Added TessellationHints.
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82
src/osgPlugins/osg/TessellationHints.cpp
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82
src/osgPlugins/osg/TessellationHints.cpp
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#include <osg/ShapeDrawable>
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#include <osgDB/Registry>
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#include <osgDB/Input>
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#include <osgDB/Output>
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool TessellationHints_readLocalData(Object& obj, Input& fr);
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bool TessellationHints_writeLocalData(const Object& obj, Output& fw);
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RegisterDotOsgWrapperProxy g_TessellationHintsFuncProxy
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(
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new osg::TessellationHints,
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"TessellationHints",
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"Object TessellationHints",
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&TessellationHints_readLocalData,
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&TessellationHints_writeLocalData,
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DotOsgWrapper::READ_AND_WRITE
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);
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bool TessellationHints_readLocalData(Object& obj, Input& fr)
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{
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bool iteratorAdvanced = false;
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TessellationHints& hints = static_cast<TessellationHints&>(obj);
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if (fr.matchSequence("detailRatio %f")) {
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float ratio = 1.0f;
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fr[1].getFloat(ratio);
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hints.setDetailRatio(ratio);
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fr += 2;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("createFaces")) {
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hints.setCreateFrontFace(fr[1].matchWord("TRUE"));
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hints.setCreateBackFace(fr[2].matchWord("TRUE"));
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fr += 3;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("createNormals")) {
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hints.setCreateNormals(fr[1].matchWord("TRUE"));
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fr += 2;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("createTextureCoords")) {
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hints.setCreateTextureCoords(fr[1].matchWord("TRUE"));
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fr += 2;
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iteratorAdvanced = true;
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}
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if (fr[0].matchWord("createParts")) {
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hints.setCreateTop(fr[1].matchWord("TRUE"));
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hints.setCreateBody(fr[2].matchWord("TRUE"));
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hints.setCreateBottom(fr[3].matchWord("TRUE"));
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fr += 4;
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iteratorAdvanced = true;
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}
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return iteratorAdvanced;
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}
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bool TessellationHints_writeLocalData(const Object& obj, Output& fw)
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{
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const TessellationHints& hints = static_cast<const TessellationHints&>(obj);
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fw.indent() << "detailRatio " << hints.getDetailRatio() << std::endl;
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fw.indent() << "createFaces " << (hints.getCreateFrontFace() ? "TRUE" : "FALSE") << " " << (hints.getCreateBackFace() ? "TRUE" : "FALSE") << std::endl;
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fw.indent() << "createNormals " << (hints.getCreateNormals() ? "TRUE" : "FALSE") << std::endl;
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fw.indent() << "createTextureCoords " << (hints.getCreateTextureCoords() ? "TRUE" : "FALSE") << std::endl;
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fw.indent() << "createParts " << (hints.getCreateTop() ? "TRUE" : "FALSE" ) << " " << (hints.getCreateBody() ? "TRUE" : "FALSE") << " " << (hints.getCreateBottom() ? "TRUE" : "FALSE") << std::endl;
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return true;
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}
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