Updated wrappers.
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@@ -40,7 +40,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Geode)
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I_Method1(void, accept, IN, osg::NodeVisitor &, nv);
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I_Method1(bool, addDrawable, IN, osg::Drawable *, drawable);
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I_Method1(bool, removeDrawable, IN, osg::Drawable *, drawable);
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I_MethodWithDefaults2(bool, removeDrawable, IN, unsigned int, i, , IN, unsigned int, numDrawablesToRemove, 1);
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I_MethodWithDefaults2(bool, removeDrawables, IN, unsigned int, i, , IN, unsigned int, numDrawablesToRemove, 1);
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I_Method2(bool, replaceDrawable, IN, osg::Drawable *, origDraw, IN, osg::Drawable *, newDraw);
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I_Method2(bool, setDrawable, IN, unsigned int, i, IN, osg::Drawable *, drawable);
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I_Method0(unsigned int, getNumDrawables);
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@@ -41,7 +41,8 @@ BEGIN_OBJECT_REFLECTOR(osg::Group)
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I_Method1(bool, addChild, IN, osg::Node *, child);
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I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
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I_Method1(bool, removeChild, IN, osg::Node *, child);
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I_MethodWithDefaults2(bool, removeChild, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
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I_Method1(bool, removeChild, IN, unsigned int, pos);
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I_Method2(bool, removeChildren, IN, unsigned int, pos, IN, unsigned int, numChildrenToRemove);
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I_Method2(bool, replaceChild, IN, osg::Node *, origChild, IN, osg::Node *, newChild);
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I_Method0(unsigned int, getNumChildren);
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I_Method2(bool, setChild, IN, unsigned int, i, IN, osg::Node *, node);
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@@ -52,7 +52,7 @@ BEGIN_OBJECT_REFLECTOR(osg::LOD)
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
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I_Method1(bool, addChild, IN, osg::Node *, child);
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I_Method3(bool, addChild, IN, osg::Node *, child, IN, float, min, IN, float, max);
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I_Method1(bool, removeChild, IN, osg::Node *, child);
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I_MethodWithDefaults2(bool, removeChildren, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
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I_Method1(void, setCenterMode, IN, osg::LOD::CenterMode, mode);
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I_Method0(osg::LOD::CenterMode, getCenterMode);
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I_Method1(void, setCenter, IN, const osg::Vec3 &, center);
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@@ -40,7 +40,7 @@ BEGIN_OBJECT_REFLECTOR(osg::PagedLOD)
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I_Method1(bool, addChild, IN, osg::Node *, child);
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I_Method3(bool, addChild, IN, osg::Node *, child, IN, float, min, IN, float, max);
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I_MethodWithDefaults6(bool, addChild, IN, osg::Node *, child, , IN, float, min, , IN, float, max, , IN, const std::string &, filename, , IN, float, priorityOffset, 0.0f, IN, float, priorityScale, 1.0f);
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I_Method1(bool, removeChild, IN, osg::Node *, child);
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I_MethodWithDefaults2(bool, removeChildren, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
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I_Method1(void, setDatabasePath, IN, const std::string &, path);
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I_Method0(const std::string &, getDatabasePath);
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I_Method2(void, setFileName, IN, unsigned int, childNo, IN, const std::string &, filename);
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@@ -45,7 +45,7 @@ BEGIN_OBJECT_REFLECTOR(osg::ProxyNode)
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I_Method1(void, traverse, IN, osg::NodeVisitor &, nv);
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I_Method1(bool, addChild, IN, osg::Node *, child);
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I_Method2(bool, addChild, IN, osg::Node *, child, IN, const std::string &, filename);
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I_Method1(bool, removeChild, IN, osg::Node *, child);
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I_Method2(bool, removeChildren, IN, unsigned int, pos, IN, unsigned int, numChildrenToRemove);
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I_Method1(void, setDatabasePath, IN, const std::string &, path);
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I_Method0(const std::string &, getDatabasePath);
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I_Method2(void, setFileName, IN, unsigned int, childNo, IN, const std::string &, filename);
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@@ -43,8 +43,7 @@ BEGIN_OBJECT_REFLECTOR(osg::Switch)
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I_Method2(bool, addChild, IN, osg::Node *, child, IN, bool, value);
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I_Method2(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child);
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I_Method3(bool, insertChild, IN, unsigned int, index, IN, osg::Node *, child, IN, bool, value);
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I_Method1(bool, removeChild, IN, osg::Node *, child);
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I_MethodWithDefaults2(bool, removeChild, IN, unsigned int, pos, , IN, unsigned int, numChildrenToRemove, 1);
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I_Method2(bool, removeChildren, IN, unsigned int, pos, IN, unsigned int, numChildrenToRemove);
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I_Method2(void, setValue, IN, unsigned int, pos, IN, bool, value);
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I_Method1(bool, getValue, IN, unsigned int, pos);
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I_Method2(void, setChildValue, IN, const osg::Node *, child, IN, bool, value);
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@@ -90,6 +90,40 @@ END_REFLECTOR
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TYPE_NAME_ALIAS(std::map< osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell COMMA osgParticle::PrecipitationEffect::PrecipitationDrawable::DepthMatrixStartTime >, osgParticle::PrecipitationEffect::PrecipitationDrawable::CellMatrixMap);
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BEGIN_OBJECT_REFLECTOR(osgParticle::PrecipitationEffect::PrecipitationDrawable)
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I_BaseType(osg::Drawable);
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I_Constructor0();
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I_ConstructorWithDefaults2(IN, const osgParticle::PrecipitationEffect::PrecipitationDrawable &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY);
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I_Method0(osg::Object *, cloneType);
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I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop);
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I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj);
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I_Method0(const char *, libraryName);
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I_Method0(const char *, className);
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I_Method1(bool, supports, IN, const osg::PrimitiveFunctor &, x);
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I_Method1(void, accept, IN, osg::PrimitiveFunctor &, x);
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I_Method1(bool, supports, IN, const osg::PrimitiveIndexFunctor &, x);
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I_Method1(void, accept, IN, osg::PrimitiveIndexFunctor &, x);
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I_Method1(void, setRequiresPreviousMatrix, IN, bool, flag);
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I_Method0(bool, getRequiresPreviousMatrix);
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I_Method1(void, setGeometry, IN, osg::Geometry *, geom);
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I_Method0(osg::Geometry *, getGeometry);
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I_Method0(const osg::Geometry *, getGeometry);
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I_Method1(void, setDrawType, IN, GLenum, type);
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I_Method0(GLenum, getDrawType);
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I_Method1(void, setNumberOfVertices, IN, unsigned int, numVertices);
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I_Method0(unsigned int, getNumberOfVertices);
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I_Method1(void, drawImplementation, IN, osg::State &, state);
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I_Method0(osgParticle::PrecipitationEffect::PrecipitationDrawable::CellMatrixMap &, getCurrentCellMatrixMap);
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I_Method0(osgParticle::PrecipitationEffect::PrecipitationDrawable::CellMatrixMap &, getPreviousCellMatrixMap);
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I_Method0(void, newFrame);
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I_ReadOnlyProperty(osgParticle::PrecipitationEffect::PrecipitationDrawable::CellMatrixMap &, CurrentCellMatrixMap);
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I_Property(GLenum, DrawType);
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I_Property(osg::Geometry *, Geometry);
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I_Property(unsigned int, NumberOfVertices);
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I_ReadOnlyProperty(osgParticle::PrecipitationEffect::PrecipitationDrawable::CellMatrixMap &, PreviousCellMatrixMap);
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I_Property(bool, RequiresPreviousMatrix);
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END_REFLECTOR
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BEGIN_VALUE_REFLECTOR(osgParticle::PrecipitationEffect::PrecipitationDrawable::Cell)
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I_Constructor3(IN, int, in_i, IN, int, in_j, IN, int, in_k);
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END_REFLECTOR
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