Added beginnings of osgViewer::PixelBufferX11

This commit is contained in:
Robert Osfield
2007-06-19 17:12:05 +00:00
parent 2f293ed60a
commit ac69f49b55
6 changed files with 495 additions and 72 deletions

View File

@@ -29,7 +29,7 @@
namespace osgViewer
{
class GraphicsWindowWin32 : public osgViewer::GraphicsWindow
class OSGVIEWER_EXPORT GraphicsWindowWin32 : public osgViewer::GraphicsWindow
{
public:

View File

@@ -29,7 +29,7 @@
namespace osgViewer
{
class GraphicsWindowX11 : public osgViewer::GraphicsWindow
class OSGVIEWER_EXPORT GraphicsWindowX11 : public osgViewer::GraphicsWindow
{
public:

View File

@@ -0,0 +1,130 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
/* Note, elements of PixelBufferX11 have used Prodcer/RenderSurface_X11.cpp as both
* a guide to use of X11/GLX and copiying directly in the case of setBorder().
* These elements are license under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
*/
#ifndef OSGVIEWER_PIXELBUFFERX11
#define OSGVIEWER_PIXELBUFFERX11 1
#include <osg/GraphicsContext>
#include <osgViewer/Export>
#define GLX_GLXEXT_PROTOTYPES 1
#include <X11/X.h>
#include <GL/glx.h>
namespace osgViewer
{
class OSGVIEWER_EXPORT PixelBufferX11 : public osg::GraphicsContext
{
public:
PixelBufferX11(osg::GraphicsContext::Traits* traits):
_valid(false),
_display(0),
_parent(0),
_window(0),
_visualInfo(0),
_glxContext(0),
_initialized(false),
_realized(false)
{
_traits = traits;
init();
if (valid())
{
setState( new osg::State );
getState()->setGraphicsContext(this);
if (_traits.valid() && _traits->sharedContext)
{
getState()->setContextID( _traits->sharedContext->getState()->getContextID() );
incrementContextIDUsageCount( getState()->getContextID() );
}
else
{
getState()->setContextID( osg::GraphicsContext::createNewContextID() );
}
}
}
virtual bool isSameKindAs(const Object* object) const { return dynamic_cast<const PixelBufferX11*>(object)!=0; }
virtual const char* libraryName() const { return "osgViewer"; }
virtual const char* className() const { return "PixelBufferX11"; }
virtual bool valid() const { return _valid; }
/** Realise the GraphicsContext.*/
virtual bool realizeImplementation();
/** Return true if the graphics context has been realised and is ready to use.*/
virtual bool isRealizedImplementation() const { return _realized; }
/** Close the graphics context.*/
virtual void closeImplementation();
/** Make this graphics context current.*/
virtual bool makeCurrentImplementation();
/** Make this graphics context current with specified read context implementation. */
virtual bool makeContextCurrentImplementation(osg::GraphicsContext* readContext);
/** Release the graphics context.*/
virtual bool releaseContextImplementation();
/** Bind the graphics context to associated texture implementation.*/
virtual void bindPBufferToTextureImplementation(GLenum buffer);
/** Swap the front and back buffers.*/
virtual void swapBuffersImplementation();
public:
// X11 specific aces functions
Display* getDisplay() const { return _display; }
Window& getParent() { return _parent; }
Window& getWindow() { return _window; }
GLXContext& getGLXContext() { return _glxContext; }
protected:
~PixelBufferX11();
bool createVisualInfo();
void init();
bool _valid;
Display* _display;
Window _parent;
Window _window;
XVisualInfo* _visualInfo;
GLXContext _glxContext;
bool _initialized;
bool _realized;
};
}
#endif

View File

@@ -46,8 +46,14 @@ ELSE(WIN32)
ELSE(APPLE)
# X11 for everybody else
SET(LIB_PUBLIC_HEADERS ${LIB_PUBLIC_HEADERS} ${HEADER_PATH}/api/X11/GraphicsWindowX11)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES} GraphicsWindowX11.cpp)
SET(LIB_PUBLIC_HEADERS ${LIB_PUBLIC_HEADERS}
${HEADER_PATH}/api/X11/GraphicsWindowX11
${HEADER_PATH}/api/X11/PixelBufferX11
)
SET(LIB_COMMON_FILES ${LIB_COMMON_FILES}
GraphicsWindowX11.cpp
PixelBufferX11.cpp
)
ENDIF(APPLE)
ENDIF(WIN32)

View File

@@ -17,6 +17,7 @@
*/
#include <osgViewer/api/X11/GraphicsWindowX11>
#include <osgViewer/api/X11/PixelBufferX11>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
@@ -33,66 +34,6 @@
using namespace osgViewer;
namespace osgViewer
{
class GraphicsContextX11 : public osg::GraphicsContext
{
public:
GraphicsContextX11(osg::GraphicsContext::Traits* traits):
_valid(false),
_display(0),
_parent(0),
_window(0)
{
_traits = traits;
}
virtual bool valid() const { return _valid; }
/** Realise the GraphicsContext implementation,
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool realizeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::realizeImplementation() not implemented."<<std::endl; return false; }
/** Return true if the graphics context has been realised, and is ready to use, implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool isRealizedImplementation() const { osg::notify(osg::NOTICE)<<"GraphicsWindow::isRealizedImplementation() not implemented."<<std::endl; return false; }
/** Close the graphics context implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void closeImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::closeImplementation() not implemented."<<std::endl; }
/** Make this graphics context current implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool makeCurrentImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeCurrentImplementation() not implemented."<<std::endl; return false;}
/** Make this graphics context current with specified read context implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual bool makeContextCurrentImplementation(GraphicsContext* /*readContext*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::makeContextCurrentImplementation(..) not implemented."<<std::endl; return false; }
/** Release the graphics context.*/
virtual bool releaseContextImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow::releaseContextImplementation(..) not implemented."<<std::endl; return false; }
/** Pure virtual, Bind the graphics context to associated texture implementation.
* Pure virtual - must be implemented by concrate implementations of GraphicsContext. */
virtual void bindPBufferToTextureImplementation(GLenum /*buffer*/) { osg::notify(osg::NOTICE)<<"GraphicsWindow::void bindPBufferToTextureImplementation(..) not implemented."<<std::endl; }
/** Swap the front and back buffers implementation.
* Pure virtual - must be implemented by Concrate implementations of GraphicsContext. */
virtual void swapBuffersImplementation() { osg::notify(osg::NOTICE)<<"GraphicsWindow:: swapBuffersImplementation() not implemented."<<std::endl; }
protected:
bool _valid;
Display* _display;
Window _parent;
Window _window;
};
}
class X11KeyboardMap
{
public:
@@ -559,16 +500,25 @@ void GraphicsWindowX11::init()
}
GraphicsWindowX11* sharedContextX11 = dynamic_cast<GraphicsWindowX11*>(_traits->sharedContext);
if (sharedContextX11)
GLXContext sharedContextGLX = NULL;
// get any shared GLX contexts
GraphicsWindowX11* graphicsWindowX11 = dynamic_cast<GraphicsWindowX11*>(_traits->sharedContext);
if (graphicsWindowX11)
{
_glxContext = glXCreateContext( _display, _visualInfo, sharedContextX11->getGLXContext(), True );
sharedContextGLX = graphicsWindowX11->getGLXContext();
}
else
{
_glxContext = glXCreateContext( _display, _visualInfo, NULL, True );
PixelBufferX11* pixelBufferX11 = dynamic_cast<PixelBufferX11*>(_traits->sharedContext);
if (pixelBufferX11)
{
sharedContextGLX = pixelBufferX11->getGLXContext();
}
}
_glxContext = glXCreateContext( _display, _visualInfo, sharedContextGLX, True );
if (!_glxContext)
{
osg::notify(osg::NOTICE)<<"Error: Unable to create OpenGL graphics context."<<std::endl;
@@ -695,7 +645,7 @@ bool GraphicsWindowX11::makeCurrentImplementation()
return false;
}
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
// osg::notify(osg::NOTICE)<<"GraphicsWindowX11::makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
return glXMakeCurrent( _display, _window, _glxContext )==True;
@@ -709,8 +659,8 @@ bool GraphicsWindowX11::releaseContextImplementation()
return false;
}
// osg::notify(osg::NOTICE)<<"makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
// osg::notify(osg::NOTICE)<<"GraphicsWindowX11::releaseContextImplementation() "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
// osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<std::endl;
return glXMakeCurrent( _display, None, NULL )==True;
}
@@ -1268,9 +1218,15 @@ struct X11WindowingSystemInterface : public osg::GraphicsContext::WindowingSyste
{
if (traits->pbuffer)
{
osg::ref_ptr<osgViewer::GraphicsContextX11> pbuffer = new GraphicsContextX11(traits);
#if 1
osg::ref_ptr<osgViewer::PixelBufferX11> pbuffer = new PixelBufferX11(traits);
if (pbuffer->valid()) return pbuffer.release();
else return 0;
#else
osg::ref_ptr<osgViewer::GraphicsWindowX11> window = new GraphicsWindowX11(traits);
if (window->valid()) return window.release();
else return 0;
#endif
}
else
{

View File

@@ -0,0 +1,331 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
/* Note, elements of PixelBufferX11 have used Prodcer/RenderSurface_X11.cpp as both
* a guide to use of X11/GLX and copiying directly in the case of setBorder().
* These elements are license under OSGPL as above, with Copyright (C) 2001-2004 Don Burns.
*/
#include <osgViewer/api/X11/PixelBufferX11>
#include <osgViewer/api/X11/GraphicsWindowX11>
#include <X11/Xlib.h>
#include <unistd.h>
using namespace osgViewer;
PixelBufferX11::~PixelBufferX11()
{
close(true);
}
bool PixelBufferX11::createVisualInfo()
{
typedef std::vector<int> Attributes;
Attributes attributes;
attributes.push_back(GLX_USE_GL);
attributes.push_back(GLX_RGBA);
if (_traits->doubleBuffer) attributes.push_back(GLX_DOUBLEBUFFER);
attributes.push_back(GLX_RED_SIZE); attributes.push_back(_traits->red);
attributes.push_back(GLX_GREEN_SIZE); attributes.push_back(_traits->green);
attributes.push_back(GLX_BLUE_SIZE); attributes.push_back(_traits->blue);
attributes.push_back(GLX_DEPTH_SIZE); attributes.push_back(_traits->depth);
if (_traits->alpha) { attributes.push_back(GLX_ALPHA_SIZE); attributes.push_back(_traits->alpha); }
if (_traits->stencil) { attributes.push_back(GLX_STENCIL_SIZE); attributes.push_back(_traits->stencil); }
#if defined(GLX_SAMPLE_BUFFERS) && defined (GLX_SAMPLES)
if (_traits->sampleBuffers) { attributes.push_back(GLX_SAMPLE_BUFFERS); attributes.push_back(_traits->sampleBuffers); }
if (_traits->sampleBuffers) { attributes.push_back(GLX_SAMPLES); attributes.push_back(_traits->samples); }
#endif
// TODO
// GLX_AUX_BUFFERS
// GLX_ACCUM_RED_SIZE
// GLX_ACCUM_GREEN_SIZE
attributes.push_back(None);
_visualInfo = glXChooseVisual( _display, _traits->screenNum, &(attributes.front()) );
return _visualInfo != 0;
}
void PixelBufferX11::init()
{
if (_initialized) return;
if (!_traits)
{
_valid = false;
return;
}
if (_traits->target != 0)
{
// we don't support Pbuffer render to texture under GLX.
_valid = false;
return;
}
_display = XOpenDisplay(_traits->displayName().c_str());
unsigned int screen = _traits->screenNum;
if (!_display)
{
osg::notify(osg::NOTICE)<<"Error: Unable to open display \"" << XDisplayName(_traits->displayName().c_str()) << "\"."<<std::endl;
_valid = false;
return;
}
// Query for GLX extension
int errorBase, eventBase;
if( glXQueryExtension( _display, &errorBase, &eventBase) == False )
{
osg::notify(osg::NOTICE)<<"Error: " << XDisplayName(_traits->displayName().c_str()) <<" has no GLX extension." << std::endl;
XCloseDisplay( _display );
_display = 0;
_valid = false;
return;
}
// osg::notify(osg::NOTICE)<<"GLX extension, errorBase="<<errorBase<<" eventBase="<<eventBase<<std::endl;
if (!createVisualInfo())
{
_traits->red /= 2;
_traits->green /= 2;
_traits->blue /= 2;
_traits->alpha /= 2;
_traits->depth /= 2;
osg::notify(osg::INFO)<<"Relaxing traits"<<std::endl;
if (!createVisualInfo())
{
osg::notify(osg::NOTICE)<<"Error: Not able to create requested visual." << std::endl;
XCloseDisplay( _display );
_display = 0;
_valid = false;
return;
}
}
GLXContext sharedContextGLX = NULL;
// get any shared GLX contexts
GraphicsWindowX11* graphicsWindowX11 = dynamic_cast<GraphicsWindowX11*>(_traits->sharedContext);
if (graphicsWindowX11)
{
sharedContextGLX = graphicsWindowX11->getGLXContext();
}
else
{
PixelBufferX11* pixelBufferX11 = dynamic_cast<PixelBufferX11*>(_traits->sharedContext);
if (pixelBufferX11)
{
sharedContextGLX = pixelBufferX11->getGLXContext();
}
}
_glxContext = glXCreateContext( _display, _visualInfo, sharedContextGLX, True );
if (!_glxContext)
{
osg::notify(osg::NOTICE)<<"Error: Unable to create OpenGL graphics context."<<std::endl;
XCloseDisplay( _display );
_display = 0;
_valid = false;
return;
}
_parent = RootWindow( _display, screen );
XWindowAttributes watt;
XGetWindowAttributes( _display, _parent, &watt );
// unsigned int parentWindowHeight = watt.height;
XSetWindowAttributes swatt;
swatt.colormap = XCreateColormap( _display, _parent, _visualInfo->visual, AllocNone);
//swatt.colormap = DefaultColormap( _dpy, 10 );
swatt.background_pixel = 0;
swatt.border_pixel = 0;
swatt.event_mask = 0;
unsigned long mask = CWBackPixel | CWBorderPixel | CWEventMask | CWColormap;
bool overrideRedirect = false;
if (overrideRedirect)
{
swatt.override_redirect = true;
mask |= CWOverrideRedirect;
}
_window = XCreateWindow( _display, _parent,
_traits->x,
_traits->y,
_traits->width, _traits->height, 0,
_visualInfo->depth, InputOutput,
_visualInfo->visual, mask, &swatt );
if (!_window)
{
osg::notify(osg::NOTICE)<<"Error: Unable to create Window."<<std::endl;
XCloseDisplay( _display );
_display = 0;
_glxContext = 0;
_valid = false;
return;
}
XFlush( _display );
XSync( _display, 0 );
// now update the window dimensions to account for any size changes made by the window manager,
XGetWindowAttributes( _display, _window, &watt );
if (_traits->width != watt.width && _traits->height != watt.height)
{
resized( _traits->x, _traits->y, _traits->width, _traits->height );
}
_valid = true;
_initialized = true;
}
bool PixelBufferX11::realizeImplementation()
{
if (_realized)
{
osg::notify(osg::NOTICE)<<"PixelBufferX11::realizeImplementation() Already realized"<<std::endl;
return true;
}
if (!_initialized) init();
if (!_initialized) return false;
XMapWindow( _display, _window );
// Window temp = _window;
// XSetWMColormapWindows( _display, _window, &temp, 1);
_realized = true;
return true;
}
bool PixelBufferX11::makeCurrentImplementation()
{
if (!_realized)
{
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
return false;
}
osg::notify(osg::NOTICE)<<"PixelBufferX11::makeCurrentImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<","<<_window<<","<<_glxContext<<std::endl;
return glXMakeCurrent( _display, _window, _glxContext )==True;
}
bool PixelBufferX11::makeContextCurrentImplementation(osg::GraphicsContext* readContext)
{
osg::notify(osg::NOTICE)<<"PixelBufferX11::makeContextCurrentImplementation() not implementation yet."<<std::endl;
makeCurrentImplementation();
}
bool PixelBufferX11::releaseContextImplementation()
{
if (!_realized)
{
osg::notify(osg::NOTICE)<<"Warning: GraphicsWindow not realized, cannot do makeCurrent."<<std::endl;
return false;
}
osg::notify(osg::NOTICE)<<"PixelBufferX11::releaseContextImplementation() "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
osg::notify(osg::NOTICE)<<" glXMakeCurrent ("<<_display<<std::endl;
return glXMakeCurrent( _display, None, NULL )==True;
}
void PixelBufferX11::bindPBufferToTextureImplementation(GLenum buffer)
{
osg::notify(osg::NOTICE)<<"PixelBufferX11::bindPBufferToTextureImplementation() not implementation yet."<<std::endl;
}
void PixelBufferX11::closeImplementation()
{
// osg::notify(osg::NOTICE)<<"Closing PixelBufferX11"<<std::endl;
if (_display)
{
if (_glxContext)
{
glXDestroyContext(_display, _glxContext );
}
if (_window)
{
XDestroyWindow(_display, _window);
}
XFlush( _display );
XSync( _display,0 );
}
_window = 0;
_parent = 0;
_glxContext = 0;
if (_visualInfo)
{
XFree(_visualInfo);
_visualInfo = 0;
}
if (_display)
{
XCloseDisplay( _display );
_display = 0;
}
_initialized = false;
_realized = false;
_valid = false;
}
void PixelBufferX11::swapBuffersImplementation()
{
if (!_realized) return;
osg::notify(osg::NOTICE)<<"PixelBufferX11::swapBuffersImplementation "<<this<<" "<<OpenThreads::Thread::CurrentThread()<<std::endl;
glXSwapBuffers(_display, _window);
}