Cleaned up osgTerrain, renaming the Terrain and Renderer class to
HeightFieldNode and HeightFieldRender to better reflect their function. Removed the GeoMipMapRenderer.cpp stub as the implemention will be left to a plugin. Added Version functions.
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src/osgTerrain/Version.cpp
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12
src/osgTerrain/Version.cpp
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#include <osgTerrain/Version>
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const char* osgTerrainGetVersion()
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{
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return "0.9.6";
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}
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const char* osgTerrainGetLibraryName()
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{
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return "Open Scene Graph Terrain Library";
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}
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