Initial cut of osgimagesequence example
This commit is contained in:
@@ -40,6 +40,7 @@ IF(DYNAMIC_OPENSCENEGRAPH)
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ADD_SUBDIRECTORY(osggeometryshaders)
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ADD_SUBDIRECTORY(osghangglide)
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ADD_SUBDIRECTORY(osghud)
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ADD_SUBDIRECTORY(osgimagesequence)
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ADD_SUBDIRECTORY(osgimpostor)
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ADD_SUBDIRECTORY(osgintersection)
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ADD_SUBDIRECTORY(osgkdtree)
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4
examples/osgimagesequence/CMakeLists.txt
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4
examples/osgimagesequence/CMakeLists.txt
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SET(TARGET_SRC osgimagesequence.cpp )
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#### end var setup ###
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SETUP_EXAMPLE(osgimagesequence)
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136
examples/osgimagesequence/osgimagesequence.cpp
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136
examples/osgimagesequence/osgimagesequence.cpp
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@@ -0,0 +1,136 @@
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/* OpenSceneGraph example, osgtexture3D.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <osg/Node>
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#include <osg/Geometry>
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#include <osg/Notify>
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#include <osg/Texture2D>
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#include <osg/ImageSequence>
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#include <osg/Geode>
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#include <osgDB/Registry>
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#include <osgDB/ReadFile>
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#include <osgViewer/Viewer>
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#include <iostream>
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//
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// A simple demo demonstrating different texturing modes,
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// including using of texture extensions.
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//
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typedef std::vector< osg::ref_ptr<osg::Image> > ImageList;
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class MyGraphicsContext {
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public:
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MyGraphicsContext()
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{
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->x = 0;
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traits->y = 0;
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traits->width = 1;
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traits->height = 1;
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traits->windowDecoration = false;
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traits->doubleBuffer = false;
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traits->sharedContext = 0;
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traits->pbuffer = true;
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_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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if (!_gc)
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{
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traits->pbuffer = false;
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_gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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}
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if (_gc.valid())
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{
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_gc->realize();
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_gc->makeCurrent();
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}
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}
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bool valid() const { return _gc.valid() && _gc->isRealized(); }
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private:
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osg::ref_ptr<osg::GraphicsContext> _gc;
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};
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osg::StateSet* createState()
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{
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// read 4 2d images
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osg::ref_ptr<osg::Image> image_0 = osgDB::readImageFile("Images/lz.rgb");
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osg::ref_ptr<osg::Image> image_1 = osgDB::readImageFile("Images/reflect.rgb");
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osg::ref_ptr<osg::Image> image_2 = osgDB::readImageFile("Images/tank.rgb");
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osg::ref_ptr<osg::Image> image_3 = osgDB::readImageFile("Images/skymap.jpg");
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osg::ref_ptr<osg::ImageSequence> imageSequence = new osg::ImageSequence;
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imageSequence->addImage(image_0.get(), 0.25);
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imageSequence->addImage(image_1.get(), 0.25);
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imageSequence->addImage(image_2.get(), 0.25);
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imageSequence->addImage(image_3.get(), 0.25);
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imageSequence->setImage(image_0->s(),image_0->t(),image_0->r(),
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image_0->getInternalTextureFormat(),
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image_0->getPixelFormat(),image_0->getDataType(),
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image_0->data(),
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osg::Image::NO_DELETE,
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image_0->getPacking());
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osg::Texture2D* texture = new osg::Texture2D;
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texture->setFilter(osg::Texture2D::MIN_FILTER,osg::Texture2D::LINEAR);
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texture->setFilter(osg::Texture2D::MAG_FILTER,osg::Texture2D::LINEAR);
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texture->setWrap(osg::Texture2D::WRAP_R,osg::Texture2D::REPEAT);
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texture->setResizeNonPowerOfTwoHint(false);
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texture->setImage(imageSequence.get());
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// create the StateSet to store the texture data
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osg::StateSet* stateset = new osg::StateSet;
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stateset->setTextureAttributeAndModes(0,texture,osg::StateAttribute::ON);
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return stateset;
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}
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osg::Node* createModel()
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{
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// create the geometry of the model, just a simple 2d quad right now.
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osg::Geode* geode = new osg::Geode;
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geode->addDrawable(osg::createTexturedQuadGeometry(osg::Vec3(0.0f,0.0f,0.0), osg::Vec3(1.0f,0.0f,0.0), osg::Vec3(0.0f,0.0f,1.0f)));
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geode->setStateSet(createState());
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return geode;
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}
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int main(int , char **)
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{
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// construct the viewer.
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osgViewer::Viewer viewer;
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// create a model from the images and pass it to the viewer.
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viewer.setSceneData(createModel());
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return viewer.run();
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}
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@@ -17,7 +17,7 @@
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#include <OpenThreads/Mutex>
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#include <osg/ImageStream>
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#include <map>
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#include <list>
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namespace osg {
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@@ -48,14 +48,15 @@ class OSG_EXPORT ImageSequence : public ImageStream
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virtual double getTimeMultiplier() const { return _timeMultiplier; }
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typedef std::map<double, std::string> FileNameSequence;
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typedef std::pair<double, osg::ref_ptr<osg::Image> > TimeImagePair;
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typedef std::vector<TimeImagePair> TimeImageSequence;
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typedef std::pair<osg::ref_ptr<osg::Image>, double> ImageDurationPair;
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typedef std::pair<std::string, double> FileNameDurationPair;
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void addImageFile(double time, std::string& fileName);
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typedef std::list<ImageDurationPair> ImageDurationSequence;
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typedef std::list<FileNameDurationPair> FileNameDurationSequence;
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void addImage(double time, osg::Image* image);
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void addImageFile(const std::string& fileName, double duration = 0.040);
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void addImage(osg::Image* image, double duration = 0.040);
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virtual void update(osg::FrameStamp* fs);
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@@ -67,9 +68,9 @@ class OSG_EXPORT ImageSequence : public ImageStream
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double _timeMultiplier;
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OpenThreads::Mutex _mutex;
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FileNameSequence _timeFileNameSequence;
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TimeImageSequence _timeImageSequence;
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OpenThreads::Mutex _mutex;
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FileNameDurationSequence _fileNameDurationSequence;
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ImageDurationSequence _imageDuationSequence;
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};
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@@ -11,6 +11,7 @@
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* OpenSceneGraph Public License for more details.
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*/
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#include <OpenThreads/ScopedLock>
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#include <osg/ImageSequence>
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using namespace osg;
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@@ -33,17 +34,19 @@ int ImageSequence::compare(const Image& rhs) const
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return ImageStream::compare(rhs);
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}
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void ImageSequence::addImageFile(double time, std::string& fileName)
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void ImageSequence::addImageFile(const std::string& fileName, double duration)
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{
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_timeFileNameSequence[time] = fileName;
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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_fileNameDurationSequence.push_back(FileNameDurationPair(fileName, duration));
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}
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void ImageSequence::addImage(double time, osg::Image* image)
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void ImageSequence::addImage(osg::Image* image, double duration)
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{
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_timeImageSequence.push_back(TimeImagePair(time,image));
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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_imageDuationSequence.push_back(ImageDurationPair(image, duration));
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}
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void ImageSequence::update(osg::FrameStamp* fs)
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_mutex);
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}
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