Turned lighting off for whole of logo.

This commit is contained in:
Robert Osfield
2002-12-12 11:35:09 +00:00
parent 4cc0ffbbf8
commit 93973c09ad

View File

@@ -97,7 +97,7 @@ osg:: Node* createTextLeft(const osg::BoundingBox& bb)
std::string font("fonts/arial.ttf");
//osgText::Text* text = osgNew osgText::Text(osgNew osgText::PolygonFont(font,80, 3));
osgText::Text* text = osgNew osgText::Text(osgNew osgText::TextureFont(font,80));
osgText::Text* text = osgNew osgText::Text(osgNew osgText::TextureFont(font,85));
text->setText("OpenSceneGraph");
text->setAlignment(osgText::Text::RIGHT_CENTER);
@@ -299,6 +299,11 @@ osg::Node* createLogo()
//osg::Node* scene = createShadowedScene(logo_group,backdrop,lightPosition,0.0f,0);
osg::Group* scene = new osg::Group;
osg::StateSet* stateset = scene->getOrCreateStateSet();
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OVERRIDE|osg::StateAttribute::OFF);
scene->addChild(logo_group);
scene->addChild(backdrop);