Implemented Radeon workaround for polygonoffset
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@@ -52,6 +52,18 @@ void PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver()
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{
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s_MultiplerSet = true;
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// osg::notify(osg::NOTICE)<<"PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver()"<<std::endl;
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const GLubyte* renderer = glGetString(GL_RENDERER);
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if (renderer)
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{
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if ((strstr((const char*)renderer,"Radeon")!=0) ||
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(strstr((const char*)renderer,"RADEON")!=0))
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{
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setFactorMultiplier(256.0f);
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setUnitMultiplier(256.0f);
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osg::notify(osg::INFO)<<"PolygonOffset::setFactorAndUnitMultipliersUsingBestGuessForDriver() apply ATI workaround."<<std::endl;
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}
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}
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}
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