Changed WIN32 guard to _WIN32_IMPLEMENTATION to attempt to avoid Win32 build error
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@@ -494,7 +494,7 @@ void RenderSurface::setVisualInfo( VisualInfo *vi )
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return;
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}
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_visualInfo = vi;
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#ifdef WIN32
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#ifdef _WIN32_IMPLEMENTATION
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_ownVisualInfo = false;
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#endif
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}
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@@ -519,7 +519,8 @@ void RenderSurface::setVisualChooser( VisualChooser *vc )
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return;
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}
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_visualChooser = vc;
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#ifdef WIN32
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#ifdef _WIN32_IMPLEMENTATION
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_ownVisualChooser = false;
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#endif
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}
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