From Yefei Hi,fix to MultiSwitch set up, and adding of parsing of description
fields (which is presently #if 0'd out while a compile problem is resolved.)
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@@ -1196,9 +1196,11 @@ osg::Group* ConvertFromFLT::visitSwitch(osg::Group& osgParent, SwitchRecord* rec
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// for each mask in the FLT Switch node
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for (int itMask=0; itMask<pSSwitch->nMasks; ++itMask)
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{
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// I don't think we need to create a group node for each mask any more
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// create a osg group node
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osg::ref_ptr<osg::Group> group = new osg::Group;
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osgSwitch->addChild( group.get() );
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//osg::ref_ptr<osg::Group> group = new osg::Group;
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//osgSwitch->addChild( group.get() );
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// for each child in the FLT Switch node
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for (unsigned int itChild=0; itChild<totalNumChildren; ++itChild)
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{
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@@ -1209,7 +1211,7 @@ osg::Group* ConvertFromFLT::visitSwitch(osg::Group& osgParent, SwitchRecord* rec
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}
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// now the group contain all the childrens that are active in the current mask (itMask)
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}
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osgSwitch->setActiveSwitchSet(pSSwitch->nCurrentMask);
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osgSwitch->setActiveSwitchSet(pSSwitch->nCurrentMask);
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return osgSwitch;
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}
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@@ -1227,6 +1229,18 @@ osg::Group* ConvertFromFLT::visitObject(osg::Group& osgParent, ObjectRecord* rec
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visitPrimaryNode(*object, (PrimNodeRecord*)rec);
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_wObjTransparency = wPrevTransparency;
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#if 0
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// submission from Yefei Hi, which alas doesn't compile due to missing
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// _ultoa(,,) function. Will comment back in once flag is tracked down.
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if ( pSObject->dwFlags & 0xFC000000) // some of the 6 defined flag bits are set
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{
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std::string desc("flt object flags: 0x");
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char cflags[33];
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desc = desc + _ultoa( pSObject->dwFlags, cflags, 16 );
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object->getDescriptions().push_back( desc );
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}
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#endif
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return object;
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}
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