Changed the throw dection time to 0.02
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@@ -213,7 +213,7 @@ bool NodeTrackerManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter&
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{
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double timeSinceLastRecordEvent = ea.getTime() - _ga_t0->getTime();
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if (timeSinceLastRecordEvent>0.01) addMouseEvent(ea);
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if (timeSinceLastRecordEvent>0.02) addMouseEvent(ea);
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if (isMouseMoving())
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{
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@@ -108,7 +108,7 @@ bool TrackballManipulator::handle(const GUIEventAdapter& ea,GUIActionAdapter& us
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{
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double timeSinceLastRecordEvent = ea.getTime() - _ga_t0->getTime();
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if (timeSinceLastRecordEvent>0.01) addMouseEvent(ea);
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if (timeSinceLastRecordEvent>0.02) addMouseEvent(ea);
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if (isMouseMoving())
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{
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