From Alok Priyadarshi, "1. Replaced APIENTRY to GL_APIENTRY which is used by OpenGL ES
headers. For desktop GL GL_APIENTRY has been defined as APIENTRY."
This commit is contained in:
@@ -22,16 +22,16 @@ namespace osg
|
||||
{
|
||||
|
||||
#if defined(OSG_GLES1_AVAILABLE)
|
||||
inline void APIENTRY glColor4ubv(const GLubyte* c) { glColor4ub(c[0], c[1], c[2], c[3]); }
|
||||
inline void APIENTRY glColor3fv(const GLfloat* c) { glColor4f(c[0], c[1], c[2], 1.0f); }
|
||||
inline void APIENTRY glColor4fv(const GLfloat* c) { glColor4f(c[0], c[1], c[2], c[3]); }
|
||||
inline void APIENTRY glColor3dv(const GLdouble* c) { glColor4f(c[0], c[1], c[2], 1.0f); }
|
||||
inline void APIENTRY glColor4dv(const GLdouble* c) { glColor4f(c[0], c[1], c[2], c[3]); }
|
||||
inline void GL_APIENTRY glColor4ubv(const GLubyte* c) { glColor4ub(c[0], c[1], c[2], c[3]); }
|
||||
inline void GL_APIENTRY glColor3fv(const GLfloat* c) { glColor4f(c[0], c[1], c[2], 1.0f); }
|
||||
inline void GL_APIENTRY glColor4fv(const GLfloat* c) { glColor4f(c[0], c[1], c[2], c[3]); }
|
||||
inline void GL_APIENTRY glColor3dv(const GLdouble* c) { glColor4f(c[0], c[1], c[2], 1.0f); }
|
||||
inline void GL_APIENTRY glColor4dv(const GLdouble* c) { glColor4f(c[0], c[1], c[2], c[3]); }
|
||||
|
||||
inline void APIENTRY glNormal3bv(const GLbyte* n) { const float div = 1.0f/128.0f; glNormal3f(float(n[0])*div, float(n[1])*div, float(n[3])*div); }
|
||||
inline void APIENTRY glNormal3sv(const GLshort* n) { const float div = 1.0f/32768.0f; glNormal3f(float(n[0])*div, float(n[1])*div, float(n[3])*div); }
|
||||
inline void APIENTRY glNormal3fv(const GLfloat* n) { glNormal3f(n[0], n[1], n[3]); }
|
||||
inline void APIENTRY glNormal3dv(const GLdouble* n) { glNormal3f(n[0], n[1], n[3]); }
|
||||
inline void GL_APIENTRY glNormal3bv(const GLbyte* n) { const float div = 1.0f/128.0f; glNormal3f(float(n[0])*div, float(n[1])*div, float(n[3])*div); }
|
||||
inline void GL_APIENTRY glNormal3sv(const GLshort* n) { const float div = 1.0f/32768.0f; glNormal3f(float(n[0])*div, float(n[1])*div, float(n[3])*div); }
|
||||
inline void GL_APIENTRY glNormal3fv(const GLfloat* n) { glNormal3f(n[0], n[1], n[3]); }
|
||||
inline void GL_APIENTRY glNormal3dv(const GLdouble* n) { glNormal3f(n[0], n[1], n[3]); }
|
||||
#endif
|
||||
|
||||
template<typename T>
|
||||
@@ -39,7 +39,7 @@ class TemplateAttributeDispatch : public AttributeDispatch
|
||||
{
|
||||
public:
|
||||
|
||||
typedef void (APIENTRY * F) (const T*);
|
||||
typedef void (GL_APIENTRY * F) (const T*);
|
||||
|
||||
TemplateAttributeDispatch(F functionPtr, unsigned int stride):
|
||||
_functionPtr(functionPtr), _stride(stride), _array(0) {}
|
||||
@@ -64,7 +64,7 @@ class TemplateAttributeWithIndicesDispatch : public AttributeDispatch
|
||||
{
|
||||
public:
|
||||
|
||||
typedef void (APIENTRY * F) (const T*);
|
||||
typedef void (GL_APIENTRY * F) (const T*);
|
||||
|
||||
TemplateAttributeWithIndicesDispatch(F functionPtr, unsigned int stride):
|
||||
_functionPtr(functionPtr), _stride(stride), _array(0), _indices(0) {}
|
||||
@@ -148,7 +148,7 @@ class TemplateTargetAttributeDispatch : public AttributeDispatch
|
||||
{
|
||||
public:
|
||||
|
||||
typedef void (APIENTRY * F) (I, const T*);
|
||||
typedef void (GL_APIENTRY * F) (I, const T*);
|
||||
|
||||
TemplateTargetAttributeDispatch(I target, F functionPtr, unsigned int stride):
|
||||
_functionPtr(functionPtr), _target(target), _stride(stride), _array(0) {}
|
||||
@@ -175,7 +175,7 @@ class TemplateTargetAttributeWithIndicesDispatch : public AttributeDispatch
|
||||
{
|
||||
public:
|
||||
|
||||
typedef void (APIENTRY * F) (I, const T*);
|
||||
typedef void (GL_APIENTRY * F) (I, const T*);
|
||||
|
||||
TemplateTargetAttributeWithIndicesDispatch(I target, F functionPtr, unsigned int stride):
|
||||
_functionPtr(functionPtr), _target(target), _stride(stride), _array(0), _indices(0) {}
|
||||
@@ -265,7 +265,7 @@ public:
|
||||
_glBeginEndAdapter(glBeginEndAdapter) {}
|
||||
|
||||
template<typename T>
|
||||
void assign(Array::Type type, void (APIENTRY *functionPtr) (const T*), unsigned int stride)
|
||||
void assign(Array::Type type, void (GL_APIENTRY *functionPtr) (const T*), unsigned int stride)
|
||||
{
|
||||
if ((unsigned int)type >= _attributeDispatchList.size()) _attributeDispatchList.resize(type+1);
|
||||
_attributeDispatchList[type] = functionPtr ? new TemplateAttributeDispatch<T>(functionPtr, stride) : 0;
|
||||
@@ -275,7 +275,7 @@ public:
|
||||
}
|
||||
|
||||
template<typename I, typename T>
|
||||
void targetAssign(I target, Array::Type type, void (APIENTRY *functionPtr) (I, const T*), unsigned int stride)
|
||||
void targetAssign(I target, Array::Type type, void (GL_APIENTRY *functionPtr) (I, const T*), unsigned int stride)
|
||||
{
|
||||
if ((unsigned int)type >= _attributeDispatchList.size()) _attributeDispatchList.resize(type+1);
|
||||
_attributeDispatchList[type] = functionPtr ? new TemplateTargetAttributeDispatch<I,T>(target, functionPtr, stride) : 0;
|
||||
|
||||
@@ -38,6 +38,7 @@
|
||||
#cmakedefine OSG_GL3_AVAILABLE
|
||||
#cmakedefine OSG_GLES1_AVAILABLE
|
||||
#cmakedefine OSG_GLES2_AVAILABLE
|
||||
#cmakedefine OSG_GL_LIBRARY_STATIC
|
||||
#cmakedefine OSG_GL_DISPLAYLISTS_AVAILABLE
|
||||
#cmakedefine OSG_GL_MATRICES_AVAILABLE
|
||||
#cmakedefine OSG_GL_VERTEX_FUNCS_AVAILABLE
|
||||
|
||||
@@ -100,7 +100,7 @@ bool osg::isGLExtensionOrVersionSupported(unsigned int contextID, const char *ex
|
||||
|
||||
// Get extensions using new indexed string interface.
|
||||
|
||||
typedef const GLubyte * APIENTRY PFNGLGETSTRINGIPROC( GLenum, GLuint );
|
||||
typedef const GLubyte * GL_APIENTRY PFNGLGETSTRINGIPROC( GLenum, GLuint );
|
||||
PFNGLGETSTRINGIPROC* glGetStringi = 0;
|
||||
setGLExtensionFuncPtr( glGetStringi, "glGetStringi");
|
||||
|
||||
@@ -342,113 +342,121 @@ std::string& osg::getGLExtensionDisableString()
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef OSG_GL_LIBRARY_STATIC
|
||||
|
||||
void* osg::getGLExtensionFuncPtr(const char *funcName)
|
||||
{
|
||||
OSG_NOTICE<<"osg::getGLExtensionFuncPtr("<<functName") mapping not implemented for static GL lib yet."<<std::endl;
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if defined(WIN32)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif // WIN32_LEAN_AND_MEAN
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif // NOMINMAX
|
||||
#include <windows.h>
|
||||
#elif defined(__APPLE__)
|
||||
// The NS*Symbol* stuff found in <mach-o/dyld.h> is deprecated.
|
||||
// Since 10.3 (Panther) OS X has provided the dlopen/dlsym/dlclose
|
||||
// family of functions under <dlfcn.h>. Since 10.4 (Tiger), Apple claimed
|
||||
// the dlfcn family was significantly faster than the NS*Symbol* family.
|
||||
// Since 'deprecated' needs to be taken very seriously with the
|
||||
// coming of 10.5 (Leopard), it makes sense to use the dlfcn family when possible.
|
||||
#include <AvailabilityMacros.h>
|
||||
#if !defined(MAC_OS_X_VERSION_10_3) || (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_3)
|
||||
#define USE_APPLE_LEGACY_NSSYMBOL
|
||||
#include <mach-o/dyld.h>
|
||||
#else
|
||||
#if defined(WIN32)
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#endif // WIN32_LEAN_AND_MEAN
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif // NOMINMAX
|
||||
#include <windows.h>
|
||||
#elif defined(__APPLE__)
|
||||
// The NS*Symbol* stuff found in <mach-o/dyld.h> is deprecated.
|
||||
// Since 10.3 (Panther) OS X has provided the dlopen/dlsym/dlclose
|
||||
// family of functions under <dlfcn.h>. Since 10.4 (Tiger), Apple claimed
|
||||
// the dlfcn family was significantly faster than the NS*Symbol* family.
|
||||
// Since 'deprecated' needs to be taken very seriously with the
|
||||
// coming of 10.5 (Leopard), it makes sense to use the dlfcn family when possible.
|
||||
#include <AvailabilityMacros.h>
|
||||
#if !defined(MAC_OS_X_VERSION_10_3) || (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_3)
|
||||
#define USE_APPLE_LEGACY_NSSYMBOL
|
||||
#include <mach-o/dyld.h>
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
#else
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
void* osg::getGLExtensionFuncPtr(const char *funcName)
|
||||
{
|
||||
// OSG_NOTIFY(osg::NOTICE)<<"osg::getGLExtensionFuncPtr("<<funcName<<")"<<std::endl;
|
||||
|
||||
#if defined(WIN32)
|
||||
void* osg::getGLExtensionFuncPtr(const char *funcName)
|
||||
{
|
||||
// OSG_NOTIFY(osg::NOTICE)<<"osg::getGLExtensionFuncPtr("<<funcName<<")"<<std::endl;
|
||||
|
||||
#if defined(OSG_GLES2_AVAILABLE)
|
||||
static HMODULE hmodule = GetModuleHandle(TEXT("libGLESv2.dll"));
|
||||
return convertPointerType<void*, PROC>(GetProcAddress(hmodule, funcName));
|
||||
#elif defined(OSG_GLES1_AVAILABLE)
|
||||
static HMODULE hmodule = GetModuleHandleA(TEXT("libgles_cm.dll"));
|
||||
return convertPointerType<void*, PROC>(GetProcAddress(hmodule, funcName));
|
||||
#else
|
||||
return convertPointerType<void*, PROC>(wglGetProcAddress(funcName));
|
||||
#endif
|
||||
#if defined(WIN32)
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
#if defined(OSG_GLES2_AVAILABLE)
|
||||
static HMODULE hmodule = GetModuleHandle(TEXT("libGLESv2.dll"));
|
||||
return convertPointerType<void*, PROC>(GetProcAddress(hmodule, funcName));
|
||||
#elif defined(OSG_GLES1_AVAILABLE)
|
||||
static HMODULE hmodule = GetModuleHandleA(TEXT("libgles_cm.dll"));
|
||||
return convertPointerType<void*, PROC>(GetProcAddress(hmodule, funcName));
|
||||
#else
|
||||
return convertPointerType<void*, PROC>(wglGetProcAddress(funcName));
|
||||
#endif
|
||||
|
||||
#if defined(USE_APPLE_LEGACY_NSSYMBOL)
|
||||
std::string temp( "_" );
|
||||
temp += funcName; // Mac OS X prepends an underscore on function names
|
||||
if ( NSIsSymbolNameDefined( temp.c_str() ) )
|
||||
{
|
||||
NSSymbol symbol = NSLookupAndBindSymbol( temp.c_str() );
|
||||
return NSAddressOfSymbol( symbol );
|
||||
} else
|
||||
return NULL;
|
||||
#else
|
||||
// I am uncertain of the correct and ideal usage of dlsym here.
|
||||
// On the surface, it would seem that the FreeBSD implementation
|
||||
// would be the ideal one to copy, but ELF and Mach-o are different
|
||||
// and Apple's man page says the following about using RTLD_DEFAULT:
|
||||
// "This can be a costly search and should be avoided."
|
||||
// The documentation mentions nothing about passing in 0 so I must
|
||||
// assume the behavior is undefined.
|
||||
// So I could try copying the Sun method which I think all this
|
||||
// actually originated from.
|
||||
#elif defined(__APPLE__)
|
||||
|
||||
#if defined(USE_APPLE_LEGACY_NSSYMBOL)
|
||||
std::string temp( "_" );
|
||||
temp += funcName; // Mac OS X prepends an underscore on function names
|
||||
if ( NSIsSymbolNameDefined( temp.c_str() ) )
|
||||
{
|
||||
NSSymbol symbol = NSLookupAndBindSymbol( temp.c_str() );
|
||||
return NSAddressOfSymbol( symbol );
|
||||
} else
|
||||
return NULL;
|
||||
#else
|
||||
// I am uncertain of the correct and ideal usage of dlsym here.
|
||||
// On the surface, it would seem that the FreeBSD implementation
|
||||
// would be the ideal one to copy, but ELF and Mach-o are different
|
||||
// and Apple's man page says the following about using RTLD_DEFAULT:
|
||||
// "This can be a costly search and should be avoided."
|
||||
// The documentation mentions nothing about passing in 0 so I must
|
||||
// assume the behavior is undefined.
|
||||
// So I could try copying the Sun method which I think all this
|
||||
// actually originated from.
|
||||
|
||||
// return dlsym( RTLD_DEFAULT, funcName );
|
||||
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
|
||||
return dlsym(handle, funcName);
|
||||
#endif
|
||||
|
||||
#elif defined (__sun)
|
||||
|
||||
// return dlsym( RTLD_DEFAULT, funcName );
|
||||
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
|
||||
return dlsym(handle, funcName);
|
||||
|
||||
#elif defined (__sgi)
|
||||
|
||||
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
|
||||
return dlsym(handle, funcName);
|
||||
|
||||
#elif defined (__FreeBSD__)
|
||||
|
||||
return dlsym( RTLD_DEFAULT, funcName );
|
||||
|
||||
#elif defined (__linux__)
|
||||
|
||||
typedef void (*__GLXextFuncPtr)(void);
|
||||
typedef __GLXextFuncPtr (*GetProcAddressARBProc)(const char*);
|
||||
|
||||
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
|
||||
static GetProcAddressARBProc s_glXGetProcAddressARB = convertPointerType<GetProcAddressARBProc, void*>(dlsym(0, "glXGetProcAddressARB"));
|
||||
if (s_glXGetProcAddressARB)
|
||||
{
|
||||
return convertPointerType<void*, __GLXextFuncPtr>((s_glXGetProcAddressARB)(funcName));
|
||||
}
|
||||
#endif
|
||||
|
||||
return dlsym(0, funcName);
|
||||
|
||||
#elif defined (__QNX__)
|
||||
|
||||
return dlsym(RTLD_DEFAULT, funcName);
|
||||
|
||||
#else // all other unixes
|
||||
|
||||
return dlsym(0, funcName);
|
||||
|
||||
#endif
|
||||
|
||||
#elif defined (__sun)
|
||||
|
||||
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
|
||||
return dlsym(handle, funcName);
|
||||
|
||||
#elif defined (__sgi)
|
||||
|
||||
static void *handle = dlopen((const char *)0L, RTLD_LAZY);
|
||||
return dlsym(handle, funcName);
|
||||
|
||||
#elif defined (__FreeBSD__)
|
||||
|
||||
return dlsym( RTLD_DEFAULT, funcName );
|
||||
|
||||
#elif defined (__linux__)
|
||||
|
||||
typedef void (*__GLXextFuncPtr)(void);
|
||||
typedef __GLXextFuncPtr (*GetProcAddressARBProc)(const char*);
|
||||
|
||||
#if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE)
|
||||
static GetProcAddressARBProc s_glXGetProcAddressARB = convertPointerType<GetProcAddressARBProc, void*>(dlsym(0, "glXGetProcAddressARB"));
|
||||
if (s_glXGetProcAddressARB)
|
||||
{
|
||||
return convertPointerType<void*, __GLXextFuncPtr>((s_glXGetProcAddressARB)(funcName));
|
||||
}
|
||||
#endif
|
||||
|
||||
return dlsym(0, funcName);
|
||||
|
||||
#elif defined (__QNX__)
|
||||
|
||||
return dlsym(RTLD_DEFAULT, funcName);
|
||||
|
||||
#else // all other unixes
|
||||
|
||||
return dlsym(0, funcName);
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
#include <osg/State>
|
||||
#include <osg/GLU>
|
||||
|
||||
typedef void (APIENTRY * MyCompressedTexImage1DArbProc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
|
||||
typedef void (GL_APIENTRY * MyCompressedTexImage1DArbProc) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
|
||||
|
||||
using namespace osg;
|
||||
|
||||
|
||||
@@ -2182,7 +2182,7 @@ void GraphicsWindowWin32::setSyncToVBlank( bool on )
|
||||
// we ought to properly check if the extension is listed as supported rather than just
|
||||
// if the function pointer resolves through wglGetProcAddress, but in practice everything
|
||||
// supports this extension
|
||||
typedef BOOL (APIENTRY *PFNWGLSWAPINTERVALFARPROC)( int );
|
||||
typedef BOOL (GL_APIENTRY *PFNWGLSWAPINTERVALFARPROC)( int );
|
||||
PFNWGLSWAPINTERVALFARPROC wglSwapIntervalEXT = 0;
|
||||
|
||||
wglSwapIntervalEXT = (PFNWGLSWAPINTERVALFARPROC)wglGetProcAddress( "wglSwapIntervalEXT" );
|
||||
|
||||
Reference in New Issue
Block a user