Tweaked flight manipulator pitch sensitivity.
This commit is contained in:
@@ -264,7 +264,7 @@ bool FlightManipulator::calcMovement()
|
||||
osg::Vec3d sv = lv^up;
|
||||
sv.normalize();
|
||||
|
||||
double pitch = -inDegrees(dy*75.0f*dt);
|
||||
double pitch = -inDegrees(dy*50.0f*dt);
|
||||
double roll = inDegrees(dx*50.0f*dt);
|
||||
|
||||
osg::Quat delta_rotate;
|
||||
|
||||
Reference in New Issue
Block a user