, height, border, imageSize, data);
}
else
{
notify(WARN)<<"Error: glCompressedTexImage2D not supported by OpenGL driver"<<std::endl;
}
}

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@@ -147,6 +147,7 @@ void Texture1D::applyTexImage1D(GLenum target, Image* image, State& state, GLsiz
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
const uint contextID = state.getContextID();
const Extensions* extensions = getExtensions(contextID,true);
// update the modified tag to show that it is upto date.
getModifiedTag(contextID) = image->getModifiedTag();
@@ -158,7 +159,7 @@ void Texture1D::applyTexImage1D(GLenum target, Image* image, State& state, GLsiz
// select the internalFormat required for the texture.
bool compressed = isCompressedInternalFormat(_internalFormat);
image->ensureValidSizeForTexturing();
image->ensureValidSizeForTexturing(extensions->maxTextureSize());
glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());

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@@ -183,7 +183,7 @@ void Texture3D::applyTexImage3D(GLenum target, Image* image, State& state, GLsiz
return;
}
image->ensureValidSizeForTexturing();
image->ensureValidSizeForTexturing(extensions->maxTexture3DSize());
glPixelStorei(GL_UNPACK_ALIGNMENT,image->getPacking());

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@@ -177,15 +177,13 @@ void TextureCubeMap::computeInternalFormat() const
void TextureCubeMap::apply(State& state) const
{
static bool s_CubeMapSupported = isGLExtensionSupported("GL_ARB_texture_cube_map") ||
isGLExtensionSupported("GL_EXT_texture_cube_map");
if (!s_CubeMapSupported)
return;
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
const uint contextID = state.getContextID();
const Extensions* extensions = getExtensions(contextID,true);
if (!extensions->isCubeMapSupported())
return;
// get the globj for the current contextID.
GLuint& handle = getTextureObject(contextID);
@@ -244,3 +242,40 @@ void TextureCubeMap::apply(State& state) const
glBindTexture( GL_TEXTURE_CUBE_MAP, 0 );
}
}
typedef buffered_value< ref_ptr<TextureCubeMap::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
const TextureCubeMap::Extensions* TextureCubeMap::getExtensions(uint contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions;
return s_extensions[contextID].get();
}
void TextureCubeMap::setExtensions(uint contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
TextureCubeMap::Extensions::Extensions()
{
setupGLExtenions();
}
TextureCubeMap::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isCubeMapSupported = rhs._isCubeMapSupported;
}
void TextureCubeMap::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isCubeMapSupported) _isCubeMapSupported = false;
}
void TextureCubeMap::Extensions::setupGLExtenions()
{
_isCubeMapSupported = isGLExtensionSupported("GL_ARB_texture_cube_map") ||
isGLExtensionSupported("GL_EXT_texture_cube_map") ||
strncmp((const char*)glGetString(GL_VERSION),"1.3",3)>=0;;
}