From Sukender, "- Added support for extended filenames (=not 8.3) for images: reads without crashing, optionnally write extended filenames (correctly truncate names if option is OFF). Write option is OFF by default.

- Improved identifiers generation in duplicate name handling (was limited to 1000 name collisions, which can be very short for some usages).
- Set all read/write operations use a custom log function that will redirect lib3DS log to osg::notify() (was only used for streams)
- Removed custom code (now uses osgDB::getFilePath())
- Added missing supportsOption() calls
- Cleaned a few minor things"
This commit is contained in:
Robert Osfield
2010-02-11 11:56:43 +00:00
parent 2c63a71694
commit 9434b764a8
5 changed files with 369 additions and 323 deletions

View File

@@ -1,4 +1,3 @@
#define ENABLE_3DS_WRITER 1 // Enables the 3DS writer (the define should be removed when the writer will be stable and tested enough)
#include <osg/Notify>
#include <osg/Group>
@@ -20,9 +19,7 @@
//MIKEC debug only for PrintVisitor
#include <osg/NodeVisitor>
#ifdef ENABLE_3DS_WRITER
#include "WriterNodeVisitor.h"
#endif
#include "WriterNodeVisitor.h"
#include "lib3ds/lib3ds.h"
#include <stdlib.h>
#include <string.h>
@@ -171,17 +168,16 @@ public:
virtual ReadResult readNode(const std::string& file, const osgDB::ReaderWriter::Options* options) const;
virtual ReadResult readNode(std::istream& fin, const Options* options) const;
#if ENABLE_3DS_WRITER
virtual ReadResult doReadNode(std::istream& fin, const Options* options, const std::string & fileNamelib3ds) const; ///< Subfunction of readNode()s functions.
virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) const;
virtual WriteResult writeNode(const osg::Node& /*node*/,std::ostream& /*fout*/,const Options* =NULL) const;
#endif
virtual WriteResult doWriteNode(const osg::Node& /*node*/,std::ostream& /*fout*/,const Options*, const std::string & fileNamelib3ds) const;
protected:
ReadResult constructFrom3dsFile(Lib3dsFile *f,const std::string& filename, const Options* options) const;
#if ENABLE_3DS_WRITER
bool createFileObject(const osg::Node& node, Lib3dsFile * file3ds,const std::string& fileName, const osgDB::ReaderWriter::Options* options) const;
#endif
class ReaderObject
{
@@ -220,7 +216,12 @@ REGISTER_OSGPLUGIN(3ds, ReaderWriter3DS)
ReaderWriter3DS::ReaderWriter3DS()
{
supportsExtension("3ds","3D Studio model format");
supportsOption("OutputTextureFiles","Write out the texture images to file");
//supportsOption("OutputTextureFiles","Write out the texture images to file");
//supportsOption("flipTexture", "flip texture upside-down");
supportsOption("extended3dsFilePaths", "Keeps long texture filenames (not 8.3) when exporting 3DS, but can lead to compatibility problems.");
supportsOption("noMatrixTransforms", "Set the plugin to apply matrices into the mesh vertices (\"old behaviour\") instead of restoring them (\"new behaviour\"). You may use this option to avoid a few rounding errors.");
supportsOption("checkForEspilonIdentityMatrices", "If not set, then consider \"almost identity\" matrices to be identity ones (in case of rounding errors).");
supportsOption("restoreMatrixTransformsNoMeshes", "Makes an exception to the behaviour when 'noMatrixTransforms' is not set for mesh instances. When a mesh instance has a transform on it, the reader creates a MatrixTransform above the Geode. If you don't want the hierarchy to be modified, then you can use this option to merge the transform into vertices.");
setByteOrder();
#if 0
@@ -252,16 +253,18 @@ ReaderWriter3DS::ReaderObject::ReaderObject(const osgDB::ReaderWriter::Options*
checkForEspilonIdentityMatrices(false),
restoreMatrixTransformsNoMeshes(false)
{
std::istringstream iss(options->getOptionString());
std::string opt;
while (iss >> opt)
{
if (opt == "noMatrixTransforms")
noMatrixTransforms = true;
if (opt == "checkForEspilonIdentityMatrices")
checkForEspilonIdentityMatrices = true;
if (opt == "restoreMatrixTransformsNoMeshes")
restoreMatrixTransformsNoMeshes = true;
if (options) {
std::istringstream iss(options->getOptionString());
std::string opt;
while (iss >> opt)
{
if (opt == "noMatrixTransforms")
noMatrixTransforms = true;
if (opt == "checkForEspilonIdentityMatrices")
checkForEspilonIdentityMatrices = true;
if (opt == "restoreMatrixTransformsNoMeshes")
restoreMatrixTransformsNoMeshes = true;
}
}
}
@@ -556,7 +559,6 @@ static long filei_seek_func(void *self, long offset, Lib3dsIoSeek origin) {
return f->fail() ? -1 : 0;
}
#if ENABLE_3DS_WRITER
static long fileo_seek_func(void *self, long offset, Lib3dsIoSeek origin) {
std::ostream *f = reinterpret_cast<std::ostream*>(self);
ios_base::seekdir o = ios_base::beg;
@@ -566,19 +568,16 @@ static long fileo_seek_func(void *self, long offset, Lib3dsIoSeek origin) {
f->seekp(offset, o);
return f->fail() ? -1 : 0;
}
#endif
static long filei_tell_func(void *self) {
std::istream *f = reinterpret_cast<std::istream*>(self);
return f->tellg();
}
#if ENABLE_3DS_WRITER
static long fileo_tell_func(void *self) {
std::ostream *f = reinterpret_cast<std::ostream*>(self);
return f->tellp();
}
#endif
static size_t filei_read_func(void *self, void *buffer, size_t size) {
@@ -587,19 +586,18 @@ static size_t filei_read_func(void *self, void *buffer, size_t size) {
return f->gcount();
}
#if ENABLE_3DS_WRITER
static size_t fileo_write_func(void *self, const void *buffer, size_t size) {
std::ostream *f = reinterpret_cast<std::ostream*>(self);
f->write(static_cast<const char*>(buffer), size);
return f->fail() ? 0 : size;
}
#endif
static void fileio_log_func(void *self, Lib3dsLogLevel level, int indent, const char *msg)
{
osg::NotifySeverity l = osg::INFO;
if (level == LIB3DS_LOG_ERROR) l = osg::FATAL;
else if (level == LIB3DS_LOG_WARN) l = osg::WARN;
// Intentionally NOT mapping 3DS levels with OSG levels
if (level == LIB3DS_LOG_ERROR) l = osg::WARN;
else if (level == LIB3DS_LOG_WARN) l = osg::NOTICE;
else if (level == LIB3DS_LOG_INFO) l = osg::INFO;
else if (level == LIB3DS_LOG_DEBUG) l = osg::DEBUG_INFO;
osg::notify(l) << msg << std::endl;
@@ -608,14 +606,21 @@ static void fileio_log_func(void *self, Lib3dsLogLevel level, int indent, const
osgDB::ReaderWriter::ReadResult ReaderWriter3DS::readNode(std::istream& fin, const osgDB::ReaderWriter::Options* options) const
{
osgDB::ReaderWriter::ReadResult result = ReadResult::FILE_NOT_HANDLED;
std::string optFileName = "";
std::string optFileName;
if (options)
{
optFileName = options->getPluginStringData("STREAM_FILENAME");
if (optFileName.empty()) optFileName = options->getPluginStringData("filename");
}
return doReadNode(fin, options, optFileName);
}
osgDB::ReaderWriter::ReadResult ReaderWriter3DS::doReadNode(std::istream& fin, const osgDB::ReaderWriter::Options* options, const std::string & fileNamelib3ds) const
{
osg::ref_ptr<Options> local_opt = options ? static_cast<Options*>(options->clone(osg::CopyOp::SHALLOW_COPY)) : new Options;
local_opt->getDatabasePathList().push_front(osgDB::getFilePath(fileNamelib3ds));
osgDB::ReaderWriter::ReadResult result = ReadResult::FILE_NOT_HANDLED;
// Prepare io structure to tell how to read the stream
Lib3dsIo io;
@@ -629,7 +634,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriter3DS::readNode(std::istream& fin, co
Lib3dsFile * file3ds = lib3ds_file_new();
if (lib3ds_file_read(file3ds, &io) != 0)
{
result = constructFrom3dsFile(file3ds,optFileName,options);
result = constructFrom3dsFile(file3ds,fileNamelib3ds,options);
lib3ds_file_free(file3ds);
}
@@ -638,15 +643,21 @@ osgDB::ReaderWriter::ReadResult ReaderWriter3DS::readNode(std::istream& fin, co
osgDB::ReaderWriter::ReadResult ReaderWriter3DS::readNode(const std::string& file, const osgDB::ReaderWriter::Options* options) const
{
osgDB::ReaderWriter::ReadResult result = ReadResult::FILE_NOT_HANDLED;
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
Lib3dsFile *f = lib3ds_file_open(fileName.c_str() /*,options*/);
// Do not use the lib3ds_file_open() as:
// 1. It relies on FILE* instead of iostreams (less safe)
// 2. It doesn't allow us to set a custom log output
std::ifstream fin(file.c_str(), std::ios_base::in | std::ios_base::binary);
if (!fin.good()) return ReadResult::ERROR_IN_READING_FILE;
return doReadNode(fin, options, fileName);
/*
osgDB::ReaderWriter::ReadResult result = ReadResult::FILE_NOT_HANDLED;
Lib3dsFile *f = lib3ds_file_open(fileName.c_str()); // ,options
if (f)
{
@@ -658,6 +669,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriter3DS::readNode(const std::string& fil
}
return result;
*/
}
osgDB::ReaderWriter::ReadResult ReaderWriter3DS::constructFrom3dsFile(Lib3dsFile *f,const std::string& fileName, const osgDB::ReaderWriter::Options* options) const
@@ -1058,14 +1070,15 @@ osg::StateSet* ReaderWriter3DS::ReaderObject::createStateSet(Lib3dsMaterial *mat
}
#if ENABLE_3DS_WRITER
osgDB::ReaderWriter::WriteResult ReaderWriter3DS::writeNode(const osg::Node& node,const std::string& fileName,const Options* options) const {
std::string ext = osgDB::getLowerCaseFileExtension(fileName);
if (!acceptsExtension(ext)) return WriteResult::FILE_NOT_HANDLED;
//osg::notify(osg::WARN) << "!!WARNING!! 3DS write support is incomplete" << std::endl;
osgDB::makeDirectoryForFile(fileName.c_str());
std::ofstream fout(fileName.c_str(), std::ios_base::out | std::ios_base::binary);
if (!fout.good()) return WriteResult::ERROR_IN_WRITING_FILE;
return doWriteNode(node, fout, options, fileName);
/*
bool ok = true;
Lib3dsFile * file3ds = lib3ds_file_new();
if (!file3ds) return WriteResult(WriteResult::ERROR_IN_WRITING_FILE);
@@ -1074,7 +1087,7 @@ osgDB::ReaderWriter::WriteResult ReaderWriter3DS::writeNode(const osg::Node& nod
osg::ref_ptr<Options> local_opt = options ? static_cast<Options*>(options->clone(osg::CopyOp::SHALLOW_COPY)) : new Options;
local_opt->getDatabasePathList().push_front(osgDB::getFilePath(fileName));
if (!createFileObject(node, file3ds, fileName, local_opt.get())) ok = false;
if (!createFileObject(node, file3ds, fileName, local_opt)) ok = false;
if (ok && !lib3ds_file_save(file3ds, fileName.c_str())) ok = false;
} catch (...) {
lib3ds_file_free(file3ds);
@@ -1083,18 +1096,24 @@ osgDB::ReaderWriter::WriteResult ReaderWriter3DS::writeNode(const osg::Node& nod
lib3ds_file_free(file3ds);
return ok ? WriteResult(WriteResult::FILE_SAVED) : WriteResult(WriteResult::ERROR_IN_WRITING_FILE);
//return ok ? WriteResult(WriteResult::FILE_SAVED) : WriteResult(WriteResult::FILE_NOT_HANDLED);
*/
}
osgDB::ReaderWriter::WriteResult ReaderWriter3DS::writeNode(const osg::Node& node,std::ostream& fout,const Options* options) const {
//osg::notify(osg::WARN) << "!!WARNING!! 3DS write support is incomplete" << std::endl;
std::string optFileName = "";
if (options)
{
std::string optFileName;
if (options) {
optFileName = options->getPluginStringData("STREAM_FILENAME");
}
return doWriteNode(node, fout, options, optFileName);
}
osgDB::ReaderWriter::WriteResult ReaderWriter3DS::doWriteNode(const osg::Node& node,std::ostream& fout, const Options* options, const std::string & fileNamelib3ds) const {
osg::ref_ptr<Options> local_opt = options ? static_cast<Options*>(options->clone(osg::CopyOp::SHALLOW_COPY)) : new Options;
local_opt->getDatabasePathList().push_front(osgDB::getFilePath(fileNamelib3ds));
Lib3dsIo io;
io.self = &fout;
io.seek_func = fileo_seek_func;
@@ -1104,12 +1123,11 @@ osgDB::ReaderWriter::WriteResult ReaderWriter3DS::writeNode(const osg::Node& nod
io.log_func = fileio_log_func;
Lib3dsFile * file3ds = lib3ds_file_new();
if (!file3ds) return WriteResult(WriteResult::ERROR_IN_WRITING_FILE);
bool ok = true;
try {
osg::ref_ptr<Options> local_opt = options ? static_cast<Options*>(options->clone(osg::CopyOp::SHALLOW_COPY)) : new Options;
local_opt->getDatabasePathList().push_front(osgDB::getFilePath(optFileName));
if (!createFileObject(node, file3ds, optFileName, local_opt.get())) ok = false;
if (!createFileObject(node, file3ds, fileNamelib3ds, local_opt.get())) ok = false;
if (ok && !lib3ds_file_write(file3ds, &io)) ok = false;
} catch (...) {
@@ -1122,32 +1140,12 @@ osgDB::ReaderWriter::WriteResult ReaderWriter3DS::writeNode(const osg::Node& nod
//return ok ? WriteResult(WriteResult::FILE_SAVED) : WriteResult(WriteResult::FILE_NOT_HANDLED);
}
const std::string getParent(const std::string & pathBad)
{
const std::string & path = osgDB::convertFileNameToNativeStyle(pathBad);
std::string parent = "";
std::string tmp = "";
for(std::string::const_iterator itPath = path.begin();; ++itPath)
{
if (!parent.empty())
parent += '\\';
parent += tmp;
tmp.clear();
for(;itPath != path.end() && *itPath != '\\'; ++itPath)
tmp += *itPath;
if (itPath == path.end())
break;
}
return parent;
}
bool ReaderWriter3DS::createFileObject(const osg::Node& node, Lib3dsFile * file3ds,const std::string& fileName, const osgDB::ReaderWriter::Options* options) const {
WriterNodeVisitor w(file3ds, fileName, options, getParent(node.getName()));
const_cast<osg::Node &>(node).accept(w); // TODO Remove that ugly const_cast<>. Any idea?
WriterNodeVisitor w(file3ds, fileName, options, osgDB::getFilePath(node.getName()));
const_cast<osg::Node &>(node).accept(w); // Ugly const_cast<> for visitor...
if (!w.suceedLastApply())
return false;
w.writeMaterials();
return true; //w.good();
}
#endif // ENABLE_3DS_WRITER

View File

@@ -1,135 +1,135 @@
#include "WriterCompareTriangle.h"
WriterCompareTriangle::WriterCompareTriangle(const osg::Geode & geode, unsigned int nbVertices) : geode(geode)
{
cutscene(nbVertices, geode.getBoundingBox());
}
bool
WriterCompareTriangle::operator()(const std::pair<Triangle, int> & t1,
const std::pair<Triangle, int> & t2) const
{
const osg::Geometry *g = geode.getDrawable( t1.second )->asGeometry();
const osg::Vec3Array * vecs= static_cast<const osg::Vec3Array *>(g->getVertexArray());
const osg::BoundingBox::vec_type v1( (*vecs)[t1.first.t1] );
if (t1.second != t2.second)
{
const osg::Geometry *g = geode.getDrawable( t2.second )->asGeometry();
vecs = static_cast<const osg::Vec3Array *>(g->getVertexArray());
};
const osg::BoundingBox::vec_type v2( (*vecs)[t2.first.t1] );
int val1 = inWhichBox(v1);
int val2 = inWhichBox(v2);
return (val1 < val2);
}
void
WriterCompareTriangle::setMaxMin(unsigned int & nbVerticesX,
unsigned int & nbVerticesY,
unsigned int & nbVerticesZ) const
{
static const unsigned int min = 1;
static const unsigned int max = 5; // Number of blocks used to divide the scene (arbitrary but seems ok)
nbVerticesX = osg::clampBetween<unsigned int>(nbVerticesX, min, max);
nbVerticesY = osg::clampBetween<unsigned int>(nbVerticesY, min, max);
nbVerticesZ = osg::clampBetween<unsigned int>(nbVerticesZ, min, max);
}
void WriterCompareTriangle::cutscene(int nbVertices, const osg::BoundingBox & sceneBox)
{
osg::BoundingBox::vec_type length = sceneBox._max - sceneBox._min;
static const float k = 1.3f; // Arbitrary constant multiplier for density computation ("simulates" non-uniform point distributions)
// Computes "density" of points, and thus the number of blocks to divide the mesh into
unsigned int nbVerticesX = static_cast<unsigned int>( (nbVertices * k) / (length.z() * length.y()) );
unsigned int nbVerticesY = static_cast<unsigned int>( (nbVertices * k) / (length.z() * length.x()) );
unsigned int nbVerticesZ = static_cast<unsigned int>( (nbVertices * k) / (length.x() * length.y()) );
setMaxMin (nbVerticesX, nbVerticesY, nbVerticesZ); // This function prevent from cut scene in too many blocs
osg::notify(osg::ALWAYS) << "Cutting x by " << nbVerticesX << std::endl
<< "Cutting y by " << nbVerticesY << std::endl
<< "Cutting z by " << nbVerticesZ << std::endl;
osg::BoundingBox::value_type blocX = length.x() / nbVerticesX; //This 3 lines set the size of a bloc in x, y and z
osg::BoundingBox::value_type blocY = length.y() / nbVerticesY;
osg::BoundingBox::value_type blocZ = length.z() / nbVerticesZ;
boxList.reserve(nbVerticesX * nbVerticesY * nbVerticesZ);
short yinc = 1;
short xinc = 1;
unsigned int y = 0;
unsigned int x = 0;
for (unsigned int z = 0; z < nbVerticesZ; ++z)
{
while (x < nbVerticesX && x >= 0)
{
while (y < nbVerticesY && y >= 0)
{
osg::BoundingBox::value_type xMin = sceneBox.xMin() + x * blocX;
if (x == 0) //to prevent from mesh with no case
xMin -= 10;
osg::BoundingBox::value_type yMin = sceneBox.yMin() + y * blocY;
if (y == 0) //to prevent from mesh with no case
yMin -= 10;
osg::BoundingBox::value_type zMin = sceneBox.zMin() + z * blocZ;
if (z == 0) //to prevent from mesh with no case
zMin -= 10;
osg::BoundingBox::value_type xMax = sceneBox.xMin() + (x + 1) * blocX;
if (x == nbVerticesX - 1) //to prevent from mesh with no case
xMax += 10;
osg::BoundingBox::value_type yMax = sceneBox.yMin() + (y + 1) * blocY;
if (y == nbVerticesY - 1) //to prevent from mesh with no case
yMax += 10;
osg::BoundingBox::value_type zMax = sceneBox.zMin() + (z + 1) * blocZ;
if (z == nbVerticesZ - 1) //to prevent from mesh with no case
zMax += 10;
boxList.push_back(osg::BoundingBox(xMin, // Add a bloc to the list
yMin,
zMin,
xMax,
yMax,
zMax));
y += yinc;
}
yinc = -yinc;
y += yinc;
x += xinc;
}
xinc = -xinc;
x += xinc;
}
}
int
WriterCompareTriangle::inWhichBox(const osg::BoundingBox::value_type x,
const osg::BoundingBox::value_type y,
const osg::BoundingBox::value_type z) const
{
for (unsigned int i = 0; i < boxList.size(); ++i)
{
if (x >= boxList[i].xMin() &&
x < boxList[i].xMax() &&
y >= boxList[i].yMin() &&
y < boxList[i].yMax() &&
z >= boxList[i].zMin() &&
z < boxList[i].zMax())
{
return i;
}
}
throw "Point is not in any blocs";
}
int WriterCompareTriangle::inWhichBox(const osg::BoundingBox::vec_type & point) const {
return inWhichBox(point.x(), point.y(), point.z());
}
#include "WriterCompareTriangle.h"
WriterCompareTriangle::WriterCompareTriangle(const osg::Geode & geode, unsigned int nbVertices) : geode(geode)
{
cutscene(nbVertices, geode.getBoundingBox());
}
bool
WriterCompareTriangle::operator()(const std::pair<Triangle, int> & t1,
const std::pair<Triangle, int> & t2) const
{
const osg::Geometry *g = geode.getDrawable( t1.second )->asGeometry();
const osg::Vec3Array * vecs= static_cast<const osg::Vec3Array *>(g->getVertexArray());
const osg::BoundingBox::vec_type v1( (*vecs)[t1.first.t1] );
if (t1.second != t2.second)
{
const osg::Geometry *g = geode.getDrawable( t2.second )->asGeometry();
vecs = static_cast<const osg::Vec3Array *>(g->getVertexArray());
};
const osg::BoundingBox::vec_type v2( (*vecs)[t2.first.t1] );
int val1 = inWhichBox(v1);
int val2 = inWhichBox(v2);
return (val1 < val2);
}
void
WriterCompareTriangle::setMaxMin(unsigned int & nbVerticesX,
unsigned int & nbVerticesY,
unsigned int & nbVerticesZ) const
{
static const unsigned int min = 1;
static const unsigned int max = 5; // Number of blocks used to divide the scene (arbitrary but seems ok)
nbVerticesX = osg::clampBetween<unsigned int>(nbVerticesX, min, max);
nbVerticesY = osg::clampBetween<unsigned int>(nbVerticesY, min, max);
nbVerticesZ = osg::clampBetween<unsigned int>(nbVerticesZ, min, max);
}
void WriterCompareTriangle::cutscene(int nbVertices, const osg::BoundingBox & sceneBox)
{
osg::BoundingBox::vec_type length = sceneBox._max - sceneBox._min;
static const float k = 1.3f; // Arbitrary constant multiplier for density computation ("simulates" non-uniform point distributions)
// Computes "density" of points, and thus the number of blocks to divide the mesh into
unsigned int nbVerticesX = static_cast<unsigned int>( (nbVertices * k) / (length.z() * length.y()) );
unsigned int nbVerticesY = static_cast<unsigned int>( (nbVertices * k) / (length.z() * length.x()) );
unsigned int nbVerticesZ = static_cast<unsigned int>( (nbVertices * k) / (length.x() * length.y()) );
setMaxMin (nbVerticesX, nbVerticesY, nbVerticesZ); // This function prevent from cut scene in too many blocs
osg::notify(osg::ALWAYS) << "Cutting x by " << nbVerticesX << std::endl
<< "Cutting y by " << nbVerticesY << std::endl
<< "Cutting z by " << nbVerticesZ << std::endl;
osg::BoundingBox::value_type blocX = length.x() / nbVerticesX; //This 3 lines set the size of a bloc in x, y and z
osg::BoundingBox::value_type blocY = length.y() / nbVerticesY;
osg::BoundingBox::value_type blocZ = length.z() / nbVerticesZ;
boxList.reserve(nbVerticesX * nbVerticesY * nbVerticesZ);
short yinc = 1;
short xinc = 1;
unsigned int y = 0;
unsigned int x = 0;
for (unsigned int z = 0; z < nbVerticesZ; ++z)
{
while (x < nbVerticesX && x >= 0)
{
while (y < nbVerticesY && y >= 0)
{
osg::BoundingBox::value_type xMin = sceneBox.xMin() + x * blocX;
if (x == 0) //to prevent from mesh with no case
xMin -= 10;
osg::BoundingBox::value_type yMin = sceneBox.yMin() + y * blocY;
if (y == 0) //to prevent from mesh with no case
yMin -= 10;
osg::BoundingBox::value_type zMin = sceneBox.zMin() + z * blocZ;
if (z == 0) //to prevent from mesh with no case
zMin -= 10;
osg::BoundingBox::value_type xMax = sceneBox.xMin() + (x + 1) * blocX;
if (x == nbVerticesX - 1) //to prevent from mesh with no case
xMax += 10;
osg::BoundingBox::value_type yMax = sceneBox.yMin() + (y + 1) * blocY;
if (y == nbVerticesY - 1) //to prevent from mesh with no case
yMax += 10;
osg::BoundingBox::value_type zMax = sceneBox.zMin() + (z + 1) * blocZ;
if (z == nbVerticesZ - 1) //to prevent from mesh with no case
zMax += 10;
boxList.push_back(osg::BoundingBox(xMin, // Add a bloc to the list
yMin,
zMin,
xMax,
yMax,
zMax));
y += yinc;
}
yinc = -yinc;
y += yinc;
x += xinc;
}
xinc = -xinc;
x += xinc;
}
}
int
WriterCompareTriangle::inWhichBox(const osg::BoundingBox::value_type x,
const osg::BoundingBox::value_type y,
const osg::BoundingBox::value_type z) const
{
for (unsigned int i = 0; i < boxList.size(); ++i)
{
if (x >= boxList[i].xMin() &&
x < boxList[i].xMax() &&
y >= boxList[i].yMin() &&
y < boxList[i].yMax() &&
z >= boxList[i].zMin() &&
z < boxList[i].zMax())
{
return i;
}
}
throw "Point is not in any blocs";
}
int WriterCompareTriangle::inWhichBox(const osg::BoundingBox::vec_type & point) const {
return inWhichBox(point.x(), point.y(), point.z());
}

View File

@@ -1,51 +1,51 @@
#ifndef _3DS_WRITER_COMPARE_TRIANGLE_HEADER__
#define _3DS_WRITER_COMPARE_TRIANGLE_HEADER__
#include <osg/Geode>
#include <osg/Geometry>
#include <iostream>
struct Triangle
{
unsigned int t1;
unsigned int t2;
unsigned int t3;
unsigned int material;
};
class WriterCompareTriangle {
public:
WriterCompareTriangle(const osg::Geode & geode, unsigned int nbVertices);
bool operator()(const std::pair<Triangle, int> & t1,
const std::pair<Triangle, int> & t2) const;
private:
void // This function prevent from cut scene in too many blocs
setMaxMin(unsigned int & nbVerticesX,
unsigned int & nbVerticesY,
unsigned int & nbVerticesZ) const;
/**
* Cut the scene in different bloc to sort.
* \param nbVertices is the number of vertice in mesh.
* \param sceneBox contain the size of the scene.
*/
void
cutscene(int nbVertices,
const osg::BoundingBox & sceneBox);
/**
* Find in which box those points are.
* \return the place of the box in the vector.
* \sa See cutScene() about the definition of the boxes for faces sorting.
*/
int inWhichBox(const osg::BoundingBox::value_type x,
const osg::BoundingBox::value_type y,
const osg::BoundingBox::value_type z) const;
int inWhichBox(const osg::BoundingBox::vec_type & point) const;
const osg::Geode & geode;
std::vector<osg::BoundingBox> boxList;
};
#endif // _3DS_WRITER_COMPARE_TRIANGLE_HEADER__
#ifndef _3DS_WRITER_COMPARE_TRIANGLE_HEADER__
#define _3DS_WRITER_COMPARE_TRIANGLE_HEADER__
#include <osg/Geode>
#include <osg/Geometry>
#include <iostream>
struct Triangle
{
unsigned int t1;
unsigned int t2;
unsigned int t3;
unsigned int material;
};
class WriterCompareTriangle {
public:
WriterCompareTriangle(const osg::Geode & geode, unsigned int nbVertices);
bool operator()(const std::pair<Triangle, int> & t1,
const std::pair<Triangle, int> & t2) const;
private:
void // This function prevent from cut scene in too many blocs
setMaxMin(unsigned int & nbVerticesX,
unsigned int & nbVerticesY,
unsigned int & nbVerticesZ) const;
/**
* Cut the scene in different bloc to sort.
* \param nbVertices is the number of vertice in mesh.
* \param sceneBox contain the size of the scene.
*/
void
cutscene(int nbVertices,
const osg::BoundingBox & sceneBox);
/**
* Find in which box those points are.
* \return the place of the box in the vector.
* \sa See cutScene() about the definition of the boxes for faces sorting.
*/
int inWhichBox(const osg::BoundingBox::value_type x,
const osg::BoundingBox::value_type y,
const osg::BoundingBox::value_type z) const;
int inWhichBox(const osg::BoundingBox::vec_type & point) const;
const osg::Geode & geode;
std::vector<osg::BoundingBox> boxList;
};
#endif // _3DS_WRITER_COMPARE_TRIANGLE_HEADER__

View File

@@ -91,9 +91,10 @@ bool is83(const std::string & s) {
}
/// Tests if the given string is a path supported by 3DS format (8.3, 63 chars max).
bool is3DSpath(const std::string & s) {
bool is3DSpath(const std::string & s, bool extendedFilePaths) {
unsigned int len = s.length();
if (len >= 64 || len == 0) return false;
if (extendedFilePaths) return true; // Extended paths are simply those that fits the 64 bytes buffer!
unsigned int tokenBegin = 0;
for (unsigned int tokenEnd=0; tokenEnd != std::string::npos; tokenBegin = tokenEnd+1) {
@@ -145,7 +146,7 @@ public:
triangle.t2 = i2;
triangle.t3 = i3;
triangle.material = _material;
_listTriangles.push_back(std::make_pair(triangle, _drawable_n));
_listTriangles.push_back(std::pair<Triangle, unsigned int>(triangle, _drawable_n));
}
virtual void begin(GLenum mode)
{
@@ -334,7 +335,7 @@ void PrimitiveIndexWriter::drawArrays(GLenum mode,GLint first,GLsizei count)
case(GL_LINE_LOOP):
//break;
default:
osg::notify(osg::WARN) << "WriterNodeVisitor :: can't handle mode " << mode << std::endl;
osg::notify(osg::WARN) << "3DS WriterNodeVisitor: can't handle mode " << mode << std::endl;
break;
}
}
@@ -399,35 +400,54 @@ WriterNodeVisitor::Material::Material(WriterNodeVisitor & writerNodeVisitor, osg
}
std::string
getPathRelative(const std::string & srcBad,
const std::string & dstBad)
// If 'to' is in a subdirectory of 'from' then this function returns the
// subpath. Otherwise it just returns the file name.
// (Same as in FBX plugin)
std::string getPathRelative(const std::string& from/*directory*/,
const std::string& to/*file path*/)
{
if(srcBad.empty())
return osgDB::getSimpleFileName(dstBad);
const std::string & src = osgDB::convertFileNameToNativeStyle(srcBad);
const std::string & dst = osgDB::convertFileNameToNativeStyle(dstBad);
std::string::const_iterator itDst = dst.begin();
std::string::const_iterator itSrc = src.begin();
std::string result = "";
while(itDst != dst.end())
std::string::size_type slash = to.find_last_of('/');
std::string::size_type backslash = to.find_last_of('\\');
if (slash == std::string::npos)
{
if (itSrc != src.end() && *itDst == *itSrc)
++itSrc;
else if (!result.empty() || *itDst != '\\')
result += *itDst;
++itDst;
if (backslash == std::string::npos) return to;
slash = backslash;
}
if (itSrc != src.end())
result = osgDB::getSimpleFileName(dst);
return result;
else if (backslash != std::string::npos && backslash > slash)
{
slash = backslash;
}
if (from.empty() || from.length() > to.length())
return osgDB::getSimpleFileName(to);
std::string::const_iterator itTo = to.begin();
for (std::string::const_iterator itFrom = from.begin();
itFrom != from.end(); ++itFrom, ++itTo)
{
char a = tolower(*itFrom), b = tolower(*itTo);
if (a == '\\') a = '/';
if (b == '\\') b = '/';
if (a != b || itTo == to.begin() + slash + 1)
{
return osgDB::getSimpleFileName(to);
}
}
while (itTo != to.end() && (*itTo == '\\' || *itTo == '/'))
{
++itTo;
}
return std::string(itTo, to.end());
}
/// Converts an extension to a 3-letters long one equivalent.
std::string convertExt(const std::string & path)
std::string convertExt(const std::string & path, bool extendedFilePaths)
{
if (extendedFilePaths) return path; // Extensions are not truncated for extended filenames
std::string ext = osgDB::getFileExtensionIncludingDot(path);
if (ext == ".tiff") ext = ".tif";
else if (ext == ".jpeg") ext = ".jpg";
@@ -435,6 +455,37 @@ std::string convertExt(const std::string & path)
return osgDB::getNameLessExtension(path) + ext;
}
WriterNodeVisitor::WriterNodeVisitor(Lib3dsFile * file3ds, const std::string & fileName,
const osgDB::ReaderWriter::Options* options,
const std::string & srcDirectory) :
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_suceedLastApply(true),
_srcDirectory(srcDirectory),
file3ds(file3ds),
_currentStateSet(new osg::StateSet()),
_lastMaterialIndex(0),
_lastMeshIndex(0),
_cur3dsNode(NULL),
options(options),
_imageCount(0),
_extendedFilePaths(false)
{
if (!fileName.empty())
_directory = options->getDatabasePathList().empty() ? osgDB::getFilePath(fileName) : options->getDatabasePathList().front();
if (options) {
std::istringstream iss(options->getOptionString());
std::string opt;
while (iss >> opt)
{
if (opt == "extended3dsFilePaths" || opt == "extended3DSFilePaths")
_extendedFilePaths = true;
}
}
}
void WriterNodeVisitor::writeMaterials()
{
unsigned int nbMat = _materialMap.size();
@@ -470,9 +521,9 @@ void WriterNodeVisitor::writeMaterials()
else {
path = getPathRelative(_srcDirectory, mat.image->getFileName());
}
path = convertExt(path);
path = convertExt(path, _extendedFilePaths);
if(!is3DSpath(path)) {
if(!is3DSpath(path, _extendedFilePaths)) {
path = getUniqueName(path, "", true);
//path = osgDB::getSimpleFileName(path);
}
@@ -482,7 +533,11 @@ void WriterNodeVisitor::writeMaterials()
osgDB::makeDirectoryForFile(path);
//if (mat.image->valid()) osgDB::writeImageFile(*(mat.image), path);
osgDB::writeImageFile(*(mat.image), path);
if(_imageSet.find(mat.image.get()) == _imageSet.end())
{
_imageSet.insert(mat.image.get());
osgDB::writeImageFile(*(mat.image), path);
}
if (mat.texture_transparency) tex.flags |= LIB3DS_TEXTURE_ALPHA_SOURCE;
if (mat.texture_no_tile) tex.flags |= LIB3DS_TEXTURE_NO_TILE;
}
@@ -497,26 +552,28 @@ void WriterNodeVisitor::writeMaterials()
std::string WriterNodeVisitor::getUniqueName(const std::string& _defaultValue, const std::string & _defaultPrefix, bool nameIsPath) {
if (_defaultPrefix.length()>=4) throw "Default prefix is too long"; // Arbitrarily defined to 3 chars. You can modify this, but you may have to change the code so that finding a number is okay, even when changing the default prefix length.
static const unsigned int MAX_PREFIX_LEGNTH = 4;
if (_defaultPrefix.length()>MAX_PREFIX_LEGNTH) throw "Default prefix is too long"; // Arbitrarily defined to 4 chars.
// Tests if default name is valid and unique
bool defaultIs83 = is83(_defaultValue);
bool defaultIsValid = nameIsPath ? is3DSpath(_defaultValue) : defaultIs83;
bool defaultIsValid = nameIsPath ? is3DSpath(_defaultValue, _extendedFilePaths) : defaultIs83;
if (defaultIsValid && _nameMap.find(_defaultValue) == _nameMap.end()) {
_nameMap.insert(_defaultValue);
return _defaultValue;
}
// Handling of paths is not well done yet. Defaulting to something very simple.
// We should actually ensure each component is 8 chars long, and final filename is 8.3, and total is <64 chars.
// We should actually ensure each component is 8 chars long, and final filename is 8.3, and total is <64 chars, or simply ensure total length for extended 3DS paths.
std::string defaultValue(nameIsPath ? osgDB::getSimpleFileName(_defaultValue) : _defaultValue);
std::string ext(nameIsPath ? osgDB::getFileExtensionIncludingDot(_defaultValue).substr(0, std::min<unsigned int>(_defaultValue.size(), 4)) : ""); // 4 chars = dot + 3 chars
if (ext == ".") ext = "";
std::string defaultPrefix(_defaultPrefix.empty() ? "_" : _defaultPrefix);
unsigned int max_val = 0;
std::string truncDefaultValue = "";
for (unsigned int i = 0; i < std::min<unsigned int>(defaultValue.size(), 4); ++i)
for (unsigned int i = 0; i < std::min<unsigned int>(defaultValue.size(), MAX_PREFIX_LEGNTH); ++i)
{
if (defaultValue[i] == '.')
{
@@ -525,47 +582,53 @@ std::string WriterNodeVisitor::getUniqueName(const std::string& _defaultValue, c
}
}
if (truncDefaultValue.empty())
truncDefaultValue = defaultValue.substr(0, std::min<unsigned int>(defaultValue.size(), 4));
truncDefaultValue = defaultValue.substr(0, std::min<unsigned int>(defaultValue.size(), MAX_PREFIX_LEGNTH));
assert(truncDefaultValue.size() <= MAX_PREFIX_LEGNTH);
std::map<std::string, unsigned int>::iterator pairPrefix;
// TODO - Handle the case of extended 3DS paths and allow more than 8 chars
defaultIs83 = is83(truncDefaultValue);
if (defaultIs83)
{
max_val = static_cast<unsigned int>(pow(10., 8. - truncDefaultValue.length() - 1)) -1; // defaultPrefix.length()-1 because we add an underscore ("_")
max_val = static_cast<unsigned int>(pow(10., 8. - truncDefaultValue.length())) -1;
pairPrefix = _mapPrefix.find(truncDefaultValue);
}
if (defaultIs83 && (_mapPrefix.end() == pairPrefix || pairPrefix->second <= max_val))
if (defaultIs83 && (pairPrefix == _mapPrefix.end() || pairPrefix->second <= max_val))
{
defaultPrefix = truncDefaultValue;
}
else
{
max_val = static_cast<unsigned int>(pow(10., 8. - defaultPrefix.length() - 1)) - 1; // defaultPrefix.length()-1 because we add an underscore ("_")
max_val = static_cast<unsigned int>(pow(10., 8. - defaultPrefix.length())) -1;
pairPrefix = _mapPrefix.find(defaultPrefix);
}
unsigned int searchStart = 0;
if (pairPrefix != _mapPrefix.end())
if (pairPrefix != _mapPrefix.end()) {
searchStart = pairPrefix->second;
}
for(unsigned int i = searchStart; i <= max_val; ++i) {
std::stringstream ss;
ss << defaultPrefix << "_" << i;
ss << defaultPrefix << i;
const std::string & res = ss.str();
if (_nameMap.find(res) == _nameMap.end()) {
if (pairPrefix != _mapPrefix.end())
{
if (pairPrefix != _mapPrefix.end()) {
pairPrefix->second = i + 1;
}
else
{
_mapPrefix.insert(std::make_pair(defaultPrefix, i + 1));
} else {
_mapPrefix.insert(std::pair<std::string, unsigned int>(defaultPrefix, i + 1));
}
_nameMap.insert(res);
return res + ext;
}
}
if (defaultPrefix == "_") _lastGeneratedNumberedName = max_val;
// Failed finding a name
// Try with a shorter prefix if possible
if (defaultPrefix.length()>1) return getUniqueName(_defaultValue, defaultPrefix.substr(0, defaultPrefix.length()-1), nameIsPath);
// Try with default prefix if not arleady done
if (defaultPrefix != std::string("_")) return getUniqueName(_defaultValue, "_", nameIsPath);
throw "No more names available! Is default prefix too long?";
}
@@ -602,10 +665,10 @@ WriterNodeVisitor::getMeshIndexForGeometryIndex(MapIndices & index_vert,
unsigned int index,
unsigned int drawable_n)
{
MapIndices::iterator itIndex = index_vert.find(std::make_pair(index, drawable_n));
MapIndices::iterator itIndex = index_vert.find(std::pair<unsigned int, unsigned int>(index, drawable_n));
if (itIndex == index_vert.end()) {
unsigned int indexMesh = index_vert.size();
index_vert.insert(std::make_pair(std::make_pair(index, drawable_n), indexMesh));
index_vert.insert(std::make_pair(std::pair<unsigned int, unsigned int>(index, drawable_n), indexMesh));
return indexMesh;
}
return itIndex->second;
@@ -692,7 +755,7 @@ WriterNodeVisitor::buildFaces(osg::Geode & geo,
if (listTriangles.size() >= MAX_FACES-2 ||
((nbVertices) >= MAX_VERTICES-2))
{
osg::notify(osg::ALWAYS) << "Sorting elements..." << std::endl;
osg::notify(osg::INFO) << "Sorting elements..." << std::endl;
WriterCompareTriangle cmp(geo, nbVertices);
std::sort(listTriangles.begin(), listTriangles.end(), cmp);
}

View File

@@ -41,6 +41,7 @@
#include "lib3ds/lib3ds.h"
#include "WriterCompareTriangle.h"
#include <set>
void copyOsgMatrixToLib3dsMatrix(Lib3dsMatrix lib3ds_matrix, const osg::Matrix& osg_matrix);
@@ -49,30 +50,13 @@ typedef std::vector<std::pair<Triangle, int> > ListTriangle; //the int is the dr
class WriterNodeVisitor: public osg::NodeVisitor
{
public:
static const unsigned int MAX_VERTICES = 65000;
static const unsigned int MAX_FACES = MAX_VERTICES;
WriterNodeVisitor(Lib3dsFile * file3ds, const std::string & fileName,
const osgDB::ReaderWriter::Options* options,
const std::string & srcDirectory) :
osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN),
_suceedLastApply(true),
_srcDirectory(srcDirectory),
file3ds(file3ds),
_currentStateSet(new osg::StateSet()),
_lastGeneratedNumberedName(0),
_lastMaterialIndex(0),
_lastMeshIndex(0),
_cur3dsNode(NULL),
options(options),
_imageCount(0)
{
//supportsOption("flipTexture", "flip texture upside-down");
if (!fileName.empty())
_directory = options->getDatabasePathList().empty() ? osgDB::getFilePath(fileName) : options->getDatabasePathList().front();
}
const std::string & srcDirectory);
bool suceedLastApply() const;
void failedApply();
@@ -215,15 +199,16 @@ class WriterNodeVisitor: public osg::NodeVisitor
Lib3dsFile * file3ds;
StateSetStack _stateSetStack;
osg::ref_ptr<osg::StateSet> _currentStateSet;
std::map<std::string, unsigned int> _mapPrefix;
std::map<std::string, unsigned int> _mapPrefix; ///< List of next number to use in unique name generation, for each prefix
std::set<std::string> _nameMap;
MaterialMap _materialMap;
unsigned int _lastGeneratedNumberedName;
unsigned int _lastMaterialIndex;
unsigned int _lastMeshIndex;
Lib3dsMeshInstanceNode * _cur3dsNode;
const osgDB::ReaderWriter::Options* options;
unsigned int _imageCount;
bool _extendedFilePaths;
std::set<osg::Image *> _imageSet;
};
#endif