Added selective support for thread safe ref/unref such that the rendering
backend now doesn't use thread safe ref counting where multi-buffering exists. This reduces the overhead of multi-threading.
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@@ -340,15 +340,16 @@ class RefMatrixf : public Object, public Matrixf
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{
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public:
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RefMatrixf():Matrixf() {}
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RefMatrixf( const Matrixf& other) : Matrixf(other) {}
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RefMatrixf( const Matrixd& other) : Matrixf(other) {}
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RefMatrixf():Object(false), Matrixf() {}
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RefMatrixf( const Matrixf& other) : Object(false), Matrixf(other) {}
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RefMatrixf( const Matrixd& other) : Object(false), Matrixf(other) {}
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RefMatrixf( const RefMatrixf& other) : Object(other), Matrixf(other) {}
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explicit RefMatrixf( Matrixf::value_type const * const def ):Matrixf(def) {}
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explicit RefMatrixf( Matrixf::value_type const * const def ):Object(false), Matrixf(def) {}
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RefMatrixf( Matrixf::value_type a00, Matrixf::value_type a01, Matrixf::value_type a02, Matrixf::value_type a03,
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Matrixf::value_type a10, Matrixf::value_type a11, Matrixf::value_type a12, Matrixf::value_type a13,
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Matrixf::value_type a20, Matrixf::value_type a21, Matrixf::value_type a22, Matrixf::value_type a23,
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Matrixf::value_type a30, Matrixf::value_type a31, Matrixf::value_type a32, Matrixf::value_type a33):
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Object(false),
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Matrixf(a00, a01, a02, a03,
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a10, a11, a12, a13,
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a20, a21, a22, a23,
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