Introduced file globbing to deprecated-dotosg directories and added new serializers direcotory in prep for new serializers

This commit is contained in:
Robert Osfield
2010-01-20 10:35:40 +00:00
parent 78280fa1ed
commit 9806aebaf3
12 changed files with 30 additions and 203 deletions

View File

@@ -1,5 +0,0 @@
ADD_SUBDIRECTORY(deprecated-dotosg)
IF(BUILD_OSG_WRAPPERS)
ADD_SUBDIRECTORY(introspection)
ENDIF()

View File

@@ -1,92 +1,5 @@
SET(TARGET_SRC
AlphaFunc.cpp
AnimationPath.cpp
AutoTransform.cpp
Billboard.cpp
BlendColor.cpp
BlendEquation.cpp
BlendFunc.cpp
Box.cpp
Camera.cpp
CameraView.cpp
Capsule.cpp
ClearNode.cpp
ClipNode.cpp
ClipPlane.cpp
ClusterCullingCallback.cpp
ColorMask.cpp
ColorMatrix.cpp
CompositeShape.cpp
Cone.cpp
ConvexPlanarOccluder.cpp
CoordinateSystemNode.cpp
Cylinder.cpp
CullFace.cpp
Depth.cpp
Drawable.cpp
EllipsoidModel.cpp
Fog.cpp
FragmentProgram.cpp
FrontFace.cpp
Geode.cpp
Geometry.cpp
Group.cpp
HeightField.cpp
Image.cpp
ImageSequence.cpp
Light.cpp
LightModel.cpp
LightSource.cpp
LineStipple.cpp
LineWidth.cpp
LOD.cpp
Material.cpp
Matrix.cpp
MatrixTransform.cpp
NodeCallback.cpp
Node.cpp
Object.cpp
OccluderNode.cpp
OcclusionQueryNode.cpp
PagedLOD.cpp
Point.cpp
PointSprite.cpp
PolygonMode.cpp
PolygonOffset.cpp
PositionAttitudeTransform.cpp
Program.cpp
Projection.cpp
ProxyNode.cpp
Scissor.cpp
Sequence.cpp
ShadeModel.cpp
Shader.cpp
ShapeDrawable.cpp
Sphere.cpp
StateAttribute.cpp
StateSet.cpp
Stencil.cpp
Switch.cpp
TessellationHints.cpp
TexEnvCombine.cpp
TexEnv.cpp
TexEnvFilter.cpp
TexGen.cpp
TexGenNode.cpp
TexMat.cpp
Texture1D.cpp
Texture2D.cpp
Texture3D.cpp
Texture.cpp
TextureCubeMap.cpp
TextureRectangle.cpp
TransferFunction.cpp
Transform.cpp
Uniform.cpp
VertexProgram.cpp
Viewport.cpp
)
SET(TARGET_H Matrix.h )
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
#### end var setup ###
SETUP_PLUGIN(osg)

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@@ -1,6 +1,6 @@
SET(TARGET_SRC
ReaderWriter.cpp
)
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgAnimation )
#### end var setup ###

View File

@@ -1,13 +1,5 @@
SET(TARGET_SRC
IO_AnisotropicLighting.cpp
IO_BumpMapping.cpp
IO_Cartoon.cpp
IO_Effect.cpp
IO_MultiTextureControl.cpp
IO_Outline.cpp
IO_Scribe.cpp
IO_SpecularHighlights.cpp
)
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgFX )

View File

@@ -1,37 +1,7 @@
SET(TARGET_SRC
IO_AccelOperator.cpp
IO_AngularAccelOperator.cpp
IO_BoxPlacer.cpp
IO_CenteredPlacer.cpp
IO_ConnectedParticleSystem.cpp
IO_ConstantRateCounter.cpp
IO_Emitter.cpp
IO_ExplosionDebrisEffect.cpp
IO_ExplosionEffect.cpp
IO_FireEffect.cpp
IO_FluidFrictionOperator.cpp
IO_FluidProgram.cpp
IO_ForceOperator.cpp
IO_LinearInterpolator.cpp
IO_ModularEmitter.cpp
IO_ModularProgram.cpp
IO_MultiSegmentPlacer.cpp
IO_Particle.cpp
IO_ParticleEffect.cpp
IO_ParticleProcessor.cpp
IO_ParticleSystem.cpp
IO_ParticleSystemUpdater.cpp
IO_PointPlacer.cpp
IO_Program.cpp
IO_RadialShooter.cpp
IO_RandomRateCounter.cpp
IO_SectorPlacer.cpp
IO_SegmentPlacer.cpp
IO_SmokeEffect.cpp
IO_SmokeTrailEffect.cpp
IO_VariableRateCounter.cpp
)
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgParticle )
#### end var setup ###
SETUP_PLUGIN(osgparticle)

View File

@@ -1,11 +1,6 @@
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_SRC
ShadowedScene.cpp
ShadowMap.cpp
ShadowTechnique.cpp
ShadowTexture.cpp
ShadowVolume.cpp
)
SET(TARGET_ADDED_LIBRARIES osgShadow )
#### end var setup ###

View File

@@ -1,17 +1,7 @@
SET(TARGET_SRC
IO_ShapeAttribute.cpp
IO_BlinkSequence.cpp
IO_DOFTransform.cpp
IO_Impostor.cpp
IO_LightPoint.cpp
IO_LightPointNode.cpp
IO_MultiSwitch.cpp
IO_OverlayNode.cpp
IO_Sector.cpp
IO_VisibilityGroup.cpp
IO_ObjectRecordData.cpp
)
SET(TARGET_H IO_LightPoint.h )
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgSim )
#### end var setup ###
SETUP_PLUGIN(osgsim)

View File

@@ -1,16 +1,8 @@
SET(TARGET_SRC
Locator.cpp
ImageLayer.cpp
HeightFieldLayer.cpp
CompositeLayer.cpp
SwitchLayer.cpp
Layer.cpp
Terrain.cpp
TerrainTile.cpp
GeometryTechnique.cpp
)
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgTerrain )
#### end var setup ###
SETUP_PLUGIN(osgterrain)

View File

@@ -1,4 +1,7 @@
SET(TARGET_SRC IO_TextBase.cpp IO_Text.cpp IO_Text3D.cpp )
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgText )
#### end var setup ###
SETUP_PLUGIN(osgtext)

View File

@@ -1,9 +1,6 @@
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_SRC
View.cpp
Viewer.cpp
CompositeViewer.cpp
)
SET(TARGET_ADDED_LIBRARIES osgViewer )
#### end var setup ###

View File

@@ -1,18 +1,5 @@
SET(TARGET_SRC
Locator.cpp
ImageLayer.cpp
Layer.cpp
Volume.cpp
VolumeTile.cpp
RayTracedTechnique.cpp
FixedFunctionTechnique.cpp
Property.cpp
CompositeProperty.cpp
SwitchProperty.cpp
ScalarProperty.cpp
TransferFunctionProperty.cpp
PropertyAdjustmentCallback.cpp
)
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgVolume )

View File

@@ -1,15 +1,8 @@
SET(TARGET_SRC
Box.cpp
EmbeddedWindow.cpp
Frame.cpp
Input.cpp
Label.cpp
Table.cpp
Widget.cpp
WindowManager.cpp
)
FILE(GLOB TARGET_SRC *.cpp)
FILE(GLOB TARGET_H *.h)
SET(TARGET_ADDED_LIBRARIES osgWidget )
#### end var setup ###
SETUP_PLUGIN(osgwidget)