Fixed a crash when opening an erroneous test file (reopen.bmp).
This commit is contained in:
@@ -162,124 +162,123 @@ int *numComponents_ret)
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}
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}
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if (hd.FileType == MB) {
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long infsize; //size of BMPinfo in bytes
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long infsize; //size of BMPinfo in bytes
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unsigned char *cols=NULL; // dynamic colour palette
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unsigned char *imbuff; // returned to sender & as read from the disk
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fread((char *)&infsize, sizeof(long), 1, fp); // insert inside 'the file is bmp' clause
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if (swap) swapbyte(&infsize);
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if ((infsize-sizeof(long))<sizeof(inf)) { // then the next bytes appear to be valid - actually infsize must be 12,40,64
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fread((char *)&inf, infsize-sizeof(long), 1, fp);
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if (swap) { // inverse the field of the header which need swapping
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swapbyte(&hd.siz[0]);
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swapbyte(&hd.siz[1]);
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swapbyte(&inf.Colorbits);
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swapbyte(&inf.width);
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swapbyte(&inf.height);
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swapbyte(&inf.ImageSize);
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}
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if (infsize==12) { // os2, protect us from our friends ? || infsize==64
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int wd = inf.width&0xffff; // shorts replace longs
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int ht = inf.width>>16;
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int npln = inf.height&0xffff; // number of planes
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int cbits = inf.height>>16;
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inf.width=wd;
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inf.height=ht;
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inf.planes=npln;
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inf.Colorbits=cbits;
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inf.ColorUsed=pow(2,inf.Colorbits); // infer the colours
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}
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long size = hd.siz[1]*65536+hd.siz[0];
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int ncpal=4; // default number of colours per palette entry
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size -= sizeof(bmpheader)+infsize;
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if (inf.ImageSize<size) inf.ImageSize=size;
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imbuff = (unsigned char *)malloc( inf.ImageSize); // read from disk
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fread((char *)imbuff, sizeof(unsigned char),inf.ImageSize, fp);
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fclose(fp);
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ncolours=inf.Colorbits/8;
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switch (ncolours) {
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case 1:
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ncomp = BW; // actually this is a 256 colour, paletted image
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inf.Colorbits=8; // so this is how many bits there are per index
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inf.ColorUsed=256; // and number of colours used
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cols=imbuff; // colour palette address - uses 4 bytes/colour
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break;
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case 2:
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ncomp = IA;
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break;
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case 3:
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ncomp = RGB;
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break;
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case 4:
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ncomp = RGBA;
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break;
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default:
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cols=imbuff; // colour palette address - uses 4 bytes/colour
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if (infsize==12 || infsize==64) ncpal=3; // OS2 - uses 3 colours per palette entry
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else ncpal=4; // Windoze uses 4!
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}
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if (ncomp>0) buffer = (unsigned char *)malloc( (ncomp==BW?3:ncomp)*inf.width*inf.height*sizeof(unsigned char)); // to be returned
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else buffer = (unsigned char *)malloc( 3*inf.width*inf.height*sizeof(unsigned char)); // default full colour to be returned
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unsigned long off=0;
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unsigned long rowbytes=ncomp*sizeof(unsigned char)*inf.width;
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unsigned long doff=(rowbytes)/4;
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if ((rowbytes%4)) doff++; // round up if needed
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doff*=4; // to find dword alignment
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for(int j=0; j<inf.height; j++) {
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if (ncomp>BW) memcpy(buffer+j*rowbytes, imbuff+off, rowbytes); // pack bytes closely
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else { // find from the palette..
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unsigned char *imptr=imbuff+inf.ColorUsed*ncpal; // add size of the palette- start of image
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int npixperbyte=8/inf.Colorbits; // no of pixels per byte
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for (int ii=0; ii<inf.width/npixperbyte; ii++) {
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unsigned char mask=0x00; // masked with index to extract colorbits bits
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unsigned char byte=imptr[(j*inf.width/npixperbyte)+ii];
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int jj;
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for (jj=0; jj<inf.Colorbits; jj++) mask |= (0x80>>jj); // fill N High end bits
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for (jj=0; jj<npixperbyte; jj++) {
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int colidx=(byte&mask)>>((npixperbyte-1-jj)*inf.Colorbits);
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buffer[3*(j*inf.width+ii*npixperbyte+jj)+0]=cols[ncpal*colidx+2];
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buffer[3*(j*inf.width+ii*npixperbyte+jj)+1]=cols[ncpal*colidx+1];
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buffer[3*(j*inf.width+ii*npixperbyte+jj)+2]=cols[ncpal*colidx];
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mask>>=inf.Colorbits;
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}
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}
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}
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off+=doff;
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if (ncomp>2) { // yes bill, colours are usually BGR aren't they
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for(int i=0; i<inf.width; i++) {
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int ijw=i+j*inf.width;
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unsigned char blu=buffer[3*ijw+0];
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buffer[3*ijw+0]=buffer[3*ijw+2]; // swap order of colours
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buffer[3*ijw+2]=blu;
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}
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}
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}
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delete [] imbuff; // free the on-disk storage
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}
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fread((char *)&infsize, sizeof(long), 1, fp); // insert inside 'the file is bmp' clause
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if (swap) swapbyte(&infsize);
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if ((infsize-sizeof(long))<sizeof(inf)) { // then the next bytes appear to be valid - actually infsize must be 12,40,64
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fread((char *)&inf, infsize-sizeof(long), 1, fp);
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if (swap) { // inverse the field of the header which need swapping
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swapbyte(&hd.siz[0]);
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swapbyte(&hd.siz[1]);
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swapbyte(&inf.Colorbits);
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swapbyte(&inf.width);
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swapbyte(&inf.height);
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swapbyte(&inf.ImageSize);
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}
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if (infsize==12) { // os2, protect us from our friends ? || infsize==64
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int wd = inf.width&0xffff; // shorts replace longs
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int ht = inf.width>>16;
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int npln = inf.height&0xffff; // number of planes
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int cbits = inf.height>>16;
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inf.width=wd;
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inf.height=ht;
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inf.planes=npln;
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inf.Colorbits=cbits;
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inf.ColorUsed=pow(2,inf.Colorbits); // infer the colours
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}
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long size = hd.siz[1]*65536+hd.siz[0];
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int ncpal=4; // default number of colours per palette entry
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size -= sizeof(bmpheader)+infsize;
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if (inf.ImageSize<size) inf.ImageSize=size;
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imbuff = (unsigned char *)malloc( inf.ImageSize); // read from disk
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fread((char *)imbuff, sizeof(unsigned char),inf.ImageSize, fp);
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ncolours=inf.Colorbits/8;
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switch (ncolours) {
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case 1:
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ncomp = BW; // actually this is a 256 colour, paletted image
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inf.Colorbits=8; // so this is how many bits there are per index
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inf.ColorUsed=256; // and number of colours used
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cols=imbuff; // colour palette address - uses 4 bytes/colour
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break;
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case 2:
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ncomp = IA;
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break;
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case 3:
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ncomp = RGB;
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break;
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case 4:
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ncomp = RGBA;
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break;
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default:
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cols=imbuff; // colour palette address - uses 4 bytes/colour
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if (infsize==12 || infsize==64) ncpal=3; // OS2 - uses 3 colours per palette entry
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else ncpal=4; // Windoze uses 4!
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}
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if (ncomp>0) buffer = (unsigned char *)malloc( (ncomp==BW?3:ncomp)*inf.width*inf.height*sizeof(unsigned char)); // to be returned
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else buffer = (unsigned char *)malloc( 3*inf.width*inf.height*sizeof(unsigned char)); // default full colour to be returned
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unsigned long off=0;
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unsigned long rowbytes=ncomp*sizeof(unsigned char)*inf.width;
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unsigned long doff=(rowbytes)/4;
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if ((rowbytes%4)) doff++; // round up if needed
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doff*=4; // to find dword alignment
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for(int j=0; j<inf.height; j++) {
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if (ncomp>BW) memcpy(buffer+j*rowbytes, imbuff+off, rowbytes); // pack bytes closely
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else { // find from the palette..
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unsigned char *imptr=imbuff+inf.ColorUsed*ncpal; // add size of the palette- start of image
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int npixperbyte=8/inf.Colorbits; // no of pixels per byte
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for (int ii=0; ii<inf.width/npixperbyte; ii++) {
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unsigned char mask=0x00; // masked with index to extract colorbits bits
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unsigned char byte=imptr[(j*inf.width/npixperbyte)+ii];
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int jj;
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for (jj=0; jj<inf.Colorbits; jj++) mask |= (0x80>>jj); // fill N High end bits
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for (jj=0; jj<npixperbyte; jj++) {
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int colidx=(byte&mask)>>((npixperbyte-1-jj)*inf.Colorbits);
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buffer[3*(j*inf.width+ii*npixperbyte+jj)+0]=cols[ncpal*colidx+2];
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buffer[3*(j*inf.width+ii*npixperbyte+jj)+1]=cols[ncpal*colidx+1];
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buffer[3*(j*inf.width+ii*npixperbyte+jj)+2]=cols[ncpal*colidx];
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mask>>=inf.Colorbits;
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}
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}
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}
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off+=doff;
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if (ncomp>2) { // yes bill, colours are usually BGR aren't they
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for(int i=0; i<inf.width; i++) {
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int ijw=i+j*inf.width;
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unsigned char blu=buffer[3*ijw+0];
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buffer[3*ijw+0]=buffer[3*ijw+2]; // swap order of colours
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buffer[3*ijw+2]=blu;
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}
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}
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}
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delete [] imbuff; // free the on-disk storage
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}
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} // else error in header
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else
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fclose(fp);
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}
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else // else error in header
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{
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fclose(fp);
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return NULL;
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return NULL;
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}
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*width_ret = inf.width;
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*height_ret = inf.height;
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switch (ncomp) {
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case BW:
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*numComponents_ret = 3;
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break;
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case IA:
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case RGB:
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case RGBA:
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*numComponents_ret = ncomp;
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break;
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default:
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*numComponents_ret = 3;
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break;
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}
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switch (ncomp) {
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case BW:
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*numComponents_ret = 3;
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break;
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case IA:
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case RGB:
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case RGBA:
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*numComponents_ret = ncomp;
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break;
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default:
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*numComponents_ret = 3;
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break;
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}
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return buffer;
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}
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