Cleaned up osgTerrain, renaming the Terrain and Renderer class to
HeightFieldNode and HeightFieldRender to better reflect their function. Removed the GeoMipMapRenderer.cpp stub as the implemention will be left to a plugin. Added Version functions.
This commit is contained in:
108
src/osgTerrain/HeightFieldNode.cpp
Normal file
108
src/osgTerrain/HeightFieldNode.cpp
Normal file
@@ -0,0 +1,108 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgTerrain/HeightFieldNode>
|
||||
|
||||
using namespace osgTerrain;
|
||||
|
||||
HeightFieldNode::HeightFieldNode()
|
||||
{
|
||||
setNumChildrenRequiringUpdateTraversal(1);
|
||||
}
|
||||
|
||||
HeightFieldNode::HeightFieldNode(const HeightFieldNode& terrain,const osg::CopyOp& copyop):
|
||||
Group(terrain,copyop),
|
||||
_heightField(terrain._heightField)
|
||||
{
|
||||
setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
|
||||
if (terrain.getRenderer()) setRenderer(dynamic_cast<HeightFieldRenderer*>(terrain.getRenderer()->cloneType()));
|
||||
}
|
||||
|
||||
HeightFieldNode::~HeightFieldNode()
|
||||
{
|
||||
}
|
||||
|
||||
void HeightFieldNode::traverse(osg::NodeVisitor& nv)
|
||||
{
|
||||
// if app traversal update the frame count.
|
||||
if (nv.getVisitorType()==osg::NodeVisitor::UPDATE_VISITOR)
|
||||
{
|
||||
osgUtil::UpdateVisitor* uv = dynamic_cast<osgUtil::UpdateVisitor*>(&nv);
|
||||
if (getRenderer() && uv)
|
||||
{
|
||||
getRenderer()->update(uv);
|
||||
return;
|
||||
}
|
||||
|
||||
}
|
||||
else if (nv.getVisitorType()==osg::NodeVisitor::CULL_VISITOR)
|
||||
{
|
||||
osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(&nv);
|
||||
if (getRenderer() && cv)
|
||||
{
|
||||
getRenderer()->cull(cv);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// otherwise fallback to the Group::traverse()
|
||||
osg::Group::traverse(nv);
|
||||
}
|
||||
|
||||
void HeightFieldNode::setHeightField(osg::HeightField* heightField)
|
||||
{
|
||||
_heightField = heightField;
|
||||
if (_renderer.valid()) _renderer->initialize();
|
||||
}
|
||||
|
||||
void HeightFieldNode::heightFieldHasBeenModified()
|
||||
{
|
||||
if (_renderer.valid()) _renderer->heightFieldHasBeenModified();
|
||||
}
|
||||
|
||||
void HeightFieldNode::setRenderer(osgTerrain::HeightFieldRenderer* renderer)
|
||||
{
|
||||
// need to figure out how to ensure that only one renderer is
|
||||
// used between terrain nodes... issue a warning?
|
||||
_renderer = renderer;
|
||||
|
||||
if (_renderer.valid())
|
||||
{
|
||||
_renderer->_heightFieldNode = this;
|
||||
_renderer->initialize();
|
||||
}
|
||||
}
|
||||
|
||||
void HeightFieldNode::computeNormalMap()
|
||||
{
|
||||
if (_heightField.valid())
|
||||
{
|
||||
osg::Image* image = new osg::Image;
|
||||
image->allocateImage(_heightField->getNumColumns(),_heightField->getNumRows(),1,GL_RGB,GL_BYTE);
|
||||
|
||||
char* ptr = (char*) image->data();
|
||||
for(unsigned int r=0;r<_heightField->getNumRows();++r)
|
||||
{
|
||||
for(unsigned int c=0;c<_heightField->getNumColumns();++c)
|
||||
{
|
||||
osg::Vec3 normal = _heightField->getNormal(c,r);
|
||||
(*ptr++) = (char)((normal.x()+1.0)*0.5*255);
|
||||
(*ptr++) = (char)((normal.y()+1.0)*0.5*255);
|
||||
(*ptr++) = (char)((normal.z()+1.0)*0.5*255);
|
||||
}
|
||||
}
|
||||
|
||||
setNormalMapImage(image);
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user